Accelerated Dwarf Fortress Mod
Hello DF Community!
This mod is pretty simple: It's the Accelerated Module of the
Modest Mod, but without any of the former Modest Mod bugfixes and balancing. It's just acceleration (without french vanilla).
The idea of this mod was originally developed by Meph. You can see the old Accelerated DF
here.
What you get: - A faster DF
- Shorter lists of build materials to scroll through
- Shorter lists of tradegoods for nice trading
- Less clutter left over from invasions and ambushes
- More similar colored rocks to build your fortress in
- Wide open caverns
- All vanilla features still work. No worries, it is still the good old Dwarf Fortress
How to play: - Just unpack the mod's content on your Dwarf Fortress directory and run the game as always.
- No changes in gameplay, tactics or balancing have been done
List of Changes: - Standardized grass
- Pandas eat grass instead of bamboo
- Standardized wood
- Less stones types
- Several stone types leave only dust, no solid stone
- Only one type of sand, soil and two clays (one earthenware, a second one for stoneware)
- Aquifers removed
- Reduntant domestic animals removed
- Reduntant gems removes, about 70% less
- Less clothing types
- Less clothing worn by traders and invaders
- Standardized toys and instruments
- Standardized animal materials, including bones, leather and meat
- All adv worldgens produce wide, open caverns to help pathfinding (no more mazelike caverns)
- Removed billon, electrum, and the 3 pewters versions
- Init tweaks for more FPS
- Initial FPS cap set to 150
- Weather and Temperature OFF by default
- Embark rectangle reduced to 3x3
Graphics cooming soon.