Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 150 151 [152] 153 154 ... 774

Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781523 times)

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2265 on: March 21, 2010, 06:12:50 pm »

WHo here likes rain?

I'm adding rain to forestry comission, and a skybox high enough that you can't touch it with less than three stickies.
I like Rain! It hides the ripple of a moving spy with no cloak... well, partially at least.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2266 on: March 21, 2010, 06:14:37 pm »

I should have a playable beta by the end of the week.

Zai

  • Bay Watcher
  • Elmo? Is that a SIMPLE UTENSIL?
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2267 on: March 21, 2010, 06:56:55 pm »

If a helpful person would like to walk me through how to get online/get into the DF server/get a username/all that crap I would be so incredibly greatful.
Steam community page for the DFC: http://steamcommunity.com/groups/dwarfortress
Our TF2 server's IP: 217.163.31.206:27015

Pics, Jakkarra?
Logged
DEATH has been waiting for you. He has poured you some TEA.

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2268 on: March 21, 2010, 07:02:09 pm »

I will upload pictures of what i have tomorrow.

Right now? I sleep.

Jreengus

  • Bay Watcher
  • Si Hoc Legere Scis Nimium Eruditionis Habes
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2269 on: March 29, 2010, 02:43:09 pm »

Just found the Respectless Rubber Glove, on the bright side yay new hat, on less bright side it's a shame it's for the pyro as I already have the beanie. Still The glove is my favourite pyro hat so I switched. I'm also just 1 scrap metal away from crafting a hat.
Logged
Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

The Doctor

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2270 on: March 29, 2010, 02:52:30 pm »

Just steal some kids candy weapons :D
Logged

Jreengus

  • Bay Watcher
  • Si Hoc Legere Scis Nimium Eruditionis Habes
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2271 on: March 29, 2010, 03:47:35 pm »

I'm seriously considering scrapping either a heavy or medic weapon as I have two spares already for both those classes, but last time I did that it took me months before I got the weapon back again and I wanted to use it during that time.

I also just had an awesome match as a pyro. I was defending the last cap on dustbowl, kept on repeatedly flaring snipers burning spies reflecting crockets and ABing ubers off the bridge. This is pretty much what I normally do on that point but today I was on fire (not literally) and managed to skip out the whole dying part of it. Then next round I got auto balanced over to red, so I snuck up into the tunnel blue always hides in behind the door to charge ubers and gave 3 medics a pyro an engineer and his sentry and either one or two demos* a massive napalm enema.

*I lost count in the confusion, I know I set one on fire and killed one at the very end but I'm not sure if they were the same one.
« Last Edit: March 29, 2010, 03:53:40 pm by Jreengus »
Logged
Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2272 on: March 29, 2010, 04:45:46 pm »

You may already know, but you can craft two class weapons that are the same with a third that is different, and you still get a Scrap.

Mr.Person

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2273 on: March 29, 2010, 04:51:15 pm »

You can smelt any three weapons from a class together. None of them have to be the same. I'm pretty sure Jreengus already knew that, however.

Oh, and you can smelt Gunboats with other Soldier weapons now.
Logged
Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Jreengus

  • Bay Watcher
  • Si Hoc Legere Scis Nimium Eruditionis Habes
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2274 on: March 29, 2010, 04:58:19 pm »

Yes I know that, I have a spare ubersaw and kritzkrieg, and K.G.B and Natascha, but I don't want to sacrifice any of the non spare heavy/medic weapons that I have.

I found an ubersaw, crafted it and made:
Spoiler: Drum Roll (click to show/hide)
« Last Edit: March 29, 2010, 06:35:16 pm by Jreengus »
Logged
Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

Metalax

  • Bay Watcher
    • View Profile
    • Steam Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2275 on: March 30, 2010, 09:20:23 am »

Oh, and you can smelt Gunboats with other Soldier weapons now.

Really? It still doesn't seem to work when I try it. When was this supposed to have been fixed?
Logged
In the beginning was the word, and the word was "Oops!"

Jreengus

  • Bay Watcher
  • Si Hoc Legere Scis Nimium Eruditionis Habes
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2276 on: March 30, 2010, 09:54:33 am »

I just did it right now, although for some reason it claimed I had discovered the smelt class weapons recipie.
Logged
Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

Mr.Person

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2277 on: March 30, 2010, 12:34:14 pm »

Oh, and you can smelt Gunboats with other Soldier weapons now.

Really? It still doesn't seem to work when I try it. When was this supposed to have been fixed?

I'm not sure, several days now, I think.
Logged
Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Dr. Johbson

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2278 on: March 31, 2010, 07:18:05 pm »

http://kotaku.com/5506096/erectin-a-fan+made-team-fortress-2-engineer-update
Funny April fools joke. Lot of work in it, too. Was actually linked on the steam beta TF2 news thing. You can actually click on the images when your viewing the blueprint, by the way.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: Team Fortress 2: Player contributions!: "Nice goin', pardner"
« Reply #2279 on: March 31, 2010, 07:21:17 pm »

Too bad I can't connect to the fake update page.
Logged
Pages: 1 ... 150 151 [152] 153 154 ... 774