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How many want to keep this up in the next release?

Me
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Me!
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Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 500440 times)

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2115 on: September 15, 2013, 09:26:04 pm »

[HUMANOID] is more a structural thing than a taxonomic class. There aren't any humans to form the base of that classification outside of the shades of hell, so taxonomically classifying creatures as being like them doesn't make much sense.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

Vgray

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2116 on: September 15, 2013, 09:27:08 pm »

I gave it a good whack with my cudgel.

I'm just surprised because I've seen creatures survive lung wounds in vanilla DF.
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2117 on: September 15, 2013, 09:28:46 pm »

The adventurers not bringing food part will also be fixed by the above.

HUMANOID as structural (similar to "monstrous" etc.) makes sense, as some things simply don't have a well defined taxonomy. For example trolls. I'm not sure if there even should be a clear definition of how they are born and what they are evolved from. The same will be an issue for many mythical beasts.

The exact word for being related to particular apes would be hominid, I think

...also there's no way all the possible humanoids are the same taxon.

Vgray

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2118 on: September 15, 2013, 09:36:25 pm »

Hitting the digestive tract also makes them bleed out.

I can see about six river squid corpses on land slightly south of the three I have piled up next to the river.

I suspect they left the river and airdrowned.

« Last Edit: September 15, 2013, 09:38:42 pm by Vgray »
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2119 on: September 15, 2013, 09:37:58 pm »

Hitting the digestive tract also makes them bleed out.
Internal organs often have major arteries in this mod. Are you hitting and tearing those?

Vgray

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2120 on: September 15, 2013, 09:41:08 pm »

Yep. One good hit to the mantle is actually quite likely to hit something important.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2121 on: September 15, 2013, 10:39:44 pm »

I'm giving the raws an initial passover, but I'll need to go round again. These questions need answers:

-Should "Wisps of Rage" be spirits? And should they be ORGANIC or INORGANIC?
-Should Treelords be counted as spirits, and/or among the ORGANIC? Should they be given a [PLANT] class?
-Should Dragons be counted as corporeal spirits, or should they be animals with magical properties? Corporeal spirits in organic bodies probably means the mortal forms of spirits, rather than products of ecosystems.
-By HUMANOID being a structural thing, I mean literally structural. As in golems, machines, and other such things would have it. Is that what you mean too? Or do you mean just use it for any organic, human-shaped things? In other words, ABSOLUTELY structural, or just for fleshy humanoid things?
-Ditto for [QUADRUPED]
-Are the Shades in Hell incorporeal?
-Do I have permission to remove SYN_CONTACT from lizardkin blood?
-Do I have permission to change the Elf raise interaction from ANIMATE=>RESURRECT?
« Last Edit: September 15, 2013, 10:51:12 pm by HugoLuman »
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Vgray

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2122 on: September 15, 2013, 10:45:15 pm »

Is river squid mass airdrowning themselves a bug?
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2123 on: September 15, 2013, 10:46:52 pm »

Yes. They're not supposed to venture on land.
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Vgray

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2124 on: September 15, 2013, 10:53:27 pm »

Ouch...river squid bites can fracture and chip bone.

Farewell Oath Rumpshard, slayer of three cephalopods.

The names of the squids are "Hiddenhazy" and "Wavedark" if you're interested.
« Last Edit: September 15, 2013, 10:58:19 pm by Vgray »
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kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2125 on: September 15, 2013, 11:30:54 pm »

-Should Treelords be counted as spirits, and/or among the ORGANIC? Should they be given a [PLANT] class?
I think they ought to be organic and [PLANT] but that's just my opinion
Quote
-By HUMANOID being a structural thing, I mean literally structural. As in golems, machines, and other such things would have it. Is that what you mean too? Or do you mean just use it for any organic, human-shaped things? In other words, ABSOLUTELY structural, or just for fleshy humanoid things?
-Ditto for [QUADRUPED]
I vote they only apply to fleshy things. that way a disease that affects all humanoids doesn't affect the robot people or the mud men
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2126 on: September 15, 2013, 11:54:25 pm »

Mind if I include more of my previously unfinished creatures, or should this be strictly bugfix?
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2127 on: September 16, 2013, 12:14:19 am »

I'm getting this Errorlog:

Code: [Select]
*** Error(s) finalizing the creature DAEMONIC_CHERUB
DAEMONIC_CHERUB:MALE:upper body, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:lower body, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:head, layer 3: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right upper arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left upper arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right lower arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left lower arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right hand, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left hand, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right wing, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right wing, layer 5: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left wing, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left wing, layer 5: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right upper leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left upper leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right lower leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left lower leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:right foot, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:left foot, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:MALE:face, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:upper body, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:lower body, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:head, layer 3: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right upper arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left upper arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right lower arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left lower arm, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right hand, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left hand, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right wing, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right wing, layer 5: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left wing, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left wing, layer 5: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right upper leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left upper leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right lower leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left lower leg, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:right foot, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:left foot, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:face, layer 1: Tissue SKIN was not found, using first tissue instead
DAEMONIC_CHERUB:FEMALE:chest, layer 1: Tissue SKIN was not found, using first tissue instead
Cannot generate random creatures -- missing body gloss RCP_GLOSS_PAW
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Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2128 on: September 16, 2013, 01:22:21 am »

Cherubs are using a BDP that has SKIN but don't have SKIN themselves.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2129 on: September 16, 2013, 01:30:05 am »

And yet:

Code: [Select]
creature_angels_gnorm

[OBJECT:CREATURE]

[CREATURE:DAEMONIC_CHERUB]
[NAME:daemonic cherub:daemonic cherubim:daemonic cherub]
[CASTE_NAME:daemonic cherub:daemonic cherubim:daemonic cherub]
[DESCRIPTION:A servant of the Blood God; its kind is send to collect live offerings for their master.
[CREATURE_TILE:1][COLOR:49:0:98]
[GLOWTILE:1][GLOWCOLOR:75:0:130]
[POPULATION_NUMBER:2500:5000]
[CREATURE_CLASS:ALL][CREATURE_CLASS:SPIRIT][CREATURE_CLASS:SPIRIT_CORPOREAL][CREATURE_CLASS:ANGEL][CREATURE_CLASS:HUMANOID]
[INTELLIGENT]
[HAS_NERVES]
[OPPOSED_TO_LIFE][FANCIFUL][FLIER][CRAZED]
[NO_FEVERS][NO_SLEEP][NO_DIZZINESS][NO_EAT][NO_DRINK][NOSTUN]
[NOPAIN][NOEXERT][NOBREATHE][CAN_SPEAK][CANOPENDOORS][NOSTUCKINS][PARALYZEIMMUNE]
[FREQUENCY:50][UBIQUITOUS]
[BIOME:ANY_LAND][UNDERGROUND_DEPTH:0:3]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[CLUSTER_NUMBER:1:3]
[EQUIPS]
[BODY_SIZE:0:0:1000]
[BODY_SIZE:1:0:40000]
[BODY_SIZE:2:0:70000]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[BODY:CHERUB_DAEMONIAC]
[BODY_DETAIL_PLAN:CORE_MATERIALS_GNORM]
[BODY_DETAIL_PLAN:CORE_TISSUES_GNORM]
[BODY_DETAIL_PLAN:CORE_LAYERS_GNORM]
[BODY_DETAIL_PLAN:LIMBS_LAYERS_GNORM]
[APPLY_CREATURE_VARIATION:PUNCH_HLG]
[APPLY_CREATURE_VARIATION:ROUNDHOUSE_KICK_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ON_HEAD_HLG]
[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[GENERAL_BABY_NAME:daemonic cherub spawn:daemonic cherubim spawn]
[GENERAL_CHILD_NAME:daemonic cherub spawn:daemonic cherubim spawn]
[BABY:1]
[CHILD:2]
[LITTERSIZE:1:5]
[CASTE:MALE][MALE]
[CASTE:FEMALE][FEMALE]
[BODY:CHEST]
[BODY_DETAIL_PLAN:CHEST_LAYERS_GNORM]
Code: [Select]
b_detail_plan_gnorm

[OBJECT:BODY_DETAIL_PLAN]

[BODY_DETAIL_PLAN:CORE_MATERIALS_GNORM]
[ADD_MATERIAL:SKIN:SKIN_TEMPLATE_GNORM]
[ADD_MATERIAL:MUSCLE:MUSCLE_TEMPLATE_GNORM]
[ADD_MATERIAL:BONE:BONE_TEMPLATE_GNORM]
[ADD_MATERIAL:FAT:FAT_TEMPLATE_GNORM]
[ADD_MATERIAL:CARTILAGE:CARTILAGE_TEMPLATE_GNORM]
[ADD_MATERIAL:NERVE_TISSUE:NERVE_TISSUE_TEMPLATE_GNORM]
[ADD_MATERIAL:ORGAN_TISSUE:ORGAN_TISSUE_TEMPLATE_GNORM]
[ADD_MATERIAL:FEATHER:FEATHER_TEMPLATE_GNORM]

[BODY_DETAIL_PLAN:CORE_TISSUES_GNORM]
[ADD_TISSUE:SKIN:SKIN_TEMPLATE_GNORM]
[ADD_TISSUE:MUSCLE:MUSCLE_TEMPLATE_GNORM]
[ADD_TISSUE:BONE:BONE_TEMPLATE_GNORM]
[ADD_TISSUE:FAT:FAT_TEMPLATE_GNORM]
[ADD_TISSUE:CARTILAGE:CARTILAGE_TEMPLATE_GNORM]
[ADD_TISSUE:NERVE_TISSUE:NERVE_TISSUE_TEMPLATE_GNORM]
[ADD_TISSUE:ORGAN_TISSUE:ORGAN_TISSUE_TEMPLATE_GNORM]
[ADD_TISSUE:KERATIN:KERATIN_TEMPLATE_GNORM]
[ADD_TISSUE:FEATHER:FEATHER_TEMPLATE_HLG]

[BODY_DETAIL_PLAN:CORE_LAYERS_GNORM]
[BP_LAYERS:BY_CATEGORY:BODY_UPPER:MUSCLE:100:FAT:10:SKIN:1]
[BP_LAYERS:BY_CATEGORY:BODY_LOWER:MUSCLE:100:FAT:10:SKIN:1]
[BP_LAYERS:BY_CATEGORY:HEAD:MUSCLE:30:FAT:10:SKIN:1]
[BP_LAYERS:BY_CATEGORY:BRAIN:NERVE_TISSUE:100]
[BP_LAYERS:BY_CATEGORY:FACE:MUSCLE:10:FAT:10:SKIN:1]
[BP_LAYERS:BY_CATEGORY:NOSE:CARTILAGE:10:MUSCLE:5:FAT:1:SKIN:1]
[BP_LAYERS:BY_CATEGORY:WING:BONE:20:MUSCLE:10:SKIN:1]
[BP_LAYERS:BY_CATEGORY:HEAD:HAIR:5:TOP]
[BP_LAYERS:BY_CATEGORY:WING:FEATHER:5:TOP]
[BP_LAYERS:BY_CATEGORY:WING:BONE:20:MUSCLE:10:SKIN:1]

[BODY_DETAIL_PLAN:LIMBS_LAYERS_GNORM]
[BP_LAYERS:BY_CATEGORY:ARM_UPPER:BONE:20:MUSCLE:5:FAT:1:SKIN:1]
[BP_LAYERS:BY_CATEGORY:ARM_LOWER:BONE:20:MUSCLE:5:FAT:1:SKIN:1]
[BP_LAYERS:BY_CATEGORY:HAND:BONE:20:MUSCLE:5:FAT:1:SKIN:1]
[BP_LAYERS:BY_CATEGORY:LEG_UPPER:BONE:20:MUSCLE:5:FAT:1:SKIN:1]
[BP_LAYERS:BY_CATEGORY:LEG_LOWER:BONE:20:MUSCLE:5:FAT:1:SKIN:1]
[BP_LAYERS:BY_CATEGORY:FOOT:BONE:20:MUSCLE:5:FAT:1:SKIN:1]

[BODY_DETAIL_PLAN:CHEST_LAYERS_GNORM]
[BP_LAYERS:BY_CATEGORY:CHEST:MUSCLE:10:FAT:30:SKIN:1]
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