Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20 21 ... 848

Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1448790 times)

BloodBeard

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #270 on: July 12, 2011, 06:12:37 pm »

I might be on a return course but i'm not sure. I'm 2 hours into my flight and i'm 6,750k above Kerbal and climbing. Note kilometers, not meters.

I'll start from the beginning. My rocket was the module+parachute, decoupler, SAS module, liquid fuel engine with 2 tanks, decoupler, tri-couple and 3 sets of liquid fuel engine with 2 fuel tanks each.

I ended up in orbit with my single liquid fuel engine still attached with half a tank left. I took the liberty of recording the numbers on this orbit:

Apoapsis: 64,307m in height at 2,297.4m/s

Periapsis 54,790m in height at 2,330.8m/s

Having half a fuel tank left I could either deorbit or go for broke and see how far out it could take me. I decided on the latter, so at periapsis I did a pro-grade burn, using all my fuel and boy did I fly. My speed only got up to around 3700m/s, but being in orbit gravity didn't have much an effect.

Because of how I did the burn and how far out i've gotten relative to my starting point i'm not sure if i'm going to enter the atmosphere at an extremely high rate of speed or slingshot around Kerbal and go back into space. I'm still climbing at a little over 1k per second so I don't know if I have the time to find out. I'm just in the command module with a parachute.

mattie2009

  • Bay Watcher
  • Methodless Madness
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #271 on: July 12, 2011, 06:13:05 pm »

I need a moment.
Currently crying happy tears like a goddamn boss so hard you don't even know.
Logged
Quote from: TGWeaver
Boy
I sure drew a lot of Quorum porn
SOLD.

hemmingjay

  • Bay Watcher
    • View Profile
Logged
Only a simple mind can be certain.

Rakonas

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #273 on: July 12, 2011, 06:17:32 pm »

So, I was curious to see how many fuel tanks I could put on my ship and still fly with one liquid rocket, resulting in this setup:

<Pod>
<Fuel Tank>
<Fuel Tank>
<Fuel Tank>
<Liquid Rocket>

I was.. uh.. surprised with the result, to say the least.
You're not trying hard enough.
You can put 6 fuel tanks to one engine if you put a coupler at the bottom. Made it into space that way.
Hmm.

It occurs to me, that if you get more than 2500 m/s at the 100k level, you'll essentially fly forever if left undisturbed. Also, at 15000K, you slow down at exactly 0.1m/min. How nice.

Yes, that is called escape velocity, your name is quite fitting  8). Kearth still maintains a g of about 9.81 m/s^2, and past 1000k it becomes relatively negligible.
Logged

mattie2009

  • Bay Watcher
  • Methodless Madness
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #274 on: July 12, 2011, 06:22:38 pm »

You're not trying hard enough.
You can put 6 fuel tanks to one engine if you put a coupler at the bottom. Made it into space that way.

If you have to ask, you're not going fast enough yet.
Huh, so you can..

.. Why?

If you have to ask, you're not going fast enough yet.
Logged
Quote from: TGWeaver
Boy
I sure drew a lot of Quorum porn
SOLD.

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #275 on: July 12, 2011, 06:23:21 pm »

The patch scheduled for the 18th has been moved.

To today.
Hells yeah.

Hopefully most of the custom sections will still work.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

mattie2009

  • Bay Watcher
  • Methodless Madness
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #276 on: July 12, 2011, 06:25:15 pm »

The patch scheduled for the 18th has been moved.

To today.
Hells yeah.

Hopefully most of the custom sections will still work.

Watch the video on the 0.8.1 symmetry. The custom parts are in the list of stuff. All of them minus the ultratank that looks like a caged orange.
Logged
Quote from: TGWeaver
Boy
I sure drew a lot of Quorum porn
SOLD.

BloodBeard

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #277 on: July 12, 2011, 06:26:09 pm »

Technically, if kerbal is the only source of gravity there is no escape velocity. The only reason Earth has one is because you trade the earths' for the moons' or suns' gravity.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #278 on: July 12, 2011, 06:32:03 pm »

Now, someone need to try to fly into the Ksun.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Rakonas

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #279 on: July 12, 2011, 06:33:32 pm »

Now, someone need to try to fly into the Ksun.
I'm pretty sure it's been tried with no success. I think at this stage the sun doesn't exist.
Logged

mattie2009

  • Bay Watcher
  • Methodless Madness
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #280 on: July 12, 2011, 06:34:09 pm »

That should be easy. Just put boosters EVERYWHERE and you should be golden for dying of starvation in the cold depths of space.
Logged
Quote from: TGWeaver
Boy
I sure drew a lot of Quorum porn
SOLD.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #281 on: July 12, 2011, 06:35:50 pm »

I don't think it has been tried. If the sun is at the same distance of Kerbal as it is from the Earth IRL, you'd need one year at 5,000 km/s to reach it. Dunno how far is the Lagrange point.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

BloodBeard

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #282 on: July 12, 2011, 06:37:46 pm »

And even at a ridiculous speed you would have to let KSP run for months and months to reach the sun without time fiddling. Assuming Kerpal's distance from the sun is relative to the earths.

Jeb Bob and Bill are 2 hours 20 minutes into their flight and 8,700k from Kerbal. They're slowing down by 0.1m/s every few seconds.

edit: Jeb is still having a ball
« Last Edit: July 12, 2011, 06:41:18 pm by BloodBeard »
Logged

mattie2009

  • Bay Watcher
  • Methodless Madness
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #283 on: July 12, 2011, 06:40:50 pm »

And even at a ridiculous speed you would have to let KSP run for months and months to reach the sun without time fiddling. Assuming Kerpal's distance from the sun is relative to the earths.

Jeb Bob and Bill are 2 hours 20 minutes into their flight and 8,700k from Kerbal. They're slowing down by 0.1m/s every few seconds.

Holy shit, they may actually come back down by 2015 at that rate!
Logged
Quote from: TGWeaver
Boy
I sure drew a lot of Quorum porn
SOLD.

Sordid

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #284 on: July 12, 2011, 06:41:51 pm »

The patch scheduled for the 18th has been moved.

To today.

Quote from: HavesteR
Hehe, I might have some good news I think ;)

Since the next few tasks we have lined up have little to do with the current features already in, and we need to stress test the new symmetry and set-aside funcions, as well as the update checker that went out with the last version, we're going to release v0.8.1 RIGHT NOW!

I'll let everyone know once it's uploaded and ready!

Cheers

*ejaculates wildly all over the keyboard and screen*
Logged
Pages: 1 ... 17 18 [19] 20 21 ... 848