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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 803105 times)

Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4665 on: June 11, 2017, 05:02:32 pm »

hey now hoo now, they dont punt you into orbit any longer.

Its more of a 'love tap' now.

The Love Tap of Doom.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4666 on: June 11, 2017, 05:21:07 pm »

No, the Wright Tap

Wrighten with Love
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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Blood_Librarian

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4667 on: June 12, 2017, 10:06:56 am »

Turns out, trying to 1v1 a Zombie Master by just repeatedly hitting it and hoping it will die is a BAD idea!
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4668 on: June 12, 2017, 11:36:07 am »

Masters are top tier monsters.

even in coregame, theyre top tier.  And one of the few 'smart' zeds.



Your best bet, if youre stuck in early to mid game, is to not take risks.  May sound more boring, but it really isnt, because all this dying is allowing you to gain experience and the ability to properly assess threats.

'War is taught by the survivors', and in this case it means that many people tend to have a slightly more cautious approach, or otherwise bring overwhelming firepower.

I used to keep an autoshotgun in my ankle holster!  Remember the good ole' days when rivtech shit was 100% better than everything else instead of only 95%?

But I did so so I could pound surprise hulks into the ground quickly.  Carry guns, run away, prepare beforehand.
« Last Edit: June 12, 2017, 11:38:56 am by pisskop »
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Blood_Librarian

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4669 on: June 12, 2017, 11:37:43 am »

In my previous playthrough, they were pretty easy to slam down with my Quarterstaff, but I had some pretty damn good kevlar gear on so it wasn't a problem for me to tank damage.
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Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4670 on: June 12, 2017, 12:54:43 pm »

Decent iron or steel armor is your friend. Or hell, if you're got medieval mod on bring a shield.
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4671 on: June 12, 2017, 01:20:55 pm »

What's up with zombie masters being that tier anyway? I find common acid spitters and electrozeds to me leagues more dangerous.
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Blood_Librarian

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4672 on: June 12, 2017, 02:30:47 pm »

I believe mobs near them evolve faster.
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4673 on: June 12, 2017, 02:33:44 pm »

Specifically, it's the zombie master's special attack - they touch a lower-tier zombie, and they evolve into something worse. I don't know what it's like now, but when I last played, a group of normal greens could turn into a mixed bag of brutes, shockers, shocker brutes, necromancers, predators, spitters, etc.

Then again, I don't remember the master itself being too much of a threat, but if it has support...
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etgfrog

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4674 on: June 12, 2017, 08:59:26 pm »

You know, the broken cyborg is an interesting challenge if you start with no electronics or first aid skill.
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Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4675 on: June 12, 2017, 09:57:11 pm »

You know, the broken cyborg is an interesting challenge if you start with no electronics or first aid skill.

To this day, I don't know what possessed me to make a profession with every single faulty bionic available.
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4676 on: June 13, 2017, 02:09:46 am »

Specifically, it's the zombie master's special attack - they touch a lower-tier zombie, and they evolve into something worse. I don't know what it's like now, but when I last played, a group of normal greens could turn into a mixed bag of brutes, shockers, shocker brutes, necromancers, predators, spitters, etc.

Then again, I don't remember the master itself being too much of a threat, but if it has support...

I have absolutely never had that happen.

...That I've noticed ;)
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Majestic7

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4677 on: June 13, 2017, 12:31:27 pm »

Is there a way to fix broken bionics you have installed instead of removing them? I've never had a character with faulty bionics, so don't know.
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Blood_Librarian

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4678 on: June 13, 2017, 01:10:04 pm »

Nope. if you fail them, entropy occurs and they are useless or even dangerous.
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if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4679 on: June 13, 2017, 02:56:59 pm »

So I felt like starting playing this again. How is the z-level stuff doing?
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Love, scriver~
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