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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Blade Master Model 42

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I think maybe swap the names rather than the abilities.

Kind of odd though, there tends to be some prestige in bounty hunting, whereas scavenging... Yeah.

Solymr

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Why not just change their names? :V
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darkpaladin109

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Why not just change their names? :V
So what? It's the same end result anyways. :P
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Solymr

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No wai :I
If you change abilities you end up with a first class with an OP ability.
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SeriousConcentrate

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I'm fine with switching names. As said, same end result. :P
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Solymr

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We could change Bounty Hunter to Treasure Hunter :v
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darkpaladin109

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No wai :I
If you change abilities you end up with a first class with an OP ability.

That you do.
....I though Scavenger was a promoted class, not a first class. My bad :P
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Solymr

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Ok so next poll up in a second.
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Blade Master Model 42

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Since Bounty/Treasure Hunters are pretty much done, what class shall we address afterward?

I suggest we move on to Wyvern promotes, as one is lackluster, and the other is just absurd.


Also, I'll be taking some time to work more on the class fluff this week, as I have about a third of the promotions done.

Xanmyral

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So with the wyvern knight, we're going under the assumption of assuming Haspen's fix for Nullify?

Blade Master Model 42

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So with the wyvern knight, we're going under the assumption of assuming Haspen's fix for Nullify?

I dunno about that shit.

But I think making it a cost skill would be a dandy idea.

Xanmyral

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If we aren't (Haspen's being pick an effectivity towards you and you nullify it), then there's no reason to be a wyvern knight beyond the stat gains. The cost skill, while more costly, would still nullify a reason to be the class.

Blade Master Model 42

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If we aren't (Haspen's being pick an effectivity towards you and you nullify it), then there's no reason to be a wyvern knight beyond the stat gains. The cost skill, while more costly, would still nullify a reason to be the class.

As it is, who plans to become a Wyvern Knight without grabbing Nullify?

No one ever. Because being extra harassed by 73 weapons is a daunting prospect. If this promotion becomes available, maybe that trend will start to descend somewhat.

We could also put in a footnote saying that they can drop Nullify for a different Cost skill, or a free skill and get some progression back, like other instances where classes come with a Character Skill.
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