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Author Topic: The Elder Scrolls V: Skyrim  (Read 1550065 times)

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #9420 on: December 05, 2013, 02:32:36 am »

And they've got all the gang back there, all the way down to Michael Mack playing Cyrus.

I would recommend reading this first, then this. The latter is the actual last time we've seen Cyrus, hehe.

Note that Tiber Septim's sword meeting with Cyrus is... a bit of a dense read compared to Lord Vivec's. An important detail I missed while reading it is...

Sensei

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Re: The Elder Scrolls V: Skyrim
« Reply #9421 on: December 05, 2013, 03:19:29 am »

Interesting. I actually tried to play Redguard once, but apparently it's not completable in DOSbox due to emulation bugs.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #9422 on: December 05, 2013, 03:53:41 am »

Interesting. I actually tried to play Redguard once, but apparently it's not completable in DOSbox due to emulation bugs.

Yeah. If anyone can get to play it, that would be muchly appreciated. There's some stuff about cannons that need screenshot confirmation.

Sensei

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Re: The Elder Scrolls V: Skyrim
« Reply #9423 on: December 05, 2013, 04:12:38 am »

Interesting. I actually tried to play Redguard once, but apparently it's not completable in DOSbox due to emulation bugs.

Yeah. If anyone can get to play it, that would be muchly appreciated. There's some stuff about cannons that need screenshot confirmation.
For that sort of thing, there are cracks. It's really more of a "the game crashes when you enter a certain area" kind of issue.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #9424 on: December 05, 2013, 04:16:03 am »

Yes, it's Clavicus Vile's realm specifically that crashes, IIRC.

It's more a mild lore debate that could be solved with some confirmation in-game. I guess Kurt Kuhlmann or Michael Kirkbride would know a thing or two about their existence in-game, though, or some of the art asset designers.

Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #9425 on: December 05, 2013, 04:32:31 am »

I wish the Sload would come back in some form in one of the games. Or the Lilmothiit. Or any of the Akaviri races. Heck, it'd be amusing to play an Imga. Or just a TES game set outside of Tamriel.

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #9426 on: December 05, 2013, 04:38:27 am »

I wish the Sload would come back in some form in one of the games. Or the Lilmothiit. Or any of the Akaviri races. Heck, it'd be amusing to play an Imga. Or just a TES game set outside of Tamriel.

Imga are mentioned in an ES:O text (though one about MarukhMaruhk), so that's something to look forward to.

Then again, an ES:O text also seems to be under the opinion that Senche are animals instead of a subspecies of Khajiit. You may also noticed that they consistently misspelled the name of the Imga (Marukh) who INVENTED AKATOSH there.
« Last Edit: December 05, 2013, 04:42:26 am by Putnam »
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Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #9427 on: December 05, 2013, 04:49:02 am »

Didn't Oblivion significantly retcon / totally forget that there are more Khajiit than merely Senche?

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scriver

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Re: The Elder Scrolls V: Skyrim
« Reply #9429 on: December 05, 2013, 07:06:58 am »

Didn't Oblivion significantly retcon / totally forget that there are more Khajiit than merely Senche?

No, and even if it did, it sucks, so it wouldn't count.


Yes, it's Clavicus Vile's realm specifically that crashes, IIRC.

It's more a mild lore debate that could be solved with some confirmation in-game. I guess Kurt Kuhlmann or Michael Kirkbride would know a thing or two about their existence in-game, though, or some of the art asset designers.

What, exactly? Because Daggerfall had cannons as well.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #9430 on: December 05, 2013, 02:29:34 pm »

Oblivion had some good lore in the expansions! Stuff like mantling was introduced in Shivering Isles (and mentioned by name, quite often) and Knights of the Nine introduced us to our second-favorite genocidal time-traveling killbot.

Were the cannons mentioned in books (which I do remember) or seen in-game?

scriver

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Re: The Elder Scrolls V: Skyrim
« Reply #9431 on: December 05, 2013, 05:50:35 pm »

They were seen ingame. Also, mantling is from Morrowind - that's what the Tribune did to Azura, Boethiah and Mephala. And Tiber Septim-Ancient Nord Spirit-Imperial Battle-Mage Guy-Dwemer Robot God (too tired to look up names :P ) did to Lorkhan.
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #9432 on: December 05, 2013, 10:09:53 pm »

I wouldn't say the Tribunal mantled anybody. They didn't act like or try to be Azura, Boethiah, or Mephala, they just kind of marginalized them in Dunmer belief.
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Sensei

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Re: The Elder Scrolls V: Skyrim
« Reply #9433 on: December 05, 2013, 10:25:54 pm »

Oh, yeah, forgot to mention.

Coming this month.
Incidentally, is that actually real/recent/where does it say "this month"? That picture just says "coming soon".
« Last Edit: December 05, 2013, 11:47:17 pm by Sensei »
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #9434 on: December 05, 2013, 10:30:19 pm »

MK's been mentioning it alongside Christmas for the past month or so.

Yeah, it's real. Kirkbride's been posting about it all over. c0da.es is Kirkbride's site right now.
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