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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218645 times)

Robsoie

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #555 on: June 06, 2010, 07:35:08 am »

Played a bit with the 0.21 graphics and DF 0.31.05 and so far i am very impressed on how the whole visuals seems to fit naturally with each tiles.
Those ground and floor are plain amazing and the dwarves are a nice change from the usual Sphr i was using in previous DF version.

The only bad point i can see is that i didn't liked the fonts and the decorated O , so i tried to swap those with the fonts used in Haowan curse (as both are 18x18) in Gimp and it got better for my old eyes.

Other than this detail, this graphic set is the one that has impressed me the most since i play DF with graphics one especially in how the ground seems to be that "seamless", amazing work.
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Adultratedhydra

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #556 on: June 06, 2010, 09:51:04 am »

Ok. looking through the stockscreen i noticed this.



Seems the problem was solved in one way but another popped up =S

This is on 05 by the way on a completely fresh install. not a clue whats going on here.

seeing as the picture is bad quality abit ill clarify.

Miners show up as children, nobles arent showing up as anything and all military has the stoneworker graphic.
« Last Edit: June 06, 2010, 09:56:34 am by Adultratedhydra »
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Jiri Petru

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #557 on: June 06, 2010, 11:57:23 am »

Nobles not showing up and military as stoneworkers are vanilla bugs. Not sure about the miners though, my graphics have them right.
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Cheddarius

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #558 on: June 06, 2010, 12:08:11 pm »

Why are the champion marksdwarves called "Elite crossbowmans"?
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Adultratedhydra

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #559 on: June 06, 2010, 12:28:45 pm »

Why are the champion marksdwarves called "Elite crossbowmans"?

i had not noticed that O.o

Seems it says crossbowman in the Raw's.
« Last Edit: June 06, 2010, 12:30:42 pm by Adultratedhydra »
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Ironhand

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #560 on: June 06, 2010, 12:41:15 pm »

That is pretty weird.
I don't think it's a problem on my end, though...

I wonder why you seem to be having so much trouble.
What OS are you using? Might that make a difference?
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kirvoq

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #561 on: June 06, 2010, 12:55:37 pm »

So you added llamas? A dwarven caravan just showed up, using llamas as pack animals, but they didn't carry any goods. Maybe they're missing some tag?

Great looking set.
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Ironhand

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #562 on: June 06, 2010, 01:47:56 pm »

Yeah, you get llamas with my set.
Because I know you love them.

They shouldn't mess anything up, though.
They have [PACK_ANIMAL] and stuff...

Is anybody else having that problem?



Here's the RAW, in case somebody
wants to take a look at it for me. ...Deon.

Spoiler: llamas! (click to show/hide)
« Last Edit: June 06, 2010, 01:50:54 pm by Ironhand »
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Wavecutter

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #563 on: June 06, 2010, 01:55:03 pm »

A gift for Ironhand,
Spoiler (click to show/hide)
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Bandages

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #564 on: June 06, 2010, 02:04:42 pm »

Dear god, those are terrifying.
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Cheddarius

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #565 on: June 06, 2010, 02:38:15 pm »

What are you talking about, they're adorable and I want to pet them and name them George and oh god it spit in my face it burnnssssss
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Ironhand

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #566 on: June 06, 2010, 05:00:48 pm »

Those aren't llamas; they're alpacas!

Thanks, though. I guess they're kinda cute,
in a genetically modified poodle sort of way.



The gift I appreciate more:

I just got over a hundred new downloads in about 24 hours!

Nothing motivates me to sprite more than loving supporters!
Hopefully I'll have something nice to give back in a couple days.
« Last Edit: June 06, 2010, 05:53:07 pm by Ironhand »
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MorphingJar

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #567 on: June 06, 2010, 06:03:20 pm »

Quick Q.  This always confused me with mods that come preconfigured.  I notice the mod has alot less files in than the standard installer for the current version and that the mod seems to play fine by itself.  can it be simply coppied and replaced into the standard install folder?
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Ironhand

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #568 on: June 06, 2010, 06:58:17 pm »

Yeah.

All the stuff I took out was stuff I thought I didn't need.

Apparently, you still need some of it for the Mac version,
so in the future I'll probably leave most of it in there.

But everything I upload is a complete package, yeah.
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Adultratedhydra

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #569 on: June 06, 2010, 07:59:48 pm »

ok so i slept on it for a night and came back up with a fresh head. still nothing.

Spoiler (click to show/hide)

Thats the first line of dwarves from Graphics_dwarves. all as it should be?

Tried kajiggering around with it to see if i could change the miner, was able to change the graphic of everything BUT miners. and im using XP SP3 32bit.
« Last Edit: June 06, 2010, 08:59:21 pm by Adultratedhydra »
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