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Author Topic: Vintage Story - Better than TerafirmaCraft!  (Read 13392 times)

Great Order

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #135 on: July 16, 2021, 10:34:53 am »

The 1.15.0 Homesteading Update has been released now. No alcohol yet, but from what I gather it's still being worked on since it was a promised feature.

https://youtu.be/ysnZ8BbNaB8
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Nighthawk

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #136 on: July 16, 2021, 01:30:59 pm »

The 1.15.0 Homesteading Update has been released now. No alcohol yet, but from what I gather it's still being worked on since it was a promised feature.

https://youtu.be/ysnZ8BbNaB8
Long have I waited for this day. We can finally experience the bliss... of smooth stair walking.

The other stuff's cool, too, I guess.
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Blue_Dwarf

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #137 on: July 16, 2021, 03:23:11 pm »

That actually beats vanilla and a lot of modded Minecraft in terms of features.
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Astral

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #138 on: July 16, 2021, 03:27:33 pm »

I do wish they would break down and hire the XSkills/XLib guy or implement official APIs along those lines - that is the primary mod that makes it a full "game" to me (as I like the RPG/EXP leveling system that it adds - getting better at things over time just makes it feel more survival-ey).
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Mephansteras

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #139 on: July 16, 2021, 03:29:20 pm »

Base game Vintage Story is pretty amazing.

Though I honestly wish they'd just dump the whole 'lovecraftian horror' thing that they've been trying to layer on top of it. Or at least save it until it makes sense to add it in.

Right now they have a bunch of stuff that just works at odds with the game that they're making. Drifters and Temporal Storms don't really add anything interesting to the game and just get in the way of the stuff that makes the current game fun.

Haven't tried most of the mods for it yet, so can't comment on any of that.
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Great Order

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #140 on: July 16, 2021, 03:41:27 pm »

Yeah, I'm actually after a mod or setting that allows you to set it so that drifters/locusts can't spawn at all. Closest you have is the 10 day timer, and even then locusts can spawn in it (As I found out when I saw a load of green-yellow lights in the distance when caving)
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Nighthawk

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Re: Vintage Story - Better than TerafirmaCraft!
« Reply #141 on: July 16, 2021, 07:43:30 pm »

Though I honestly wish they'd just dump the whole 'lovecraftian horror' thing that they've been trying to layer on top of it. Or at least save it until it makes sense to add it in.

Right now they have a bunch of stuff that just works at odds with the game that they're making. Drifters and Temporal Storms don't really add anything interesting to the game and just get in the way of the stuff that makes the current game fun.
I agree with the overall sentiment. I don't mind having a threat in the game that forces you to be cautious and prepare before delving into places where you could find cool loot, but right now the combat is so clunky and the enemies are so largely uninteresting that I don't really look forward to interacting with either of them.
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