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Author Topic: Die2Nite  (Read 169129 times)

HailFire

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Re: Die2Nite
« Reply #285 on: November 03, 2010, 05:21:14 pm »

Attack has ended- results in a moment.

ED: No zombies got in!

The five people locked outside got eaten, however.
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Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

Denzi

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Re: Die2Nite
« Reply #286 on: November 03, 2010, 05:22:46 pm »

Attack Ended. 26 zombies attacked 16 defenses, 10 got through and killed 5 people and terrorised 3 more

seven people 'mysteriously vanished' in the desert

The town is down to... 18 people alive
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Sowelu

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Re: Die2Nite
« Reply #287 on: November 03, 2010, 05:24:23 pm »

Attack has ended- results in a moment.

ED: No zombies got in!

The five people locked outside got eaten, however.

Geez.  Well, natural selection I guess.  I'm glad that those of us inside survived just fine!
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

HailFire

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Re: Die2Nite
« Reply #288 on: November 03, 2010, 05:27:52 pm »

Attack has ended- results in a moment.

ED: No zombies got in!

The five people locked outside got eaten, however.

Geez.  Well, natural selection I guess.  I'm glad that those of us inside survived just fine!

You're in the Sanitorium of Cannibals?
Logged
Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

Deon

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Re: Die2Nite
« Reply #289 on: November 03, 2010, 05:29:08 pm »

48 zombies < 51 defences. Yay. Although it was really close.
No, he's in The Hot Laziness.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Sowelu

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Re: Die2Nite
« Reply #290 on: November 03, 2010, 05:29:41 pm »

Ah, no Hail, sorry I thought you were here in The Hot Laziness.

Yay Deon!  Good to hear.  How many did we lose outside?
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Denzi

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Re: Die2Nite
« Reply #291 on: November 03, 2010, 05:35:45 pm »

Well I'm dead...

Went to a nearby smugglers cache, hoping I could just log myself out there with some food and water and search until about evening tomorrow. Found eight zombies there and got wounded. Went to the nearby wrecked transporter and ran into three zombies on the way, killed one with my bear hands but now I'm down food and water with zero AP and a cut hand. Only hope is between now and the next attack I find a drug in a blank tile
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Deon

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Re: Die2Nite
« Reply #292 on: November 03, 2010, 05:49:26 pm »

Why do you solo so much? Why do you even fight zombies? It's a bad idea to fight them.

Just ask other people to help you by radio. If you have enough people in one zone you can safely explore it.
You have 23 hours till the next attack, so do not rush.

Ah, no Hail, sorry I thought you were here in The Hot Laziness.

Yay Deon!  Good to hear.  How many did we lose outside?
Seven.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Cthulhu

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Re: Die2Nite
« Reply #293 on: November 03, 2010, 05:51:57 pm »

Anyone still alive in Hideout of Sweat?  I died of infection and there were a bunch of casualties from what I read.
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Shoes...

Denzi

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Re: Die2Nite
« Reply #294 on: November 03, 2010, 05:53:36 pm »

Why do you solo so much? Why do you even fight zombies? It's a bad idea to fight them.

Just ask other people to help you by radio. If you have enough people in one zone you can safely explore it.
You have 23 hours till the next attack, so do not rush.


Did you miss the part a while back where I Said we are building houses over anything else and that the only thing we've built is the lock on the gate? No one is cooperating or working together. I haven't even had a chance to do an 'expedition' yet. When the only person you can rely on is yourself, you really don't have anyone else to help you. I made a post in case one of the other people that lived actually reads the forum, but so far they only read the forum when they get stuck outside.

That's why I solo so much. And I fought the zombies so much in hope that I'd be able to run away and get back to town. Not that bad of an idea if there is no one who's trying to be a team-player other than yourself  ::)
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Deon

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Re: Die2Nite
« Reply #295 on: November 03, 2010, 05:58:30 pm »

Everyone probably sleeps now. Just send a single distress call and wait.

Hugehead, are you drunk in real life?! Why do you RUN in big packs of zombies while being "terrorized"?! The watchtower shows 6 squares in each direction, we see zombies! Why do you go there?
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Denzi

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Re: Die2Nite
« Reply #296 on: November 03, 2010, 06:01:44 pm »

Now you just sound like you're trying to be optimistic Deon :P

I'm being serious when I describe how bad they are. I can guarantee you that none of the bodies I didn't personally dump out of the town will be dumped out. That's four zombies in town.

There was like maybe... two people who actually posted in the town forum, and they both died day 1
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Fikes

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Re: Die2Nite
« Reply #297 on: November 03, 2010, 06:03:10 pm »

Man, it really sucks my town didn't hit 40, because I got no AP at the zero-hour. Now I have nothing to do until tomorrow. Sad. Also looks like the site went down.

Cthulhu

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Re: Die2Nite
« Reply #298 on: November 03, 2010, 06:03:10 pm »

That's the big problem I see with this.  Browser Games are easy to get into, and as far as I know the retention rate is low.  Half the members of each town are going to spend five minutes wandering around and then never log on again, and the ones that do aren't going to actually participate.
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Shoes...

Fikes

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Re: Die2Nite
« Reply #299 on: November 03, 2010, 06:05:00 pm »

Hopefully that will work itself out with the whole "soul" thing. The only other browser game I played for a long time was Travian. The game lasted a YEAR.

I wish I could have two characters in different towns...
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