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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1448555 times)

RedKing

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Hmm....I'll have to test that. Right now, I have a Hitchhiker Module just resting on the Mun. So far, so good.

Would a claw be a good idea to have there, so I could use it to grab and re-arrange modules as needed? Or is that not that powerful?
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Remember, knowledge is power. The power to make other people feel stupid.
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BigD145

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Just don't attach claw to claw and I think you're fine.
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dennislp3

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So I went mod crazy...and put my game in hard/realism mode...

Primarily I am going to try an IVA only run to the moon using the internal panels from RasterPropMonitor. This obviously means I have to load up on external cameras...

I also have some mods like RemoteTech, KeepFit, DangIt!, and Entropy on as well. Oh and of course TAC life support.
« Last Edit: May 26, 2015, 11:15:41 am by dennislp3 »
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BigD145

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Half of those aren't realism mods. They are "the RNG hates you" mods.
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Shadowlord

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The rng hates real space programs too, of course.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

dennislp3

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Aye...plenty of dead astronauts and animals to prove it
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BigD145

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Using Imperial bolts in a Metric spec'd ship is not the RNG. Stress fractures are not the RNG. Fires are not the RNG.
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miauw62

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yeah, but random "lol ur dead gg" isnt fun.
if you want to play with it, that's fine by me though vOv
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Dutchling

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It's not fine by me though. Uninstall those mods immediately.
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puke

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Stress fractures and fires may not be RNG issues, but unless you want to play Kerbal Back Office and Logistics Simulator, you'll have to settle for random abstractions of failure.

Hey, maybe one of the policies could increase or decrease the odds of a failure, by eithee cutting budgetary corners or padding.
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RedKing

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11 million kilometers, and my engineers were off by a crucial 0.5m or so.

Spoiler: God. Damn. It. (click to show/hide)


Very tempted to nuke the whole base from orbit and start over.
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

Dutchling

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lel
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Aseaheru

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this is why you test on kerbin
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dennislp3

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I am still keeping on reverting/quick loading precisely for the random pointless deaths I will encounter...but I am thinking and hoping that if I build my ships properly, with ways to escape catastrophe and escape vessels I should be fine in most cases
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RedKing

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this is why you test on kerbin
How?? Build the entire station in the VAB, then save each chunk as a subassembly?
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.
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