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Author Topic: FRSC TBS 2(Turn 22 Live, and WHY DID YOU PISS IT OFF?!)  (Read 35120 times)

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Re: FRSC TBS 2(Need 1 replacement)
« Reply #45 on: July 12, 2011, 10:17:24 am »

I'll take it.  Give me a second to read the thread.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

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Re: FRSC TBS 2(Need 1 replacement)
« Reply #46 on: July 12, 2011, 10:26:25 am »

Research:  Research  (Super creative!)

New ship designs:
Light Escort, Escort  (1200)
  1 Hull
  1 Laser

Colonizer, Shepard  (6600)
  1 Hull
  1 Colonization Module


Build:
1 Light Escort
1 Colonizer

Total cost:  7800

I assume we can't order a ship the turn we build it?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

SHAD0Wdump

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Re: FRSC TBS 2(Need 1 replacement)
« Reply #47 on: July 12, 2011, 10:29:59 am »

I assume we can't order a ship the turn we build it?
Correct.
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Re: FRSC TBS 2(Turn 1 incoming)
« Reply #48 on: July 12, 2011, 10:43:11 am »

Since engines aren't required, you should rename them thrusters or boosters or something, since they're quick maneuver units.

I assume we're allowed to negotiate via PM with other players?  If so, should we copy you?

Will you require "stepping stone" techs if we research something super advanced?  For example, if I want to build a black hole generator, I imagine I'm fairly short on the baseline techs.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

kilakan

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Re: FRSC TBS 2(Turn 1 incoming)
« Reply #49 on: July 12, 2011, 10:44:27 am »

posting to watch because this looks really cool.
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Nom nom nom

SHAD0Wdump

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Re: FRSC TBS 2(Turn 1 incoming)
« Reply #50 on: July 12, 2011, 10:45:32 am »

Will you require "stepping stone" techs if we research something super advanced?  For example, if I want to build a black hole generator, I imagine I'm fairly short on the baseline techs.
Maybe... If a player requests something powerful then I might require that player to level up the tech all the way to level 6 before it can be used, or somewhere in between depending on just how powerful it would be.


All research failed except Adwarf's Planetary Batteries research.
Spoiler (click to show/hide)

Adwarf also only gets 9 Stingrays due to limited resources, No idea how he figured he could get 16.

Exkirby didn't provide a name for his ship so I just called it a Laserbox.


Spoiler: Empire Data (click to show/hide)
Spoiler: Known Techs (click to show/hide)
Spoiler: Empire Techs (click to show/hide)
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Taricus

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Re: FRSC TBS 2(Turn 1 live)
« Reply #51 on: July 12, 2011, 10:48:12 am »

Research research again...

Colonization vessel heads to PX-1, and colonizes it. The fighter heads with it as an escort.
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adwarf

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Re: FRSC TBS 2(Turn 1 live)
« Reply #52 on: July 12, 2011, 10:51:13 am »

Research Mining to increase income of resources.
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Sheb

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Re: FRSC TBS 2(Turn 1 live)
« Reply #53 on: July 12, 2011, 10:59:31 am »

Look good, posting to watch.

Adwarf, you should edit your turn rather than just post here if you want to change your research.
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SHAD0Wdump

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Re: FRSC TBS 2(Turn 1 live)
« Reply #54 on: July 12, 2011, 11:01:27 am »

Adwarf, you should edit your turn rather than just post here if you want to change your research.
Huh?

From what I'm seeing, he got his Planetary Batteries, he's just providing the next research topic he wants, it also seems he's keeping his small army of stingrays on standby.
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adwarf

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Re: FRSC TBS 2(Turn 1 live)
« Reply #55 on: July 12, 2011, 11:02:36 am »

Yep SHAD0W is right, and those Stingrays are for planet defense, escort units, or fodder for fleets.
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Sheb

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Re: FRSC TBS 2(Turn 1 live)
« Reply #56 on: July 12, 2011, 11:05:37 am »

Ooooops, I somehow missed the fact that there was a new turn. You must have posted it while I was reading, my mistake.
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Quote from: Paul-Henry Spaak
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Re: FRSC TBS 2(Turn 1 live)
« Reply #57 on: July 12, 2011, 11:24:45 am »

Spoiler: Orders (click to show/hide)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Terenos

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Re: FRSC TBS 2(Turn 1 live)
« Reply #58 on: July 13, 2011, 01:38:17 am »

Resouces: 4,200
Research: Mining

Construction:
2x Dirk: 1x Hull, 1x Laser (Cost 1200, Total cost 2400)

Fleet Movements
Colony Vessel to PX-2, Colonize if possible.
1x Peeping Tom to each PX-4, PX-9.

Taricus, A border agreement?
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Re: FRSC TBS 2(Turn 1 live)
« Reply #59 on: July 13, 2011, 08:23:59 am »

Did you mean Taricus or me?  I ask because we're right across each other from PX-9.  I'm open to negotiations with you regarding that planet, because it has access to both our homeworlds.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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