Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3

Author Topic: Trading Masterworks  (Read 3792 times)

Leebears

  • Escaped Lunatic
    • View Profile
Re: Trading Masterworks
« Reply #15 on: February 19, 2016, 01:26:22 am »

I just checked the dragon's page in legends mode, and sure enough, after the usual 200 years of striking down various elves, humans and dwarves, she's got a couple of pages of melting masterworks.  All of said melting apparently took place in the fort I was playing at the time.  I definitely would have noticed if that was actually happening. 
Logged

Blue_Dwarf

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #16 on: February 19, 2016, 01:59:11 am »

Ninja dragons! Protect the masterwork roasts!
Logged
Crafting Statistics 42.06Farming Statistics

Blue Dwarf has been happy lately. He did some !!science!! recently. He admired a fine forum post lately. He was enraged by a forum troll recently. He was upset by the delayed release of the new version of Dwarf Fortress lately. He took joy in planning a noble's death recently.

martinuzz

  • Bay Watcher
  • High dwarf
    • View Profile
Re: Trading Masterworks
« Reply #17 on: February 19, 2016, 05:23:36 am »

Bonus points if the dragon's name is Garuda Kurma.

edit: oops confused creature there
« Last Edit: February 19, 2016, 05:28:15 am by martinuzz »
Logged
Optimists have just used up the last bit of hope. Run for your lives!

Enjoy the freedom to explore the limits of your constraints

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

MobRules

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #18 on: February 19, 2016, 09:29:13 am »

Ninja dragons! Protect the masterwork roasts!

Sigged :)
Logged
Ninja dragons! Protect the masterwork roasts!
How do you tell the difference between a bug and a complex way game mechanics naturally resolve?

Spinning Fly

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #19 on: March 02, 2016, 05:53:17 am »

Ok this just got a bit more ridiculous. There was this marsh titan that attacked my fort and got killed. I retired the fort about 6-7 years later, and saw this in legends:
Spoiler (click to show/hide)

It somehow managed to "destroy" the totem I traded to the humans 5 years after it died.

So the problem is not just ninja dragons, there's ninja ghost titans as well.

Logged
Violence is the last refuge of the incompetent. The competent use magma.

khearn

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #20 on: March 02, 2016, 12:56:24 pm »

Well, did you create a slab for the titan? No? Then why are you surprised that it came back as a vengeful ghost?

;)

But seriously, this is clearly a bug that ends up blaming something semi-random for the destruction of the masterwork, rather than blaming trading, since trading isn't supposed to be destruction.
Logged
Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Spinning Fly

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #21 on: March 03, 2016, 02:23:53 am »

Well, did you create a slab for the titan? No? Then why are you surprised that it came back as a vengeful ghost?

;)

Haha that would be a pretty !!fun!! feature, especially if its fire breath/dust attack still worked after death
Logged
Violence is the last refuge of the incompetent. The competent use magma.

Leebears

  • Escaped Lunatic
    • View Profile
Re: Trading Masterworks
« Reply #22 on: March 04, 2016, 03:41:22 am »

Well, did you create a slab for the titan? No? Then why are you surprised that it came back as a vengeful ghost?

;)

But seriously, this is clearly a bug that ends up blaming something semi-random for the destruction of the masterwork, rather than blaming trading, since trading isn't supposed to be destruction.

It's like the game's version of when you go to the justice screen and convict a random kitten of all those unsolved murders.
Logged

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #23 on: March 04, 2016, 03:56:38 am »

Someone already posted this bug to the tracker, having discovered a hydra had been supposedly melting his masterworks.

It's kind of like the bug where Legends inserts a random titan/giant spider into reports of rescuing lost children for no real reason but to make life just a little more exciting.
Logged

Lordhermitcrab

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #24 on: March 04, 2016, 12:37:09 pm »

Ah, Dwarf Fortress. Where a fix can screw everything else over because you've tied everything together under the hood.

And we wouldn't have it any other way.
Funnily enough its not just the games designed this way, its often the fortresses as well.

NO USING THE SAME LEVER FOR ALL DRAWBRIDGES, THE MAGMA RELEASE AND ALL GOBLIN CAGES IS PERFECTLY ECONOMICAL

This person. I like this person.
Logged
THE CONCRETE IS ON FIRE

Lummox JR

  • Bay Watcher
    • View Profile
    • BYOND
Re: Trading Masterworks
« Reply #25 on: March 29, 2016, 10:56:11 pm »

I hope Toady looks into this soon. This bug is killing my fort in 0.42.06, since masterwork roasts are a highly valuable commodity--and I can't separate them out of food pots to sell just the exceptional ones instead.
Logged

Mostali

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #26 on: March 29, 2016, 11:07:24 pm »

Forbid them from the stocks menu, then order all your pots brought to the depot.  They'll take the forbidden masterworks out of the pot before bringing it.  Don't forget to unforbid them afterward.
Logged

King Kitteh

  • Bay Watcher
  • [SAVAGE][CRAZED]
    • View Profile
Re: Trading Masterworks
« Reply #27 on: March 30, 2016, 03:30:40 am »

I think the more of a masterwork a dwarf makes, the less they'll be sad when they lose one.

So just make a ton of roasts, so he won't care no more.
Logged
goodnight, speep tighht, don't let the bedbugs bite

Raven

  • Bay Watcher
    • View Profile
Re: Trading Masterworks
« Reply #28 on: March 30, 2016, 06:18:36 am »

AFAIK it's not a big loss, they have generally a lot of positive thoughts from making stuff
Logged
http://dwarffortressitalia.tumblr.com/

Italian blog about Dwarf Fortress

Il primo blog italiano su Dwarf Fortress

Lummox JR

  • Bay Watcher
    • View Profile
    • BYOND
Re: Trading Masterworks
« Reply #29 on: March 30, 2016, 10:21:55 pm »

I think the more of a masterwork a dwarf makes, the less they'll be sad when they lose one.

So just make a ton of roasts, so he won't care no more.

That doesn't help if I want to trade them all away, though.
Logged
Pages: 1 [2] 3