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Worldmap: What style would you prefer?

Icons, like ASCII but prettier.
Hand-drawn, like an old-timey sepia map.
Full graphics, like JRPGs with full-on sprites.
Same as the tileset ingame. Forests would use the tree sprite, mountains a rock sprite, etc.
Other. Please post your ideas/examples.

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Author Topic: ☼Meph Tileset☼ V5.5 (32x32) - 47.05 - offline  (Read 878326 times)

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1575 on: August 12, 2018, 05:19:59 pm »

Bug men:


Fly man, moth man, grasshopper man, scoprion man, mantis man, tick man, louse man, thrips man, slug man, mosquito man, jumping spider man, moon snail man, brown recluse spider man and snail man.

They are a bit busy because:

- Insects have lots of appendages.

- They are insect-men, so even more complicated.

- They have clothing/items.

What do you guys think?

PS: The mantis entertainer is trying very hard to make balloon animals, but I think it will end badly.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

umbrelladroid

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1576 on: August 12, 2018, 05:37:47 pm »

umbrelladroid, for LNP questions best ask the LNP author. I think you have to manually install TWBT. Either way, you only get a smaller version of the tileset with less features.

If you want everything, use the download I provide.


ah cheers thanks for that..


one question, are you able to use the Soundsense with yours or just vanilla DF sound ??
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Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1577 on: August 12, 2018, 08:04:59 pm »

I'm gonna be a derp and ask which material sets are done for sure, cause I wanna set something up where wood and stoneware are the main building materials.

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1578 on: August 13, 2018, 01:29:52 am »

umbrelladroid: Not sure what you are asking about with soundsense. It's included and should work, but no new sounds are added.

Splint: Stone, Flux, Wood, Fungiwood, Metal, Silver, Gold, Gem, Marble, Obsidian. As well as clay walls/floors and ceramics walls/floors/items. Sadly both clay and ceramics can't be used for furniture in vanilla DF, so I might add that later. (?)

Missing are adamantine (never satisfied with what I come up with), bone, ice and glass. But just so you know, those updates are fully save compatible, so if I were to add adamantine and glass; your already existing fort can easily import the changes.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

El_Stono

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1579 on: August 13, 2018, 02:15:11 am »

Beautiful additions, Meph. Especially the Spider Men  ;D
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Grigor

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1580 on: August 14, 2018, 12:23:00 pm »

Beautiful work, Meph, Dwarf Fortress comes to life more than ever!

One issue though: unless I turn of unit sprites, all my dwarfs look horrible. And no matter what I do, some materials look very off. For example, you can't tell what's schist floor and schist wall, it's the same graphics. And some other tiles look entirely different from what they should be.

Also, DFHack gives me a long list of some sort of error messages: "TWTB: no costum building for name BANNER_DECORATED" ... PAINTING 1", "...ALPHABET_A" and so forth...

Have I missed something? Messed something up? I took my old saves and simply pasted them into the save folder after downloading?
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Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1581 on: August 14, 2018, 12:33:43 pm »

Well. Everything looks horrible because you copied your old saves in. Try generating a new world, I promise you, all the issues you mentioned will go away.

You can also try copying everything from the tileset raws into the save raws, but make a Backup first, because it will most likely break. ^^

So... Yeah, you need to start a new fort when using this set.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1582 on: August 14, 2018, 05:26:23 pm »



More!

You guys think that 100+ animal men sprites warrant a new release? ^^ (Just as a note: To finish all of them, I'll have to do almost 1000)
« Last Edit: August 14, 2018, 05:36:12 pm by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

ZayZe

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1583 on: August 15, 2018, 12:51:00 pm »

Oh jeez. That's a lot of sprites lol  :o
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Pvt. Pirate

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1584 on: August 16, 2018, 09:17:01 am »

although i like the joke, can you make the spiderman optional? :D
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Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1585 on: August 16, 2018, 10:59:56 am »

although i like the joke, can you make the spiderman optional? :D
if you supply a more fitting alternative, sure. :-)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1586 on: August 16, 2018, 03:11:30 pm »

And another 60... tree frog man, all snake men and all monkey men.



PS: What do you guys think about decorations for walls or floors?

« Last Edit: August 16, 2018, 03:24:02 pm by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1587 on: August 16, 2018, 03:22:13 pm »

Sounds interesting. How would you go about implementing it? Two tile workshops with a tile acting as obstruction that blends with whichever material we want?

Meph

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1588 on: August 16, 2018, 03:28:39 pm »

No, way simpler: Block of custom material.

You build a "Engravers/Decorator's Shop", run the job "Decorate stone block". Use "decorated stone block" to build the walls/floors.

Can be done for any material. I'd just need to decide how many tiles I want to sacrifice for that. They are easy to mass-produce, but I don't want to throw several full tilesets into the mix, just for something so minor.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Splint

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Re: ☼Meph Tileset☼ V3.5 (32x32) - 44.12 - updated 7th August - GEM SET!
« Reply #1589 on: August 16, 2018, 03:33:40 pm »

Ohhhhh, okay. That makes sense.
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