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Author Topic: Arma 2 + Arma 2: Operation Arrowhead  (Read 49601 times)

Tilla

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #165 on: May 13, 2011, 02:55:26 am »

Had a blast on our Domi server tonight. Some of our boys in the attack zone managed to force a Hind to land, and our admin/squad leader decided this must be our squad's mission transport for the rest of the game. A quick engineer job got us able to fly to base for full repairs and refuel and we spent the rest of the night doing side-missions in our new toy.

http://i.imgur.com/qWkeO.jpg

Also on the subject of Sandbox missions I just watched a Briggsil video of a mission done with this and it looked pretty good.: http://forums.bistudio.com/showthread.php?t=112854
« Last Edit: May 13, 2011, 03:34:30 am by Tilla »
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Yoink

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #166 on: May 13, 2011, 03:37:41 am »

Darn. Well, if a massive super-powered gaming PC ever comes into my posession, I'll happily come fight alongside you guys! 'Til then, I'll focus on getting my Ps3 set back up and saving up for Brink... :P
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castun

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #167 on: May 13, 2011, 08:15:01 pm »

The voices killed it for me.  I can understand bad voice acting, but this had the worst stitched-together voices I have EVER heard.  The earliest SNES Madden Football games had better-stitched-together voices than this.  It's like every single word in any one sentence is spoken by a DIFFERENT VOICE ACTOR.

Completely annihilated the atmosphere for me.  Couldn't play it.

BTW, in case anyone else is concerned with this, Operation Arrowhead redid all the radio & voiceovers so it's a million times better.  I agree, Arma1 & vanilla Arma2 radio messages sounded just like the old Operation Flashpoint.
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Thendash

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #168 on: May 14, 2011, 12:53:57 am »

They're still not that much better tbh. But it's usually not too big of a deal if you're playing online, since even the built in voip is excellent and with mods like ACRE + teamspeak the immersion is top notch. I believe UO uses ACRE correct? I've been playing with ShackTac and they've been using it, and I love it! The distortion, terrain effecting the signal, ect. just makes it super realistic and leads to some interesting situations when you find your comms aren't effective.
I've also discovered a love of flying helos. I'm no Lui, in fact I'm not very good at all, but I'm getting way better and I hope to be able to pull of some cool combat landings(maybe even at night!) soon.
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PrimusRibbus

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #169 on: May 14, 2011, 01:40:53 am »

They're still not that much better tbh. But it's usually not too big of a deal if you're playing online, since even the built in voip is excellent and with mods like ACRE + teamspeak the immersion is top notch. I believe UO uses ACRE correct? I've been playing with ShackTac and they've been using it, and I love it! The distortion, terrain effecting the signal, ect. just makes it super realistic and leads to some interesting situations when you find your comms aren't effective.
I've also discovered a love of flying helos. I'm no Lui, in fact I'm not very good at all, but I'm getting way better and I hope to be able to pull of some cool combat landings(maybe even at night!) soon.

In my experience, the robotic-sounding voice clips being a HUGE GAME-BREAKING DEAL has only been the case for people that were looking for a reason to hate the game from the get go. If you played it for more than 5 minutes, or did multiplayer at all they became a non-issue.
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castun

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #170 on: May 14, 2011, 06:55:29 am »

They're still not that much better tbh.

I think I'd have to disagree with this.  Granted it's still not perfect, but when compared side by side, vanilla Arma2 is PAINFUL in this regard.  Especially now with using the ACE & ACRE mods.  I had the uhh, displeasure of looking at a couple old gameplay videos from vanilla Arma2 and it just made me cringe!  I always loved OFP, Arma1 & Arma2 even with the crappy radio voices, but I guess I've just gotten so used to OA.
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Thendash

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #171 on: July 08, 2011, 05:33:44 pm »

So, we have quite a few people who have ArmA2 OA, we should figure out a time and date to play.
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mattie2009

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #172 on: July 08, 2011, 05:43:43 pm »

I tried playing this game about a year ago.

It didn't go well. The game stabbed my comuter in the CPU and punched my graphics card into three pieces.

Not literally, but that's an accurate representation of how badly it went.
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NewsMuffin

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #173 on: July 08, 2011, 07:12:03 pm »

So, we have quite a few people who have ArmA2 OA, we should figure out a time and date to play.
I'd like to play with you guys if you get a game going.
I don't know if I can host or not, though.
Also, would we be playing on the Takistan map?
It's the only one where I can get a decent frame rate.
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Thendash

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #174 on: July 08, 2011, 07:37:42 pm »

I'm gonna hit up some pub servers, join me on DFC teamspeak if you want to play.
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KaelGotDwarves

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #175 on: July 09, 2011, 04:50:51 am »

Tonight in DFC tacticlol gaming...

Thendash managing to run Twilightwalker over while flying a helicopter and blowing up Kael and a fourth of his squad with rockets!

Twilightwalker then accidentally artilleries the base camp, killing Thendash, me, and a bunch of friendlies.

Kael pushes his i7 920 @ 3.6 ghz to the limit with 3200 and 1600 + hundred of independent resistance fighter battles, it took a good two hours to take about two towns. Pretty awesome battle. Machine gun, AT, medic, chinook spam ftw.

Ozyton

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #176 on: July 09, 2011, 01:22:26 pm »

By chinook spam do you mean constantly ramming them into the enemy? Because the chinook isn't exactly heavily armed.

KaelGotDwarves

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #177 on: July 09, 2011, 01:29:36 pm »

The AI squads loved to spam chinooks.

There was one moment that there were so many chinooks flying around that Thendash took one to the face as he was rushing forward in his little bird. Actually happened right in front of my 40 man squad and I saw them both explode.

Thendash

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #178 on: July 09, 2011, 05:09:08 pm »

Those chinooks! The ai was buying them by the hundreds, I had to take off under chinooks and sneak around them to get to open air space. Luckily the littlebird is a lot more maneuverable then those big chinooks with horrible ai pilots. :P I fraps'd some of it so I'll put together a short video and post it here sometime.
We're probably going to be playing on Kael's server pretty soon here, so you should all join us!
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Thendash

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Re: Arma 2 + Arma 2: Operation Arrowhead
« Reply #179 on: July 10, 2011, 12:52:52 am »

Here's a video of TwilightWalker, Kael, and me on the DFC server. I mostly focused on flying helicopters so these are some of the funnier ways I crashed. Unfortunately fraps wasn't set up properly to capture my mic, so you can't hear my beautiful voice.
http://www.youtube.com/watch?v=u6DacJdtrU4
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