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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 800022 times)

n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2520 on: November 03, 2015, 04:43:54 pm »

How do I scroll down when I view an item in my inventory.  Say a gun with several mods that scroll off the screen or a huge book full of crafting recipes.
Quoting since I want to know the answer to this too.

-------

I just discovered that grass is able to catch fire on it's own without any items in the tile.  A cooking fire outside of my house very rapidly started spreading to adjacent tiles while making scrambled eggs.  Seems I tossed a bit too much garbage and it got up to a light red fire level and started spreading.

Fortunately despite not having a fire extinguisher I remembered some cool behavior from probably a year ago and started throwing water on the spreading fire.   And....it actually worked.  I guess the cata devs thought of everything.  The water either weakened the fires or put them out entirely.

Good job devs :)
IIRC, < > [ ]  and PgUp PgDn are used for scrolling in different screens.
It's not/wasn't really consistent, but one of those sets of keys was responsive in almost all cases. (Viewing an item on 'e' pickup was an exception I think.)
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2521 on: November 03, 2015, 04:55:06 pm »

Theres a reason why one uses brazier and/or build a fire ring... Or pulling up grass...
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2522 on: November 03, 2015, 04:58:49 pm »

Well now since I lack a firepit or any other way to contain an outdoor fire it's just surrounded by water.   Does the trick for now :P

(Also seems the fire spreads to raw dirt as well.  I cut all the grass around it and it still spread.)
« Last Edit: November 03, 2015, 05:02:53 pm by Greiger »
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2523 on: November 03, 2015, 05:08:44 pm »

Odd. I suggest using smaller fires with less fuel, they spread far less.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2524 on: November 03, 2015, 05:12:58 pm »

On the road you can get away with lighting bushes and small trees.

At home, You should dig pits, and keep any loose flammable things away.

The game spawns a firepit by putting rocks around a bush.  I wonder if that would work?
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i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2525 on: November 03, 2015, 06:32:52 pm »

The game spawns a firepit by putting rocks around a bush.  I wonder if that would work?
That's just old-school decorative code from back before actual firepits (which I believe exist now, maybe? can't seem to remember) were coded in. It doesn't actually do anything.

Odd. I suggest using smaller fires with less fuel, they spread far less.
This is almost certainly the problem; the idea in the code is basically that if a fire is burning large enough (ala bonfire) then it will "spill over" into nearby tiles, regardless of what the tiles are. This is also why if two houses are close together, but still have a gap between them of asphalt or whatever, the second house can still go up in flames just from it's proximity to the first house.
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Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2526 on: November 03, 2015, 10:52:36 pm »

But big fires are awesome!  And actually last long enough for me to cook more than 1 or two things without having to go back to get more fuel...

Moot point anyway now.  I made a stone shovel and dug an actual firepit, as well as found a survivor mess kit and some lamp oil.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2527 on: November 04, 2015, 12:58:03 pm »

So, About those spawns.  It seems the game moved the wanderers to my vehicle, and they spawnd while I was out looting for a specific set of books?

Because I got back and there was incredibly minor damage done to it for having been surrounded.  And That crowd wasn't there when I left, there's only a fire department nearby.

Im trying to set up a set of rules for spawning, because.  I had to juke and juve them from the car so I could get in.

Spoiler (click to show/hide)
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The Darkling Wolf

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2528 on: November 04, 2015, 03:02:33 pm »

All this talk of fires reminds how terrible they used to be, setting a fire in a house and having the walls neatly burn down while the roof and floor just sit there in a void.
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2529 on: November 04, 2015, 05:47:22 pm »

So, About those spawns.  It seems the game moved the wanderers to my vehicle, and they spawnd while I was out looting for a specific set of books?

As far as I know, wandering spawns gravitate towards sounds(a single gunshot or a car engine can bring them from quite a distance in my experience), but the zombies will spawn only within a certain distance. My guess is somewhere between 3-5 maptiles of your character.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2530 on: November 04, 2015, 08:12:39 pm »

Fall ended with a some chick with a shotgun trying to murder me as I chopped 2x4s for my chosen house with her shotgun.  By the time I pulled my .45 I had like 70 pain.  I lit a molativ and that gave me the needed time to grab a nearby rifle and finish her as she ran off in flames.  Dick move.

I seem to have a . . . problem.  I found an artifact

Spoiler (click to show/hide)


Pedit:

Also, Ive begun experimenting with using power, which I typically haven't done outside my vehicles light source and the occassional burner.  What can/should I be trying to do with my shopping carts mounted with solar panels?
« Last Edit: November 04, 2015, 08:14:26 pm by pisskop »
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2531 on: November 04, 2015, 09:10:54 pm »

Pedit:

Also, Ive begun experimenting with using power, which I typically haven't done outside my vehicles light source and the occassional burner.  What can/should I be trying to do with my shopping carts mounted with solar panels?

A recharging station can allow you stash electronics with rechargable battery mods for recharging. You can a lot of other tools, such as a vehicle welding rig or forge as well.

As for that artifact... I dunno. The wiki, though outdated, may have better information. I try to stay away from those things.

Spoiler: By the way (click to show/hide)
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2532 on: November 05, 2015, 12:46:46 pm »

Spoiler: ^^ (click to show/hide)
Also most survivor notes seem half-insane, so I would only put so much faith in them.



I completed my 2nd season, and am halfway through winter.  I have made this house my home.
Spoiler: Season 02, Autumn (click to show/hide)

Spoiler: 01 Bandits (click to show/hide)
Spoiler: 05 Manhacks (click to show/hide)
Spoiler: 06 A prisoner (click to show/hide)
Spoiler:  013 Spider-Loot (click to show/hide)
Spoiler:  014 Vengeful Assult (click to show/hide)

Also, an NPC has gotten stuck on a garbage can, trying to path into a shed I made.  She just sits there, wielding her knife as I run to and fro emptying out Rivtech rifles and their requisite ammo.

I killed Tankbot.  How do I dissaemble him if he's so big I can't pick him up?
« Last Edit: November 05, 2015, 04:00:25 pm by pisskop »
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Rince Wind

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2533 on: November 05, 2015, 04:15:42 pm »

If you have the needed tools you should be some l able to {B}utcher it. It takes quite some time though.
« Last Edit: November 05, 2015, 05:07:24 pm by Rince Wind »
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #2534 on: November 05, 2015, 04:54:34 pm »

I have a toolbox, a acetlyene torch, a welder, and welding goggles.  I must be missing something.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!
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