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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 803252 times)

Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3540 on: June 15, 2016, 12:59:07 pm »

Is anyone else getting a massive pile of errors in the latest experimental every time they try to play in a world with some of the extra vehicle stuff? A lot of stuff about inflatable boat parts and treads and bandit vehicles and some vehicle part recipes.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3541 on: June 15, 2016, 01:08:28 pm »

Mods are never supported between versions.
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Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3542 on: June 15, 2016, 01:13:24 pm »

Not even the ones packaged with the game? That seems. Odd. Why bother merging them into the main branch if they're not supported.
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3543 on: June 15, 2016, 01:22:32 pm »

My understanding is it's up to the originator to update them. That said, any big changes in the base code are bound to break mods for awhile until the changes make it to all corners of code.
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Blaze

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3544 on: June 15, 2016, 02:52:28 pm »

If it's the pre-packaged VAP, then it's due to the change from "UNDER" to "WHEEL" slots. Someone's merging a fix for that.

If it's the updated one, I'll have it out as soon as work is over.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3545 on: June 16, 2016, 12:51:48 am »

 So, you can train swimming by standing on a boat and waiting. Huh.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3546 on: June 16, 2016, 01:48:27 pm »

Boats, being a mod, are not planned for.  Bug report hoooooh
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3547 on: June 16, 2016, 01:55:50 pm »

Speaking of boats, there really needs to be a way to deal with bridges besides gratuitous application of mininukes.
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Kaitol

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3548 on: June 22, 2016, 01:10:38 pm »

One thing I wondered, would it possible to make most pants holster a very small gun, as in tucking it into your waistband? I realize this isn't necessarily the greatest idea, but when you're in the middle of a tense situation and you stumble across your first gun by pure luck you don't have a holster for it it could be handy. If possible, maybe make pants have a little more encumbrance when storing a gun in exchange so everyone doesn't just use pants as a free holster.

Edit: While I'm posting, might as well ask, is there a way to clean clothes now that all zoombie clothes are filthy and give negative morale to everyone? Tried toilet water and/or a bar of soap, but couldn't figure it out.
« Last Edit: June 22, 2016, 01:14:01 pm by Kaitol »
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3549 on: June 22, 2016, 01:35:03 pm »

 Well, they already have storage spaces... But I kinda wish belts could be used to hold something, and that they where more prevalent. Also, suspenders.
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Greiger

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3550 on: June 22, 2016, 02:41:06 pm »

Edit: While I'm posting, might as well ask, is there a way to clean clothes now that all zoombie clothes are filthy and give negative morale to everyone? Tried toilet water and/or a bar of soap, but couldn't figure it out.

You need to make a washboard and have soap in your inventory it loaded with soap.  Then you need to be near a body of water, toilets won't do it, it needs to be a map source like a pool or river.  Then you activate the washboard.
EDIT: A more recent look at the issues tracker seems to indicate that it does not necessarily need to be a map source, it just requires an excessive amount, more than you'd usually find in one container.

I like the feature myself, I kinda already tried to avoid wearing zombie clothes as a little mini RP and I like that I can take squeamish now to enforce it.  Unfortunately it seems there are a lot of issues with it, morale oddities, being able to clean filthy clothes with sewer water, and other such things.  Last I took a glance at the issues tracker it seems like the feature may be cut soon.
« Last Edit: June 22, 2016, 02:47:55 pm by Greiger »
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Micro102

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3551 on: June 22, 2016, 09:06:34 pm »

Well, they already have storage spaces... But I kinda wish belts could be used to hold something, and that they where more prevalent. Also, suspenders.

Can't you hang various things onto belts? Like a hammer or hatchet?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3552 on: June 23, 2016, 01:36:17 am »

Only toolbelts, survivor belts and firefighter belts can hold, or even do, anything.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3553 on: June 23, 2016, 03:02:58 am »

 Soap is also used for shaving/haircuts.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3554 on: June 23, 2016, 04:23:31 am »

Sorry for the dual posting, but I just died to the cheesiest cheese death I have yet to find. Youknow how when overloaded you are slow? You know how wasps are fast? Well, I was overloaded, a wasp shoes up, and thanks to my horrible rate of movement it took me from full health to nothing in three limbs before I died, without my getting to act once.
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