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Author Topic: Supernatural Mafia 11 - Game over! Town victory  (Read 13303 times)

Mephansteras

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Supernatural Mafia 11 - Game over! Town victory
« on: August 07, 2023, 01:16:09 pm »

You are interrupted from your daily tasks by the mournful clanging of the manor's great bell. Someone important has died.

As you are one of the more prominent citizens of the town, you stop what you are working on and head over to the manor.

The mayor's seneschal greets you at the door and ushers you in to the great hall. Guards mill about, and there is a body on the floor covered in a dark piece of cloth. The mayor and his wife stand nearby, consoling one another in grief. Noticing you and the others who have come in, the mayor hugs his wife a final time and comes over to you.

"It has finally happened. The great seal of the forbidden shrine has been broken. Evil is loose in our lands. And.." he falters for a moment before composing himself "and my son is the first victim. You are charged with finding out who did this evil, and stopping them. Gather in the Shrine of Ancestors, and do what must be done!"


Players:
  • Maximum Spin - Fey Illusionist
  • Caz - Feybound
  • Hector13
  • sofanthiel
  • Snowkiller - Town Sexton
  • ToonyMan - SK Werebear
  • Elephant Parade - Guardian Angel (Snowkiller)
  • Crystalizedmire
  • TricMagic

Replacement List:


Let's try to get some activity back into this Subforum with a good old Supernatual Mafia! Ideally I'd like a minimum of 9 players for this, but we'll manage with less if we need to.


While the Supernatural Set-up does tend to change a bit from game to game, you can get a good idea of how things generally work by reading through the previous games (or at least their role pms and night action results).

Previous games:
Supernatural 1
Supernatural 2
Supernatural 3
Supernatural 4
Supernatural 5
Supernatural 6
Supernatural 7
Supernatural 8
Supernatural 9
Supernatural 10
Supernatural RP
Supernatural Semi-Bastard
« Last Edit: August 22, 2023, 09:00:15 pm by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mephansteras

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [0/9+]
« Reply #1 on: August 07, 2023, 01:16:42 pm »

Basic Rules:

Roles: The basic information about available town roles will be known. However, I will only give a general description of each role that will give an indication of what the role can do. More specific information will be given in role PMs as necessary. This means you will not know the specific rules of many of the roles, even if you know what they do. There may also be variations on the town roles, both within a game and between games.

Scum and 3rd party role information is not going to be posted in the thread.

All players are Town Aligned unless noted otherwise in their Role PM.


Quoting the Mod without permission results in a Modkill and a ban from the next game I run.

PMs are not allowed unless your Role specifically allows it.

Days will go for 72 hours (Ignoring weekends) or until everyone has voted (if there is a long period of inactivity after everyone votes I'll end the day to keep things moving).
    In the event of a tie, no lynch will occur.

Night will go for 24 hours, though that's somewhat flexible. If you do not have your action in within the 24 hours you run the risk of losing your action for the night, though. If you choose not to use your action, please send that instead of just waiting for me to get on with the night without you.

  Extensions: There will be NO Extensions for this game in order to keep things moving.

  Shortens: Shortening the day requires 75% of the living players requesting it to succeed. If the Game is Shortened it will end as soon as I do the tally with 75%+ players voting for it. It is possible that I will end all voting for the day but need a bit to do the final write-up, in which case further votes will not be counted that day.

  All votes should be colored red to make it easy for me to spot them.

  In the event of a tie, a No-Lynch will occur.

  Speaking While Dead: The dead may post once after they have died to comment on their death. They may not provide any information about the game in this post. After this, any posting in the game before it has ended will result in a one game ban from future games. Repeated abuse, or posts that have a major impact on the game, can result in a permaban from any future games.


  Scum, Coven Witches, and some third parties will have special chat areas my mafia discord channel. I will grant you the appropriate roles as needed. If you are not on my discord, you will need to sign up before the game starts (let me know and I can post an invite link)

  There is no Dead Chat for this game, since coming back from the dead is possible.

  Event Order: The order of events is generally as follows:

    Misdirection
    Role-blocking
    Protection
    Investigations
    Night Kills/Conversions
    Disturbing the Dead (there is an order for this, if two people target the same corpse, but that's kept hidden)

  All kills will be effectively simultaneous. (I may make some literary liberties with this in the PMs, though)

  Also, not all roles require the player to leave the house. Generally, magic sounding roles are going to work like Psychic roles in Paranormal. If your role does not require you to leave your house to use, you will be informed of this fact. Roles who don't leave their house cannot be role-blocked by the Guard, though he still protects them.

Potential Town Roles
  • Knight - a well trained, armed, and armored warrior. The Knight is too skilled to be easily slain by an attacker.
  • Guard - the Guard can lock someone in their house and stand guard through the night. This keeps them in, and others out. At least as long as the guard is around.
  • Mystic - Mystics can pierce the veil of reality to discover hidden truths. Seer, Oracles, and Fortune Tellers are all varieties of Mystic.
  • Thief - A wanderer of the night. Thieves often spot what others are up to.
  • Sorcerer - A powerful mage, the sorcerer likes to keep to himself and has the power to enforce his seclusion.
  • Wizard - A powerful mage, the Wizard can use his powers to help keep others safe.
  • Warlock - A mage who seeks knowledge from the shades of the dead
  • Illusionist - A mage whose mastery of light and shadow can use misdirection to help or harm.
  • Dreamwalker - An individual whose dreams may in fact be a reflection of reality
  • Priest - An individual dedicated to the gods. How well they serve the gods depends on just how dedicated they actually are.
  • Sexton - Charged with caring for the graveyard, he has much to do lately.
  • Sage - A learned individual, who can use this knowledge to piece together the clues and discover the truth of the recent events
  • Monster Hunter - A powerful warrior, trained to hunt down and kill the monsters that roam the world. May specialize in specific types.
  • Witch - Secretive folk who practice forbidden, ancient rites. They hold few secrets from one another
  • Werebear - Cursed or blessed, it is hard to say, but these people have great power within them. Beware their fury when provoked.
  • Exorcist - Holy men and women trained in holy magics to battle the evils of the Underworld.

« Last Edit: August 07, 2023, 01:18:41 pm by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Maximum Spin

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [0/9+]
« Reply #2 on: August 07, 2023, 01:50:29 pm »

In.
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Maxine

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [0/9+]
« Reply #3 on: August 07, 2023, 01:53:54 pm »

In. The other one I applied to is deferred, fluff seems fun, so why not. I will require an invite to your discord.
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Egan_BW

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [0/9+]
« Reply #4 on: August 07, 2023, 02:07:06 pm »

in to mostly lurk and heckle because who's got time for paying attention
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It is good to choose your battles. It is better to choose your wars.

Mephansteras

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [3/9+]
« Reply #5 on: August 07, 2023, 02:12:35 pm »

Here is an invite to the discord: https://discord.gg/BSM8q66H
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

sofanthiel

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [3/9+]
« Reply #6 on: August 07, 2023, 02:32:49 pm »

In.
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

hector13

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [3/9+]
« Reply #7 on: August 07, 2023, 03:00:14 pm »

Eh, ptw for the time being
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Snowkiller

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [4/9+]
« Reply #8 on: August 07, 2023, 07:46:19 pm »

In. For similar reasons to Egan_BW.
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B L A C K
&
Y E L L O W

ToonyMan

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [4/9+]
« Reply #9 on: August 07, 2023, 10:10:13 pm »

Hmmmm Suuuuupernatural??

Okay I'm in.
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Maximum Spin

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [4/9+]
« Reply #10 on: August 07, 2023, 11:46:11 pm »

In. For similar reasons to Egan_BW.
But there's only one slot available for 'lynched d1 for lurking' :(
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sofanthiel

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [4/9+]
« Reply #11 on: August 08, 2023, 05:04:09 am »

But there's only one slot available for 'lynched d1 for lurking' :(

Well, now we actually get to make a decision on that front!
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

Egan_BW

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [6/9+]
« Reply #12 on: August 08, 2023, 10:43:08 am »

We can always shake up the meta, you know. Maybe we eliminate whoever is most tryharding day 1.
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It is good to choose your battles. It is better to choose your wars.

Elephant Parade

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [6/9+]
« Reply #13 on: August 08, 2023, 10:49:52 am »

I've been meaning to get back into Mafia. In.
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Maxine

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Re: Supernatural Mafia 11 - SIGNUPS OPEN - [6/9+]
« Reply #14 on: August 08, 2023, 11:16:03 am »

We can always shake up the meta, you know. Maybe we eliminate whoever is most tryharding day 1.
I'd rather do away with someone who doesn't plan on even pretending to care. :-\
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