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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 280498 times)

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #526 on: April 13, 2014, 11:03:48 am »

Done. Revote pls.
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Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #527 on: April 13, 2014, 12:23:22 pm »

Noice tree. Can I use it for the handbook?
Totally made my day by asking me that. 'Course you can!  :D
Heck, I can even pretty it up a little bit more if you want, draw some imaginary lines to indicate the trainee/first/promoted tiers, space it out a little better...


About fighters, you forgot one thing: they can promote into Heroes.
I know they can in (some of) the video games... and the v1.22 handbook... but I thought we were using the v1.20 handbook? That's what I based that job tree image on, anyway. In the v1.20 book Fighters can promote to Warrior or Forest Knight.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #528 on: April 13, 2014, 12:27:04 pm »

It's still up for voting but I assume that most people want the Fighter tp be able to promote to Hero :V

And prettyfying would be nice thx :3
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Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #529 on: April 13, 2014, 12:31:44 pm »

We're cherry picking from 1.22, so a good rule of thumb is to assume we're using the 1.20 version unless stated otherwise. Soly might want to use Hero for fighters in his game, but I prefer Forest Knight's sticking around myself.

If I did the fighter -> hero, I'd probably look over the spy traps made here or just shuffle the forest knight's trap onto the spy, with the change of it being able to be done anywhere, with being set on non-defense terrain only effecting that tile and being set on defensive terrain effecting adjacent tiles as well. The latter seems easier to me, frankly.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #530 on: April 13, 2014, 12:34:24 pm »

Actually my idea was the fighter having all 3 options available, so he can choose between sword, lance and bow.

And we have something in mind for forest knight traps :>
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Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #531 on: April 13, 2014, 12:36:43 pm »

Not a fan of that, personally, goes against the presented grain. It would look weird, and basically when it comes to rules the more uniformity the easier they are to understand, typically.

If I recall, I don't remember you guys talking about forest knight traps much beyond them being stronger than the spies but being a one-shot.
« Last Edit: April 13, 2014, 12:38:14 pm by Xanmyral »
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #532 on: April 13, 2014, 12:40:59 pm »

The proposed forest knight trap was a single use trap that when entered by an enemy unit would immediately end their turn and deal 15 damage, as well as immobilize them for 3 turns.

Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #533 on: April 13, 2014, 12:44:06 pm »

Sounds to me like we have our next voting topic after the current one is done: Fighter promotions.
option 1: Leave things as they are in v1.20
option 2: Drop Forest Knights, let Fighters promote to Hero instead.
option 3: Let Fighters have 3 promotion options (and become the only class to be able to do so)

Then we can figure out Forest Knights once we've decided they're staying for sures.
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #534 on: April 13, 2014, 12:45:30 pm »

Fencers were also in talks to receive a third promotion, specifically Swashbuckler.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #535 on: April 13, 2014, 12:47:59 pm »

Welp, there's something else that you might want to know.

Since there's no class with S rank in anima, the idea was to have another class promoted from mage that had S rank anima. So they would get 3 promotion choices.
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #536 on: April 13, 2014, 12:51:27 pm »

Yeah, that too. And didn't someone say something about bounty hunter becoming another choice for mercs? There were a fair few of these.

Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #537 on: April 13, 2014, 12:53:20 pm »

Fencers were also in talks to receive a third promotion, specifically Swashbuckler.
There was? I don't recall, but it does make sense.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #538 on: April 13, 2014, 12:53:42 pm »

Well if people don't like Fighter promoting into Hero we can give the enemy version of the Merc's special to the Fighter like said and give the enemy version of Hero's special to the Warrior.
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