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Poll

Should this be made into one of the new DFHack plugins? (This is not binding)

Yes, I want to be able to use it with the DFHack console
- 288 (45.6%)
No, I like the stand alone QT version
- 140 (22.2%)
Both
- 204 (32.3%)

Total Members Voted: 631


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Author Topic: Runesmith - A DC like tool  (Read 366576 times)

MaximumZero

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Re: Runesmith - A DC like tool
« Reply #600 on: August 19, 2010, 10:45:32 pm »

Hey.. i tried to use this tool to revive dead dwarfs... they redied immediately...  i have tried several times to coppy healthy dwarfs flags and such exactly.. but they bleed to death instantly on resume of the game...  am i doing something wrong or is this tool not for reviving my dwarfs?
Are you unchecking all the flags besides the healthy dwarf ones?

Unfortunately, when a dwarf dies, you'll notice that they are usually missing a limb or large body part (I've seen mostly "Upper Body".) This is true even for cave ins and drowning. The lack of an upper body causes them to simply fall back over dead, even if you reset all of their flags. AFAIK, not a lot is known about the way health works yet.
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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #601 on: August 19, 2010, 10:47:19 pm »

Since the caste changing doesn't work, I think a better description would be possibly gay hermaphrodite dwarves. I say possibly gay because I think it might be a grey area when it comes to hermaphrodites :S
so if we get a female dwarf swap to male save then would it transfer or will we get lesbians shooting spores into other lesbians and having Gay marriages?

The game changes all the tags to "Male" as far as relationships and visual effects go, but they are still treated reproductively as female. So, yes, you can have gay marriage, but no, there are no lesbian spores.
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sizeak

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Re: Runesmith - A DC like tool
« Reply #602 on: August 20, 2010, 03:59:42 am »

Like Max said, to change the fully you need to change their caste. However sadly, this causes DF to crash, so we can't do full sex changes. In answer to the question of new release, I go away for a week next sunday and move house as soon as I get back so I need to get the new release out before next Friday. So unless there are any major problems, expect a release sometime in the next 7 days
« Last Edit: August 20, 2010, 04:01:58 am by sizeak »
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Still Standing

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Re: Runesmith - A DC like tool
« Reply #603 on: August 20, 2010, 09:29:41 am »

I am not sure if you take suggestions for features, but would it be possible to have Runeforge set all of your dwarves happiness to a set number every X seconds?
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sizeak

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Re: Runesmith - A DC like tool
« Reply #604 on: August 20, 2010, 09:45:24 am »

It's Runesmith, not forge. I do indeed take suggestions, but I make no promises. It's possible though you would notice DF stop responding every time it set it
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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #605 on: August 20, 2010, 12:48:40 pm »

It would be easier to have a "lock" feature for happiness, no?
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JanusTwoface

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Re: Runesmith - A DC like tool
« Reply #606 on: August 20, 2010, 12:57:54 pm »

It would be easier to have a "lock" feature for happiness, no?

And how would that be implemented, other than setting the happiness every so often?
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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #607 on: August 20, 2010, 01:29:51 pm »

I have no idea. I have not started programming classes yet. I'm just throwing out suggestions.
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goge

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Re: Runesmith - A DC like tool
« Reply #608 on: August 20, 2010, 01:33:41 pm »

I ready through the thread but maybe I missed it.  now we can set the flags to add a mood but like the first post says, Don't because they instantly go insane (at least mine did).  Then I read you were able to change what they asked for and what skill they used and I noticed we don't have that option.

tldr; Is the mood setting and editing in the next release?
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sizeak

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Re: Runesmith - A DC like tool
« Reply #609 on: August 20, 2010, 01:44:16 pm »

Mood material editing is yes but you won;t be able to set mats on a dwarf who doesn't have a mood in order to try and initiate one, because internally the list of mats is stored as a vector and re-sizing these is one of those fun technical things we try not to attempt. Currently, if a dwarf has a mood, you can change it's type and it's skill, which is fine, however if you do this to a dwarf who does not have a mood, it will drive them insane.
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goge

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Re: Runesmith - A DC like tool
« Reply #610 on: August 20, 2010, 02:24:50 pm »

Is there any other method to turn a mood on in a dwarf without causing insanity?  Insanity is the normal modus operandi of a dwarf but these are a little more mopy/violent then normal.

I think I was able to change the skill of a mood from bone carver to gem setter.  I'm not entirely sure if I did it in RS but I do have a diamond barrel now...
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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #611 on: August 20, 2010, 02:55:00 pm »

Also, just so folks are aware, if you currently have a moody dorf who wants something you don't have, you can turn their mood off without driving them insane and let them be moody some other time.
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sizeak

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Re: Runesmith - A DC like tool
« Reply #612 on: August 20, 2010, 03:39:40 pm »

Guess what kids? The new release just went off for some pre-release testing  :D
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jaked122

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Re: Runesmith - A DC like tool
« Reply #613 on: August 20, 2010, 03:55:20 pm »

Guess what kids? The new release just went off for some pre-release testing  :D
what does that mean today?

sizeak

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Re: Runesmith - A DC like tool
« Reply #614 on: August 20, 2010, 04:03:31 pm »

It means I just emailed a pre-release version to the person who is testing it for me. After he's had a few days to test it out and see if I've missed bugs, then I will release it to the public.
« Last Edit: August 20, 2010, 04:29:51 pm by sizeak »
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