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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218652 times)

Maldevious

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Re: Ironhand's Graphics Set
« Reply #195 on: May 01, 2010, 11:46:55 am »

I like the nobles a lot. Very excited for this tile set.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #196 on: May 01, 2010, 12:00:37 pm »

This is fun!

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Ironhand

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Re: Ironhand's Graphics Set
« Reply #197 on: May 01, 2010, 12:15:07 pm »

Holy. Crap.

RantingRodent did different sprites for females!

That is the coolest thing I've seen in quite a while.
I need to jump on this bandwagon.


...I guess I'll finish the male set first.
But that is definitely going to happen.

I'll be able to do stuff like only giving male lions manes, too.

I'm so excited!
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #198 on: May 01, 2010, 01:00:07 pm »

New color scheme.



Now you won't get confused when your baron becomes a count, or whatever.
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blub-dwarf

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Re: Ironhand's Graphics Set
« Reply #199 on: May 01, 2010, 05:03:20 pm »

hej,
one question
for training i will be moveing back to 40d
will it be possible to use your comeing seting for the older version too?
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #200 on: May 01, 2010, 05:31:17 pm »

Oh, yeah. I suppose I can do that.

When the merge happens, I'll spend a day fiddling with RAWs.
I can make you a 0.29 version in addition to my 0.31 version.

Don't know why you wouldn't want to play 0.31, though.
It's pretty awesome.
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blub-dwarf

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Re: Ironhand's Graphics Set
« Reply #201 on: May 01, 2010, 05:36:54 pm »

yeah i like the 31 version too

but my main problem is i learned the game to play 1 year ago
in 31 is very much new it seems so the most guides are for 40d and not for 31
havent found a realy good starting guide for the new version so it seems iam forced to learn with 40d first and after that change to 31 and just learn the changes ^^

not a good idea?
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #202 on: May 01, 2010, 05:45:02 pm »

I dunno.

Honestly, all the stuff for 40d still applies to 0.31.

The hotkeys are the same and you need to do the same stuff.
There's weird stuff like irrigating soil and whatever, but I think you
can probably manage to figure that all out. Totally your call, though.

It's easier for me if I only have to release one version, but
I might go back and patch together some old version anyway.

Personally, I love the new version. I don't plan to regress at all.
Although right now I'm using 40d to test out my transparent tiles.
As soon as the merge happens, I'm ditching good old 0.29 it for good.
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blub-dwarf

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Re: Ironhand's Graphics Set
« Reply #203 on: May 01, 2010, 05:49:56 pm »

ok thanks
i give v31 a second try ^^
thx
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Harmonica

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Re: Ironhand's Graphics Set
« Reply #204 on: May 02, 2010, 12:04:24 am »

Making your version compatible for old DF is probably as simple as saving it off as a .png, and making sure the raws point to the right tiles.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #205 on: May 02, 2010, 06:31:21 am »

Yeah. Most of the flags are the same in the old versions.

The only major difference is going through the RAW files for stone,
since I'm going to change which tile a bunch of the stone walls use.
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Cheddarius

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Re: Ironhand's Graphics Set
« Reply #206 on: May 02, 2010, 01:09:51 pm »

and making sure the raws point to the right tiles.
This is important.
Haha, some noble just walked into his room. Time to die! *locks door*
Some time later...
Urist McDeathbringer, Champion Marksdwarf, has died.
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hermano

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Re: Ironhand's Graphics Set
« Reply #207 on: May 02, 2010, 03:31:15 pm »

The raw tile selector will actually work with 40d, too.

An example of a definition for the old matgloss files:
Code: [Select]
[TYPE:40D_STONE]
[FILE:matgloss_stone_mineral.txt]
[OBJECT:MATGLOSS_STONE]
[TILEDATA:TILE:COLOR]

So it shouldn't be too much work then.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #208 on: May 02, 2010, 03:49:54 pm »

Sweet, thanks.
I might just do that.

0.31 is the first priority, though.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #209 on: May 03, 2010, 08:05:01 am »

Administrators!

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