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Author Topic: The Elder Scrolls V: Skyrim  (Read 1558561 times)

Knight of Fools

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Re: The Elder Scrolls V: Skyrim
« Reply #5415 on: February 27, 2012, 10:45:51 pm »

I've been using a few mods, but nothing super game-changing has come out from what I've seen. The stuff in the Workshop is pretty clean, though, so that's nice.

And as said before keep a few light sources to make the dungeons interesting, choices between using your own light sources or utilizing whatever crummy sources are available and being able to use the left hand.

I still think it's hilarious that I walk into a crypt no one has used in years and there's roughly 40,000 candles lighting the room.

It's almost like the Druegr were expecting me!
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Duke 2.0

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Re: The Elder Scrolls V: Skyrim
« Reply #5416 on: February 27, 2012, 10:54:31 pm »

Part of me thinks Skyrim Nexus needs to send all the adult content over to its own webspace. Not because I'm a prude about sexual content or anything, but it does make it impossible for any actual mods to show on their Top Mod list because it's so choked up with nudity, thong and slut armor re-textures. I was browsing SN daily to see what was showing up, but after a while it became too much of a chore.
When you search the top lists there is an option at the top to set filters for that kind of thing. Top newest mods not including adult mods, only top adult mods, etc. And you need an account to see them anyway, where you can change settings to not see them I think. The Nexus was a pretty good place, very good quality in how it handled itself.

And I'm not too miffed about there being light sources in a tomb so much as the light objects not being anywhere close to the items emitting the light. There are some situations where that works but for the most part you can keep those things over the light sources.

 And bombzero, you don't gotta defend yourself bro. Some people have their hobbies and make what they want. Ain't nothing wrong with that. Just gotta keep to the things you want to see. As stated above, it's not that hard to keep to whatever mods one would want.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #5417 on: February 27, 2012, 11:31:57 pm »

What face mod is Fred using? I looked through Nexus pretty thoroughly and couldn't seem to find it. There is quite a lot, but the one he is using looks great.
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fred1248

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Re: The Elder Scrolls V: Skyrim
« Reply #5418 on: February 27, 2012, 11:37:26 pm »

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« Last Edit: February 28, 2012, 01:54:32 am by fred1248 »
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bombzero

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Re: The Elder Scrolls V: Skyrim
« Reply #5419 on: February 28, 2012, 12:07:39 am »

And bombzero, you don't gotta defend yourself bro. Some people have their hobbies and make what they want. Ain't nothing wrong with that. Just gotta keep to the things you want to see. As stated above, it's not that hard to keep to whatever mods one would want.

meh, just pointing something out that i observed.

anyways another interesting point, there is a complete difference between graphical overhaul mods, and graphical refinement mods (i.e. the face improvement.)

one changes something small, but highly noticeable, the other changes everything big, but many of those things often go unnoticed.


just a neat observation.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #5420 on: February 28, 2012, 12:09:18 am »

Thanks Fred. :) I got all the files. If they get deleted, it will be nice to have them.

As for the arrows...I haven't seen enough coin purses, that I think it will bother me that much. It will probably startle me a few times, though. :P
« Last Edit: February 28, 2012, 12:15:13 am by Vendayn »
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Tarran

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Re: The Elder Scrolls V: Skyrim
« Reply #5421 on: February 28, 2012, 01:47:03 am »

Fred, I do hope you're aware that you're breaking a rule of the forum. :-\
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fred1248

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Re: The Elder Scrolls V: Skyrim
« Reply #5422 on: February 28, 2012, 01:54:12 am »

Fred, I do hope you're aware that you're breaking a rule of the forum. :-\

Yeah... I thought so. deleting my old post  ::)
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How do you deliberately crutch a dwarf who seems to have no urge to go to the hospital and be diagnosed with "walklessness?"
Break his other leg.

IronyOwl

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Re: The Elder Scrolls V: Skyrim
« Reply #5423 on: February 28, 2012, 04:13:59 am »

Gonna have to check around for drug mods sometime. Modding skooma away from its current effect (singular), which I refuse to consider as anything but a placeholder, and into something that properly fucks you up is one of those little things I consider important enough to do myself, but it'd be interesting to see what other people who have been bothered by this have come up with.
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kcwong

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Re: The Elder Scrolls V: Skyrim
« Reply #5424 on: February 28, 2012, 07:57:11 am »

Gonna have to check around for drug mods sometime. Modding skooma away from its current effect (singular), which I refuse to consider as anything but a placeholder, and into something that properly fucks you up is one of those little things I consider important enough to do myself, but it'd be interesting to see what other people who have been bothered by this have come up with.

Yeah... when I played my first Khajiit I buy up all the moon sugar I can find, and eat them regularly... :/ I want my Elder Scrolls catnip high.
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Re: The Elder Scrolls V: Skyrim
« Reply #5425 on: February 28, 2012, 10:17:14 am »

 There were a bunch of Skooma-messes-you-up mods on the Workshop.

 Speaking of the workshop, stop adding mods to make the wives of my characters Imperials, Bretons and Nords. I can sorta understand changing the orc, but what problem did you have with the Redguard?
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scriver

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Re: The Elder Scrolls V: Skyrim
« Reply #5426 on: February 28, 2012, 10:20:07 am »

...What?
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Re: The Elder Scrolls V: Skyrim
« Reply #5427 on: February 28, 2012, 11:15:39 pm »

There were a bunch of Skooma-messes-you-up mods on the Workshop.

 Speaking of the workshop, stop adding mods to make the wives of my characters Imperials, Bretons and Nords. I can sorta understand changing the orc, but what problem did you have with the Redguard?
This reminds me to be offended at the lack of Argonian spouses. I don't even know if Argonian-Nord couples can have children, damn it.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Neyvn

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Re: The Elder Scrolls V: Skyrim
« Reply #5428 on: February 28, 2012, 11:50:51 pm »

Yay Sneaky Patches........ T_T
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Tarran

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Re: The Elder Scrolls V: Skyrim
« Reply #5429 on: February 29, 2012, 12:02:03 am »

My guess is the beta patch that went into testing 1 week ago? According to the news, said beta patch removes the 50-mod limit. So the patch is actually really important!
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
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