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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218733 times)

Meph

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4470 on: April 17, 2012, 08:06:05 pm »

@the game hunt: You have to ask the other way around. Will the mod ever have ironhand support. ;) At some point, yes. There is not much that Ironhand could do to make the tileset fit nicely into any mods, the modders have to do the legwork...

The blackedned out characters can be fixed by pressing F11 twice. Only temporary though.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Marrik

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4471 on: April 17, 2012, 09:14:38 pm »

is there a list anywhere with what terrain tiles are supposed to be what?  :-\
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the_game_hunt

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4472 on: April 18, 2012, 04:15:03 pm »

@the game hunt: You have to ask the other way around. Will the mod ever have ironhand support. ;) At some point, yes. There is not much that Ironhand could do to make the tileset fit nicely into any mods, the modders have to do the legwork...

The blackedned out characters can be fixed by pressing F11 twice. Only temporary though.

Ironhands on Masterwork would be another thing!

When shall we (or I?) approximately have this? It would be awesome  :D
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Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

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the_game_hunt

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4473 on: April 19, 2012, 04:53:32 pm »

Question:

Chert wasnt supposed to be brown?
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Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

WARNING! I'm not responsible for damaging/destroying your post!

vertinox

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4474 on: April 19, 2012, 05:23:39 pm »

I hate to pester but do you think the unfinished "finished" door issue is going to be resolved in next update? Currently I'm using old .67 since it drives me crazy.

Manveru Taurënér

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4475 on: April 20, 2012, 12:05:25 pm »

Bout these new digging designation/graphics thingy, do you intend to keep it in or scrap it for the next release? Personally I don't think it's worth it with all the other issues/weirdness it causes, such as bloodspattered walls getting the same diamond shape, colors being messed up etc, even though I love the idea :>
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the_game_hunt

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4476 on: April 21, 2012, 01:43:30 pm »

Bout these new digging designation/graphics thingy, do you intend to keep it in or scrap it for the next release? Personally I don't think it's worth it with all the other issues/weirdness it causes, such as bloodspattered walls getting the same diamond shape, colors being messed up etc, even though I love the idea :>

Yeah, i think reverting this would make it a little better
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Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

WARNING! I'm not responsible for damaging/destroying your post!

Ironhand

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4477 on: April 22, 2012, 09:02:57 am »

Yeah, that's the plan..

And I haven't even thought about what I'm gonna do about cart tracks. :(

EDIT: I wish PRINT MODE: SHADER worked with windows and macs.
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the_game_hunt

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4478 on: April 23, 2012, 04:40:06 pm »

Thats seems tough to make, the best I could do is to wish you good luck :)

EDIT: Just noticed your fake?-EDIT, its nothing bad though.

« Last Edit: April 23, 2012, 04:42:55 pm by the_game_hunt »
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Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

WARNING! I'm not responsible for damaging/destroying your post!

Ironhand

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Re: Ironhand's Graphics Set (cheap advert)
« Reply #4479 on: April 24, 2012, 08:41:26 am »

Some friends and I just finished our first Ludum Dare Jam.
It was loads of fun!

You should check out the result (and other ones) HERE.

And you should rate our game. :D

And next Ludum Dare, you should all make one! It is a blast.

I made all the art and wrote a tiny bit of code. I am very proud of the result.
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the_game_hunt

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Re: Ironhand's Graphics Set (cheap advert)
« Reply #4480 on: April 24, 2012, 04:53:13 pm »

Some friends and I just finished our first Ludum Dare Jam.
It was loads of fun!

You should check out the result (and other ones) HERE.

And you should rate our game. :D

And next Ludum Dare, you should all make one! It is a blast.

I made all the art and wrote a tiny bit of code. I am very proud of the result.


I could try your game (Sorry for posting this here.)
OMG Sry, I couldn't
 

« Last Edit: April 25, 2012, 07:41:52 pm by the_game_hunt »
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Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

WARNING! I'm not responsible for damaging/destroying your post!

Marrik

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4481 on: April 26, 2012, 04:58:10 pm »

is Dwarf Fortress ever going to have real graphics as part of the vanilla game, or is it always going to be up to modders?
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dennislp3

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4482 on: April 26, 2012, 05:09:30 pm »

"real" graphics are not a focus or part of the game...its made and meant to be played in ANSII
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Merotek

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4483 on: April 26, 2012, 07:16:22 pm »

Hey, I just recently downloaded this tile set and my dwarf models are weird as some dwarves have the right icon for the pack while others are just a simple colored man figure. I tried reinstalling the pack and even the game any idea how to fix it?
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Ironhand

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Re: Ironhand's Graphics Set (new dig-designations!)
« Reply #4484 on: April 26, 2012, 07:30:06 pm »

Hmmm. Are you sure you're installing all the files? And overwriting init.txt?
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