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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 616981 times)

Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #375 on: October 18, 2014, 01:01:37 am »

Wandering gem dragon: Lord Azem! I did not expect to see you there!
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Vgray

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #376 on: October 18, 2014, 01:06:20 am »

"Well, I did drop in unannounced. What is your name mortal?"
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #377 on: October 18, 2014, 01:09:25 am »

Wandering gem dragon: Alprozem, Lord! Could you spare a boon for a shiny-poor dragon like me?
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Vgray

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #378 on: October 18, 2014, 01:23:29 am »

"Hm. I happen to require a faithful to do my bidding and spread my word. Are you worthy of this task?"
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #379 on: October 18, 2014, 01:29:09 am »

Wandering gem dragon: Yes, anything, Lord! Anything for a house filled with gold and shinies!
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DreamerGhost

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #380 on: October 18, 2014, 01:47:45 am »

Noticing, that the number of golems is indeed too small to reach magma easily on their own, Khaziraad splits the earth down to the molten stone 2km away from the vilage.

I also add 2 esense to the 3m sentients pool.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #381 on: October 18, 2014, 01:57:32 am »

(Khaziraad: -2 Essence)

You split the earth down to molten stone and keep the molten stone molten with a bit of Essence a short walk away from the golem village. The golems hear the disturbance and send a team to investigate. While approaching, they notice the extreme heat and slowly oozing silicate-rich lava and rejoice. They return to the village and announce the Great Architect's boon of glassy Earth-Blood. The village chief sends a team with buckets of water to collect flash-cooled samples.

(Donation noted. At this point, you all have more than enough to prototype a few extra races and propagate existing ones to fill up the quota.)

(Also, it is indeed true that this planet-wound can be used as an endless heat source. However, you would need an endless heat sink or a miracle to get endless energy out of it.)
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DreamerGhost

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #382 on: October 18, 2014, 02:04:54 am »

((Or some heat resistant folowers who like building stuff to build some channels to spread the magma and the heat around. You know, like pretty much every dwarf fortress shown in movies/video games.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Andres

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #383 on: October 18, 2014, 02:13:25 am »

(Also, it is indeed true that this planet-wound can be used as an endless heat source. However, you would need an endless heat sink or a miracle to get endless energy out of it.)
((Or some heat resistant folowers who like building stuff to build some channels to spread the magma and the heat around. You know, like pretty much every dwarf fortress shown in movies/video games.))
At this point, you all have more than enough to prototype a few extra races and propagate existing ones to fill up the quota.)
(Guys. You can make dwarves with the extra Essence.)
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Vgray

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #384 on: October 18, 2014, 02:30:21 am »

Azem conjures a pile of valuables.

"Excellent. If you should require my assistance, you need only ask. Go with my blessing."

(That's actually a good idea. I'm totally not saying that just because it benefits me.)
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #385 on: October 18, 2014, 02:43:03 am »

The wandering gem dragon flies off faster than before in search of a Mountwyrm settlement.
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Detoxicated

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #386 on: October 18, 2014, 03:19:24 am »

I wonder what my supereriour crab is doing, is it teaching night elves the magic of light?
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #387 on: October 18, 2014, 03:23:55 am »

The elves have, for the most part, shunned the light. They dislike being blinded by strange, shining crustaceans. Perhaps future attempts at teaching them the way of Light should involve not-shining people.
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Ambidextrous

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #388 on: October 18, 2014, 04:15:01 am »

Kli smiles, and tells the Hummingbirds that unfortunately, there is only one large tree in their own world, yet it will continue to grow should they continue to keep the balance in its surroundings.

However, he assures them that he will do his best to aid the fledgling who fell. Kli quickly uses his godly vision to detect the fallen hummingbird.
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #389 on: October 18, 2014, 04:17:53 am »

Kli: You detect the fallen  hummingbird. It is injured and at this point, only a minor miracle will let it fly at some point in the remainder of its life assuming predators don't end up getting it first.
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