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Author Topic: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!  (Read 5514 times)

Dr. Johbson

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #15 on: December 24, 2009, 02:19:30 pm »

If I'm going to play this I'll have to create an alter ego of myself. I can't handle a game like this with my current mind set.

..Any suggestions of names?  :P
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QuakeIV

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #16 on: December 24, 2009, 02:32:23 pm »

Mark hampton?
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Vilien

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #17 on: December 24, 2009, 03:11:52 pm »

I'd suggest "Prodigal Chieftain".
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Cheeetar

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #18 on: December 24, 2009, 04:22:49 pm »

Awe Summ
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

HideousBeing

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #19 on: December 24, 2009, 07:37:47 pm »

Is there any way to change resources? I've found out that my 2, water and lead, both are kinda meh. If not, I might restart, but I'll probably just live with it.
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Chutney

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #20 on: December 24, 2009, 07:43:24 pm »

you can make trade agreements to get new resources.
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Cheeetar

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #21 on: December 25, 2009, 05:40:58 am »

If anybody dosen't care much for in-depth alliances and just wants money for signing up for alliances (like me), I have gotten into a one that gives you 3 million dollars each for doing any of these four things: Go in IRC, 30 posts in their forum, recruit a guy and do a tech deal. Give me your nation name thingy if interested.`
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

head

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #22 on: December 25, 2009, 07:05:44 pm »

So wheres the drawf alliance?

im Drhead leader of the totalitarian state of Kirovske

Spoiler (click to show/hide)
« Last Edit: December 25, 2009, 07:15:55 pm by head »
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Rakonas

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #23 on: December 28, 2009, 04:53:30 am »

Anyone looking to trade and want spices and/or wine? I've been grinding up sweet pods and brewing plump helmets constantly so I've got a big surplus. There's no magma in my country nor wood so I need some imports   8)
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Vilien

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #24 on: January 02, 2010, 04:08:30 pm »

Insanity now occurring. This would be a good time to sign up if you are a fan of the aforementioned thing.
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atomicwinter

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #25 on: January 02, 2010, 07:33:42 pm »

http://www.cybernations.net/nation_drill_display.asp?Nation_ID=377685

I am Tsar Erik Petrov of the Slavistan peoples! We are a communist country, using Christianity to control our people. Being of Russian decent, we have a inner need for nuclear weapons! We have just acquired Uranium from a trade! One step closer comrades, one step closer. Anyway, I was invited to this brand new Alliance and I am the official military general of it. If anyone wants to join just change your alliance to Jerusalem and join the forums at http://jeru.forumotion.com/forum.htm making sure to post a message in the door of membership board. Thanks  ;D
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Servant Corps

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #26 on: January 02, 2010, 11:44:25 pm »

Nationstates is a terrible game (through personal experience), and Cybernations is reported to be even worse. No way I'm touching that thing.

I also heard its government system is wacked out, and that you can't have Anarchy as a form of government, which is a bummer. You actually have Anarchy as a form of government in Nationstates, and an effective one at that...assuming you don't get killed by the biker gangs first.
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Vilien

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #27 on: January 03, 2010, 12:46:47 pm »

Nationstates is a terrible game (through personal experience), and Cybernations is reported to be even worse. No way I'm touching that thing.

I also heard its government system is wacked out, and that you can't have Anarchy as a form of government, which is a bummer. You actually have Anarchy as a form of government in Nationstates, and an effective one at that...assuming you don't get killed by the biker gangs first.
Who reported that?
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Smitehappy

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #28 on: January 03, 2010, 06:23:02 pm »

How would you control anything as a leader if by defintion anarchy doesn't have a leader?
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

Muz

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Re: Cybernations: Tyrants, Egomaniacs, and Villains Rejoice!
« Reply #29 on: January 04, 2010, 01:47:54 am »

Damn you. I hate browser game because of how much time they take up. But I can't resist a nation building one with drama.
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