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Author Topic: Die2Nite  (Read 169146 times)

Vactor

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  • ^^ DF 1.0 ^^
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Re: Die2Nite
« Reply #1365 on: November 22, 2010, 06:29:55 pm »

So exciting drama at the promenade of heartache:

5th day, 15 citizens, zombie forecast of 210 -295, with 240 defence, great pit upgrade incoming

Late in the evening, a local decided that this might be the one that puts us under, checking to see how many people were online he saw that there were 8, and one citizen outside that might be online any minute to get back inside.  He quickly locked the gate early, grabbed as many defensive items as he could from the bank, filled his house and upgraded to a hovel.  He then filled his inventory with the torches to try to increase the chances of a zombie break-in.

We immediately try to banish him, but only muster the 7 votes aside from him.

**ZOMBIE ATTACK**

213 zombies attacked us.

The traitor takes 2 water rations, takes more items from the bank (depositing the burnt out torches) and upgrades his house yet again.  He then sets out for some unknown reason into the adjacent zone, he spends merely 5 minutes there before quickly jogging back to town.....


Vactor, champion of the wastes stands atop the battlements, grinning, with the key to the portal lock swinging around his finger.
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

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Gara-nis

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Re: Die2Nite
« Reply #1366 on: November 22, 2010, 06:31:13 pm »

Had my last round, Sanitorium of Strings, get ruined by a douche who opened the gate at the last second... Wish I could get 100 soul points quicker so that I could get into one of those higher-ranked games...
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forsaken1111

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Re: Die2Nite
« Reply #1367 on: November 22, 2010, 06:41:50 pm »

After playing this for several days I really don't think it's a game that can keep my attention.
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Ozyton

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Re: Die2Nite
« Reply #1368 on: November 22, 2010, 07:05:34 pm »

Was eaten by 37 zombies

Got 36 soul points for surviving 8 days.

Some random guy who didn't do much got the hero point thingy =<

GlyphGryph

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Re: Die2Nite
« Reply #1369 on: November 22, 2010, 07:26:59 pm »

Vactor, that's a damn good story. I can just imagine the look on his face.

Quote
Some random guy who didn't do much got the hero point thingy =<

I still can't believe I got mine. What are the odds!?

I wonder, does having a higher defense help you be last man standing? Cause my defense on my home was up to like 7 before the attack, and the next highest was 4 or 5
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kilakan

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Re: Die2Nite
« Reply #1370 on: November 22, 2010, 07:28:36 pm »

well it helps you survive, but if you all die I think it's random
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Nom nom nom

Rakonas

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Re: Die2Nite
« Reply #1371 on: November 22, 2010, 07:41:56 pm »

So exciting drama at the promenade of heartache:

5th day, 15 citizens, zombie forecast of 210 -295, with 240 defence, great pit upgrade incoming

Late in the evening, a local decided that this might be the one that puts us under, checking to see how many people were online he saw that there were 8, and one citizen outside that might be online any minute to get back inside.  He quickly locked the gate early, grabbed as many defensive items as he could from the bank, filled his house and upgraded to a hovel.  He then filled his inventory with the torches to try to increase the chances of a zombie break-in.

We immediately try to banish him, but only muster the 7 votes aside from him.

**ZOMBIE ATTACK**

213 zombies attacked us.

The traitor takes 2 water rations, takes more items from the bank (depositing the burnt out torches) and upgrades his house yet again.  He then sets out for some unknown reason into the adjacent zone, he spends merely 5 minutes there before quickly jogging back to town.....


Vactor, champion of the wastes stands atop the battlements, grinning, with the key to the portal lock swinging around his finger.
Did everyone die?
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Ricky

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Re: Die2Nite
« Reply #1372 on: November 22, 2010, 07:45:00 pm »

shit, how many soul points will i get for surviving 12 days?
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Ah, I wish I had been lucky enough to be scum.
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Sowelu

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Re: Die2Nite
« Reply #1373 on: November 22, 2010, 07:50:40 pm »

shit, how many soul points will i get for surviving 12 days?
66 or 78 or something, if I grasp the equation correctly.
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Ricky

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Re: Die2Nite
« Reply #1374 on: November 22, 2010, 07:52:37 pm »

man, if i could get some water, i might be able to survive to day 13..
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

RevReese

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Re: Die2Nite
« Reply #1375 on: November 22, 2010, 07:55:55 pm »

Well, I lasted a couple of days...
Got eaten in my bed as someone didn't close the gate on time!  >:(
oh well there's always a fort somewhere that needs my help!..  ;)
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Vactor

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Re: Die2Nite
« Reply #1376 on: November 22, 2010, 08:37:23 pm »


Did everyone die?

just the traitor is locked outside, the rest of us are busy building defenses inside town
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

My AT-ST spore creature http://www.youtube.com/watch?v=0btwvL9CNlA

Toriad

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Re: Die2Nite
« Reply #1377 on: November 22, 2010, 08:51:31 pm »

More codes.

8V2E2LI7 (not used yet)

QQGMHLA7 (not used yet)

0HQXT835 (not used yet)
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Neyvn

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Re: Die2Nite
« Reply #1378 on: November 22, 2010, 09:20:16 pm »

Quote
1
Heartless foothill of crows
1310.5
Citizens   +31
Days Survived 13
^_^ Yes this is where I am, and yes we are working together... ^_^
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Toriad

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Re: Die2Nite
« Reply #1379 on: November 22, 2010, 10:07:01 pm »

My town's barely at day 4 and we've lost almost half of our guys D:<
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