Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 ... 10

Author Topic: SquadCraft: Roguelike Turn-based Strategy  (Read 11883 times)

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #75 on: July 12, 2019, 08:54:18 pm »

It's too damned quiet.

Spoiler: Tyrant Leviathan (click to show/hide)

Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

Failbird105

  • Bay Watcher
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #76 on: July 12, 2019, 09:10:02 pm »

Spoiler: Yes, better (click to show/hide)

Well, you likely won't have to worry about ownership issues for Kits seemingly planned SCP theme at least, since it's all public domain(except for 173s appearance that is)
Logged

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #77 on: July 12, 2019, 09:11:49 pm »

Spoiler: Failbird, looks good (click to show/hide)
« Last Edit: July 12, 2019, 09:51:14 pm by roseheart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #78 on: July 13, 2019, 01:20:32 am »

I've decided to host a second, simultaneous match.

I have some new rules for those looking to join, currently Red Wolf and Kit are next.


You may design up to 3 units, aswell as describe a worker, and name your army.

If they have stats, they should not be greater than 5.
They can have absolutes like "kills with one hit", or "can't be killed", but any numerical stats should be 5 or less. Percentages like "chance to dodge", should be a fraction of 5, like 1/5. (20% increments)

Please confirm if you do or do not wish to participate.

Please do not copy film, game, book, ect. characters exactly. Put your own spin on it. Your characters may appear in my webcomic...
« Last Edit: July 13, 2019, 01:42:07 am by roseheart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

TheRedwolf

  • Bay Watcher
  • Pagan Desert Bitch (she/they)
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #79 on: July 13, 2019, 02:04:05 am »

So I cannot use what I already have...
Ok, it is Big Brain Time.
Logged

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #80 on: July 13, 2019, 02:18:53 am »

So I cannot use what I already have...
Ok, it is Big Brain Time.
I like the sound of that.

And you CAN. I would reduce stats accordingly of course. But you COULD reuse Ruff and Roll army.

Or parts of it.

Or others' units.
« Last Edit: July 13, 2019, 02:22:47 am by roseheart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

KitRougard

  • Bay Watcher
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #81 on: July 13, 2019, 08:12:41 am »

Gonna stop beating around the Bush You know the Pizza War? 4201?
Yeah, that's the stuff...
Logged
Scream all you want
They don't understand
Your Comic Sans font
A language of another land

TheRedwolf

  • Bay Watcher
  • Pagan Desert Bitch (she/they)
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #82 on: July 13, 2019, 11:14:59 am »

Ruff and roll returns!
Spoiler (click to show/hide)
Logged

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #83 on: July 13, 2019, 12:45:13 pm »

Future heads up, as with submitting a new army- you may wish to PM that you will reuse units. No reason to give free info to the enemy, any sooner than needed.
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

Failbird105

  • Bay Watcher
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #84 on: July 13, 2019, 03:33:51 pm »

Ruff and roll returns!
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Logged

TheRedwolf

  • Bay Watcher
  • Pagan Desert Bitch (she/they)
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #85 on: July 13, 2019, 03:47:05 pm »

Spoiler (click to show/hide)
Logged

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #86 on: July 13, 2019, 05:13:38 pm »

Ok, Kit if you can send me units by tomorrow, well then we could start tomorrow.
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

KitRougard

  • Bay Watcher
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #87 on: July 13, 2019, 06:21:51 pm »

*Ominous Pizza Time Begins*
Logged
Scream all you want
They don't understand
Your Comic Sans font
A language of another land

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #88 on: July 13, 2019, 08:54:04 pm »

...
« Last Edit: July 13, 2019, 09:04:29 pm by roseheart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding.
'No.' is a complete sentence. —Mary Kate & Ashley

TheFantasticMsFox

  • Bay Watcher
  • Ckk Ckk
    • View Profile
Re: SquadCraft: Roguelike Turn-based Strategy
« Reply #89 on: July 13, 2019, 10:16:24 pm »

This looks interesting, put me on the watching list while I read.
Logged


Pages: 1 ... 4 5 [6] 7 8 ... 10