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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781036 times)

SHAD0Wdump

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #465 on: May 22, 2009, 04:01:00 pm »

Simply should have it where it lowers the chance of obtaining a certain item when you get more of the same,and increase the chance on those you have yet to obtain.
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Soulwynd

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #466 on: May 22, 2009, 04:38:15 pm »

I'd rather have it triggered by something... Like every 5th double-kill... Every 10th point capture/defense, every 50 kills.

Even if the weapons were will random with random stats... At least you'd constantly get weapons instead of... Like me... Play for 3 hours and get nothing while one dude in my team got 3 weapons in a single map.
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The Doctor

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #467 on: May 22, 2009, 08:13:57 pm »

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Ampersand

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #469 on: May 22, 2009, 08:27:22 pm »

I'm fairly sure the reason they drifted away from the achievement based distribution of weapons is so make achievement grinding pointless, stop the inevitable tide of servers with 8 of a single class per team as happened back in the day, and level the playing field. I do agree that there should probably some hidden influences on whether or not you get a weapon, I don't think it should be easily discovered, else it would be open to the same abuse.
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Duke 2.0

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #470 on: May 22, 2009, 08:29:15 pm »

 From what I heard, the formulas for getting items will be revealed on the steams forums once the hat code bug is fixed. Then we can see what unlocks what item we want.

 Also, I must admit I'm not even playing sniper to snipe anymore. I'm a grenadier now.
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Ampersand

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #471 on: May 22, 2009, 08:30:47 pm »

Yeah. Jarate and the Huntsman make a deadly combination.
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Ampersand

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #472 on: May 22, 2009, 09:26:32 pm »

Double post, but topical.

http://www.teamfortress.com/post.php?id=2535

Valve explains, to a small degree anyway, what and why they did with the item acquisition.
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Zaranthan

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #473 on: May 23, 2009, 12:25:09 am »

Okay. I like what they're saying now. That's EXACTLY how it should be.
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JoRo

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #474 on: May 23, 2009, 02:32:58 am »

I like the system, but that might just be because I got my jarate and huntsman right off the bat, and so far 5 items total that are new to me (I did not have Natascha or Ubersaw before the update).  Looking forward to seeing how it all works out.
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Jreengus

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #475 on: May 23, 2009, 02:35:45 am »

Double post, but topical.

http://www.teamfortress.com/post.php?id=2535

Valve explains, to a small degree anyway, what and why they did with the item acquisition.

Oh thankyou valve for telling me about item trading after I deleted all my duplicates to keep my inventory clean.

Second major noooooooooooooooooooooooooooooooooooooooooo they made it so cloaked spies can't taunt kill. I thought that was an intended feature! Especially since it slightly uncloaked you like when you take damage or bump someone.
« Last Edit: May 23, 2009, 02:45:28 am by thatguyyaknow »
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Ampersand

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #476 on: May 23, 2009, 04:36:48 am »

Too easy to exploit with the Cloak and Dagger I think.

Also, you can kill people with the Huntsman taunt during the Everybody Looses Stalemate.
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JoRo

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #477 on: May 23, 2009, 04:42:55 am »

Also, you can kill people with the Huntsman taunt during the Everybody Looses Stalemate.
Makes sense, don't all the taunt kills still work?  I got Huntsman taunted during humiliation, which is the first time I'd ever been taunt killed.
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Metalax

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #478 on: May 23, 2009, 06:57:26 am »

yeah just tested this and pyro taunt kill at least still works during stalemate.

Ditto on the item trading. I'd deleted all six duplicates I've picked up while still waiting for the first of the new unlocks.
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Nilocy

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Re: Team Fortress 2: "Surprise" Update OUT, free weekend ON!
« Reply #479 on: May 23, 2009, 09:46:32 am »

Hey folks, you know they've explained the new system on their bloggings right? www.tf2.com
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