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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 499793 times)

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7995 on: December 16, 2014, 07:33:02 pm »

No. It wouldn't be fair.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7996 on: December 16, 2014, 07:33:28 pm »

Us other GMs do it all the time though.

Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7997 on: December 16, 2014, 07:34:09 pm »

it would not be fair if it was a super important final boss battle. In a fairly irrelevant skirmish, it hardly matters
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7998 on: December 16, 2014, 07:35:26 pm »

VERY NOT HAPPY.

God damn fucking munchkins. Ugh.

This is why we shouldn't have to many once-per-plot ultimates.

We shouldn't have god damn any, excluding the person who gets the final hit.



Sanure, nerfbat the fuck out of that dragon before I do it for you. One more argument about it and it's off Sen's spell roster.

Akroma, stop being a control freak. You aren't a GM, so PM either me, PN, or Projeck if you have a problem, instead of starting another argument like a two-bit troll.

Honestly, wasn't this game about shipping originally? What the hell happened? Stop punching things, and go back to doing V2 things, whatever the hell they were.

No. It wouldn't be fair.

RPG has internet problems, just auto and get on with it!
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7999 on: December 16, 2014, 07:37:36 pm »

Akroma has already messaged me about the situation, which is why I created a group PM with the GM and Co-GMs

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8000 on: December 16, 2014, 07:38:04 pm »

Also, it's partly because if Hakim rolls high enough the battle will be over. I didn't really expect someone to guess that one.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8001 on: December 16, 2014, 07:38:55 pm »

huh? Well, then just roll for Hakim and wether Rolep posts an action for spensir or not no longer matters
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8002 on: December 16, 2014, 07:39:22 pm »

huh? Well, then just roll for Hakim and wether Rolep posts an action for spensir or not no longer matters
+1

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8003 on: December 16, 2014, 07:47:16 pm »

Honestly, wasn't this game about shipping originally? What the hell happened? Stop punching things, and go back to doing V2 things, whatever the hell they were.
Well for starters, most of the original v1 players left (or in the case of GWG, banned). Also, v2 had issues with balancing, scale, lore, systems, arguments and rampant pregnancy.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8004 on: December 16, 2014, 07:50:44 pm »

there is also Alice and Icarus about to marry, Ashley and Alucard totaly developing, and Dalia, the whore, is being shipped with many people at once. And whenever Stella pops up, she is still on a date with Garret (longest date ever).


I think only Kj and Sanure are not involved in any shipping, I dont see your point. there is plenty of shipping
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8005 on: December 16, 2014, 07:55:49 pm »

kj1225

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8006 on: December 16, 2014, 07:57:39 pm »

Obviously Kyle and Sen must be paired! :P
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8007 on: December 16, 2014, 09:54:50 pm »

So, uh, I need to rework how Thunder Burst works so it's less neurotic, especially given the current rules set for magic, but the gist of it, as always, is this.

Large AoE attack that does more damage(not just overall, but individually) based on the number of enemies/things it hits.

Heh.

Horde-killing tanks. It's what we're here for.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8008 on: December 16, 2014, 10:56:03 pm »

@ Project, Thank you. At least someone trusts me not to be a dick with a powerful move.

@everyone else, I plan on reworking Sen anyways, so meh. I'll nerf it when Kansa's plot is near it's end, since reasons. I don't actually plan on using it much anymore until I rework sen, so I wouldn't worry about it too much.

Did I miss anything important?
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8009 on: December 16, 2014, 10:58:01 pm »

@ Project, Thank you. At least someone trusts me not to be a dick with a powerful move.

@everyone else, I plan on reworking Sen anyways, so meh. I'll nerf it when Kansa's plot is near it's end, since reasons. I don't actually plan on using it much anymore until I rework sen, so I wouldn't worry about it too much.

Did I miss anything important?

I would support you Sanure, but the problem is

I remember.

I remember this:

Damn straight we had a kindergarden fight.

Although PN just went 'lol negated' at everything I flung at him ><

And it terrifies me
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