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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1217865 times)

WormSlayer

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1125 on: July 01, 2010, 03:40:39 pm »

Here are a couple of desaturated ones for comparison:
~
(And yes I did change the second one a bit :P)
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Sean Mirrsen

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1126 on: July 01, 2010, 03:50:53 pm »

Since it's also going to be used for dark towers, I have to say the first one looks more like a tower. And it really makes a more "cabinet" impression, as opposed to the other's "cupboard".
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blub-dwarf

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1127 on: July 01, 2010, 04:06:58 pm »

on my opinion looks the drawer better as stone version and the door better in brown
 :)
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WormSlayer

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1128 on: July 01, 2010, 04:09:19 pm »

I think I prefer the one with drawers but I'm still open to suggestions and will mess with it some more later.

Cages: Revisited... Still flat but with a subtle hint of depth?
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Theodolus

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1129 on: July 01, 2010, 04:14:11 pm »

Bay12Forums: The only place you can debate the looks of a cabinet and not sound like a crazy person. :P
I like either cabinet at this point. Though it would be interesting to see one with two doors on bottom and a long drawer on top... I'll have to try my hand at pixel art one of these days if I keep hanging around this thread. :D

For the cage... it's nice, but still seems more hatch or bars like than cagey. But I honestly have no idea what to do to make it looks more like a cage.

Edited to not sound so pretentious. :-\
« Last Edit: July 01, 2010, 04:40:16 pm by Theodolus »
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Xelnag

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1130 on: July 01, 2010, 04:45:30 pm »

The cage is nice, but for some reason i tend to think when i look at it that its a hole on the floor with bars on top rather than a cage :O. Not sure how to fix that, looks cool to me anyways ^^
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Star Weaver

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1131 on: July 01, 2010, 04:50:42 pm »

Now I'm imagning dwarven cages as top-loaders in general :D
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Meanmelter

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1132 on: July 01, 2010, 05:23:13 pm »

Yay a release for .08!

I shall now name my Military Captain Ironhand. Maybe see if I can get him to adopt some Lamas.

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Ironhand

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1133 on: July 01, 2010, 05:32:11 pm »

Awesome.
I am honored.

EDIT:   Pppbt!
« Last Edit: July 01, 2010, 05:38:34 pm by Ironhand »
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Meanmelter

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1134 on: July 01, 2010, 05:38:00 pm »

Awesome.
I am honored.
Nah, I have not started. Going to see if I can get four statues that are about you or Lamas and going to make them visible at my entryway.

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Acanthus117

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1135 on: July 01, 2010, 05:41:40 pm »

IRONHAND IS A GOD

WE MUST GIVE HIM PROPER TRIBUTE
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Meanmelter

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1136 on: July 01, 2010, 05:46:35 pm »

IRONHAND IS A GOD

WE MUST GIVE HIM PROPER TRIBUTE
Can't think of anything but that.

I would drop some items in a Large Pit with a fire in the center as a Sacrifice, but the fire would go out and I can not re-do the fire as I would have sealed the Pit.
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Acanthus117

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1137 on: July 01, 2010, 05:48:54 pm »

WE SHOULD GIVE HIM OUR PRETTIEST MAIDEN

DON'T HOG THE MAIDENS MEANMELTER

/capslock is cool yo
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Meanmelter

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1138 on: July 01, 2010, 05:55:02 pm »

WE SHOULD GIVE HIM OUR PRETTIEST MAIDEN

DON'T HOG THE MAIDENS MEANMELTER

/capslock is cool yo
HE IS ALREADY MARRIED TO THE PRETTIEST MAIDEN AND HAS ALREADY HAD 3 KIDS!

Also, his wife is almost a Legendary Lasher. No I do not want to know how she got High Master with it.

She also leads a squadron of Recruits, I use her as the Trainer Person, as she is a Skilled Teacher.

So I guess "The Dwelling Iron" Gets a 10x5 Meeting Area all for themselves.

EDIT: I forgot to mention that one of your babies were snatched.
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Urist McFail

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Re: Ironhand's Graphics Set (the Hand talks)
« Reply #1139 on: July 01, 2010, 05:58:18 pm »

A few people have mentioned things like cabinets also used as dark towers.
Excuse me for being dense, but are these displayed in adventurers mode (never played that mode) or just the world map before embark?
Personally, if its only the embark map, I don't see what the problem is, I mean, before the graphics tiles it was probably a " or an @ or something.

Feel free to change them anyhow is necessary and screw the world map!

Or, is there no way to swap a graphics tile upon embark? that way a custom ileset could be made for the world map? is the map fully loaded into memory at game startup? can it be purged/reloaded?
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