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Author Topic: Die2Nite  (Read 169140 times)

Sowelu

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Re: Die2Nite
« Reply #750 on: November 10, 2010, 08:37:35 pm »

Sure would be nice if you could plunder a building for AP to get some materials back.  Tear a guy's shack apart, then build a gallows with it.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Megaman

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Re: Die2Nite
« Reply #751 on: November 10, 2010, 08:51:47 pm »

Everyone got three invitation keys? WANT WANT WANT! Anyone have a spare?
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Hello Hunam

Megaman

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Re: Die2Nite
« Reply #752 on: November 10, 2010, 08:53:51 pm »

Thank you Mr.Taz. I love you forever till I forget the ungrateful bastards we humans are.
Edit: Started in hideaway of hell. Charming.
« Last Edit: November 10, 2010, 08:57:51 pm by Megaman »
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Hello Hunam

Mephansteras

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Re: Die2Nite
« Reply #753 on: November 10, 2010, 08:59:48 pm »

Sure would be nice if you could plunder a building for AP to get some materials back.  Tear a guy's shack apart, then build a gallows with it.

You can tear down dead people's hovels, but it takes 15AP. Not usually worth it, but...
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Neyvn

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Re: Die2Nite
« Reply #754 on: November 10, 2010, 09:09:56 pm »

Yay I is saved, now if only people would come and clear out this zone so we can start exploring it, last place I was at had that speical pump which gave out Jerry cans to everyone that used it...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Ozyton

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Re: Die2Nite
« Reply #755 on: November 10, 2010, 09:19:50 pm »

Edit: Started in hideaway of hell. Charming.

Hello.

Fikes

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Re: Die2Nite
« Reply #756 on: November 10, 2010, 09:20:05 pm »

Yay I is saved, now if only people would come and clear out this zone so we can start exploring it, last place I was at had that speical pump which gave out Jerry cans to everyone that used it...

Woah, that would be super useful. What was the zone called? Unsearchable?

Megaman

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Re: Die2Nite
« Reply #757 on: November 10, 2010, 09:23:26 pm »

Indeed hello Ozy.
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Hello Hunam

Neyvn

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Re: Die2Nite
« Reply #758 on: November 10, 2010, 09:27:51 pm »

Yay I is saved, now if only people would come and clear out this zone so we can start exploring it, last place I was at had that speical pump which gave out Jerry cans to everyone that used it...

Woah, that would be super useful. What was the zone called? Unsearchable?
There are locations called Unsearchable zones or something like that, you need to put alot of AP into clearing them but when they are cleared you can explore them, the one I found two towns ago was called something like Hydroloic Pump station or so...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Zangi

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Re: Die2Nite
« Reply #759 on: November 10, 2010, 09:34:18 pm »

Hope...  we have hope!  The Frightful Stores of Temptation has hope!

A bag of cement was found.  We shall scrounge the earth for all traces of twisted wood and wrought iron.  It can be done.
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All life begins with Nu and ends with Nu...  This is the truth! This is my belief! ... At least for now...
FMA/FMA:B Recommendation

Burnt Pies

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Re: Die2Nite
« Reply #760 on: November 10, 2010, 10:09:47 pm »

I'm interested in playing this. Anyone got an invite key?
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Also, I am a bit drunk
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x2yzh9

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Re: Die2Nite
« Reply #761 on: November 10, 2010, 10:11:38 pm »

I'm interested in playing this. Anyone got an invite key?
Sent

Mephansteras

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Re: Die2Nite
« Reply #762 on: November 10, 2010, 10:16:57 pm »

Yay I is saved, now if only people would come and clear out this zone so we can start exploring it, last place I was at had that speical pump which gave out Jerry cans to everyone that used it...

Woah, that would be super useful. What was the zone called? Unsearchable?
There are locations called Unsearchable zones or something like that, you need to put alot of AP into clearing them but when they are cleared you can explore them, the one I found two towns ago was called something like Hydroloic Pump station or so...

So far I've seen a Buried Building and a Burnt Out School. The building was pretty useless (someone got a doormat), but the school had a water pistol which has come in handy.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Empty

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Re: Die2Nite
« Reply #763 on: November 10, 2010, 10:24:14 pm »

I'm left with two others in HIDEOUTS OF THE DAMNED.

One of them has 4 fat cats in their house :P

We'll probably die2nite at the end of day 5.
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kilakan

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Re: Die2Nite
« Reply #764 on: November 10, 2010, 11:11:34 pm »

I would love you guys forever if someone still had a key (if it's in french I can read enough to play, if it's english WOOO!!!)
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Nom nom nom
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