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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 820349 times)

Siquo

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5235 on: December 31, 2010, 07:03:25 am »

It has De Groot, I played it last weekend with some people.

I personally don't really like it a lot, it's too much meleespam.

What I do like is my axtinguisher. Oh, how I love it. BurnWHACKBurnWHACKBurnWHACK.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

PsyberianHusky

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5236 on: December 31, 2010, 10:36:47 am »

So I have given up on this game, but I have a Soldier's Metal people keep bugging me online about, so I want to donate it to someone else in the Bay 12 community, but I am not sure how to pick fairly.

Ok everyone who is interested PM me your name, I will figure the most convoluted way to distribute the metal possible.
I am thinking if I could get about 7 of ya I may have a nice way of determining who will get the metal

Okay heads up if ya PM me give me some stats ya like too.

I am going to roll you all in a fort and then use some assassin scoring system that I will likely make up last min, the fort will be rolled up whenever I feel like it, and because I am too lazy to play for a couple of days on end until some juicy HFS shows up and picks a winner though unnatural selection I want you guys to help me pick a theme for the fort such as:"The dining hall doubles as a firing range"
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Thank you based dwarf.

Soulwynd

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5237 on: December 31, 2010, 11:57:35 am »

Lemme just drop this here:
http://www.megaupload.com/?d=NCZPPW95

This happened on necro yesterday while I was playing.
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Zai

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5238 on: December 31, 2010, 07:48:43 pm »

Off-rails!

It's the FINAL SALE OF THE DECADE! this weekend...somehow.
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DEATH has been waiting for you. He has poured you some TEA.

Soulwynd

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5239 on: January 12, 2011, 07:35:45 am »

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ToonyMan

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Soulwynd

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5241 on: January 12, 2011, 09:15:34 am »

It's the power of the heavy crab.
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kg333

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5242 on: January 12, 2011, 05:58:31 pm »

Dropping more gifts:
http://www.youtube.com/watch?v=LvQaCh9e5LE
How the heck is it looping?

More specifically, how is it looping without using the loop parameter or an external script?

KG

EDIT: According to the video poster: "put a pause annotation right at the end of the video that lasts 1/10 of a second."  Huh...
« Last Edit: January 12, 2011, 06:04:29 pm by kg333 »
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Soulwynd

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5243 on: January 12, 2011, 06:08:08 pm »

You can put commands using youtube annotations. One of them, if used at a certain point of the movie, lets you automatically loop it.

ie. pause at the very end of the movie.

Happy now? :P
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The Scout

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5244 on: January 14, 2011, 10:36:43 pm »

Ullapool Caber + Sticky Jumper = great fun on 2fort or other similar maps, where you sticky jump over to the snipers campsite, give them an explosive enema, then jump back to rearm.

Also Fists of Steel are great for when you have to run a short distance under fire to get to a medkit or ammo.

I regret crafting my backburner.

Give me a shout when you are in-game. I've got a spare that I can trade to you if you still need one.
Steam account. Now. I'm not a complete man without my backburner.
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
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The Doctor

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5245 on: January 14, 2011, 10:58:58 pm »

I could do with the fez...
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ToonyMan

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5246 on: January 14, 2011, 11:01:03 pm »

Man, after losing 5 rounds in a row I'm a little bummed out.  I played for an hour and never got a victory for my team.
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The Scout

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5247 on: January 14, 2011, 11:58:45 pm »

Go demoman and lay sticky bombs over a wide area. Sure to kill something.
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Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
"mind if I sig this"
 - Person who isn't actually going to put that in their sig

ToonyMan

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5248 on: January 15, 2011, 12:00:36 am »

Go demoman and lay sticky bombs over a wide area. Sure to kill something.
I was playing demo the whole time (besides medic at the end) and I don't care about killing people.  That's a secondary goal that comes hand in hand.
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Siquo

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Re: Team Fortress 2: Australian Christmas update! "Gette it onne!"
« Reply #5249 on: January 15, 2011, 06:39:36 am »

That's a secondary goal
You're playing it wrong.  :D

Winning is nice, and I'll happily switch classes, help engies, or be the only effing one in the whole team who actually pushes the cart, but in the end, I just want to be on the top of that scoreboard. And see a lot of axetinguisher kills in the topright corner.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))
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