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Author Topic: Forum Games & Roleplaying General Discussion  (Read 3454 times)

Iris

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  • A paradox of love and righteous sin
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Re: Forum Games & Roleplaying General Discussion
« Reply #60 on: February 19, 2022, 06:41:49 pm »

The best way to GM is to make it look like this is what you planned all along. Your players don't need to know that you never expected them to carry the totem you placed on a dead body for flavour into the shrine, but just come up with some effect on the fly! Just make sure it's consistent with everything else you've said about the shrine's goddess so far, and you're good to go.

I know I have a tendency to overplan and spend way too much time on preparation and worldbuilding, so lately I've been winging it and coming up with details as they come up. I think it's worked pretty well so far.
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Quote from: AseaHeru (on Discord), Monday, June 20, 2022 10:41 PM
I still want the D. The D is love, the D is life. The D is bully.
Rewind, can't keep going
My mind keeps replaying
That night when we dove in
But now I'm sinking

Man of Paper

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Re: Forum Games & Roleplaying General Discussion
« Reply #61 on: February 19, 2022, 06:51:52 pm »

Yeah, as long as there’s a base foundation for you to refer to privately as a gm you’re set. The world is your oyster, and the players also your oysters.
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RoseHeart

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Re: Forum Games & Roleplaying General Discussion
« Reply #62 on: February 19, 2022, 07:11:39 pm »

What has worked best for me is a combination of meticulous planning and improv. I set up entire worlds, universes, and histories that affect things up until player intervention, then do whatever I can to tie their actions into a cohesive narrative that fits the setting without removing player agency.

Thanks for elaborating on your methods.



Pacing is something worth discussing.  Should a GM put an actual timer on the game, or just move things along when it gets boring?
My belief is that at a minimum, it's better to skip one player than let the game drag on and have everyone bail.  But it's dangerous for a player to get skipped more than a couple times, as they become hopelessly behind and can't catch up.

While I’m usually against timers, I recently tried to run an arms race with the bpl that expressed the importance of deadlines

How'd that work out? I'm curious.
« Last Edit: February 23, 2022, 02:52:24 am by roseheart »
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Awesome With Autism
Currently listening to: Goldeneye Menu

RoseHeart

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Re: Forum Games & Roleplaying General Discussion
« Reply #63 on: February 21, 2022, 11:56:07 am »

Locking this. This has gotten no use for 3 months. Gamer's Block it is.
« Last Edit: June 13, 2022, 11:36:48 am by RoseHeart »
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Awesome With Autism
Currently listening to: Goldeneye Menu
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