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???

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'unno
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Total Members Voted: 0

Voting closed: October 12, 2011, 12:30:22 am


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Author Topic: Homestuck RPG! (DEAD.)  (Read 388313 times)

Riccto

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2670 on: January 30, 2012, 09:49:53 pm »

Also, can I have the collectible traits/equip of the War-Bat and Furnace Armor even though they are not in my hand?
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Raggle Fraggle

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2671 on: January 30, 2012, 10:00:36 pm »

>Mikheal: Attack him.

... Seriously? Did you think I had any better lines for this moment?

You strike another blow at your enemy, dealing 19 damage.

HB decides that discretion is the better part of valor, and steps away from you, and pulls a safe out of thin air. Before you have to time to think about where he keeps those, he throws it, and you catch it straight in the chest. The attack knocks you flat on your ass, and you're pinned beneath a safe again. Honestly. You also take 19 damage. You must make your saving throw before standing again, which is a move action. You have 24 hit points remaining.



RL: Start dragging Sleepy-Alex towards the next gate. Get lost and jump into Claire's gate on accident.
NEEDS MOAR PARTY MECHANICS

You grab Alex by the ankles, and begin dragging him in the direction of the gate marked 'Mimi.' Unfortunately, you're not too hot at reading maps, and soon find yourself guessing as to which direction you need to go. This can only end well.

>Alex: Dream.

You lean on your windowsill and sigh. You miss Danielle, and you don't feel like bothering her awake (asleep? Whatever) again. She could be busy.

You could try hassling one of the other two Prospit Dreamers. But what would you say? "Hi, sorry for coming into your room unannounced, my brother is dead and I murdered a whole bunch of folks?"

Nah. You'll stay put. Though you can't escape the feeling that your back is rubbing against something, which makes absolutely zero sense.

Head up to that Gate, Make sure the entourage is particularly swagnificent.

You return DA his sword, and the three of you start making your way to the next gate. You remain unassaulted the entire climb, which is odd. Then again, maybe DA arranged to dispose of all the underlings who were in your house?

Soon, you stand at the entrance to your next gate.

Also, can I have the collectible traits/equip of the War-Bat and Furnace Armor even though they are not in my hand?

Sadly, no. You have to wait until you draw them at least once, but after that, you get the collectible traits, in hand or not.

Riccto

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2672 on: January 30, 2012, 10:04:59 pm »

Any chance for attempting to re-draw? In any case
PA: Go.
« Last Edit: January 30, 2012, 10:11:10 pm by Riccto »
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Raggle Fraggle

freeformschooler

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2673 on: January 30, 2012, 10:07:40 pm »

"While Claire talks to her sprite to get this sorted out, I'm taking a little nap. Voluntary, this time. Welcome to join me, Steve, but it's unlikely we'll meet."

>Mimi: Dream.
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Riccto

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2674 on: January 30, 2012, 10:11:54 pm »

I just realised this but PA has never fallen asleep since we started the game.

PA is a strong Seeker of time who dont need no sleep.
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Raggle Fraggle

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2675 on: January 30, 2012, 10:17:10 pm »

Any chance for attempting to re-draw? In any case
PA: Go.
You'll need to perform either a strife or scrutiny before you flush your hand.

You hop through your gate, and emerge on a lonely island of crystal. You are surrounded on all sides by water. Your companions arrive close behind, and look around.

Well. Now what?

"While Claire talks to her sprite to get this sorted out, I'm taking a little nap. Voluntary, this time. Welcome to join me, Steve, but it's unlikely we'll meet."

>Mimi: Dream.

You presumably head inside and find a pile of laundry or something first, but you go and take a little nap.

You are soon sitting wide awake on your bed on Prospit. What will you do?

freeformschooler

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2676 on: January 30, 2012, 10:18:19 pm »

Float outside tower, and onto the yellow city below. Examine surroundings.
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SirAaronIII

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2677 on: January 30, 2012, 10:20:48 pm »

Can't you also redraw after alchemy?
also this
Spoiler: spritelog (click to show/hide)
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Blade Master Model 42

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2678 on: January 30, 2012, 10:27:10 pm »

Float outside tower, and onto the yellow city below. Examine surroundings.

You decide to go see if any prospitians are out and about. You float out of your tower, and have a look around. You don't see any of them.

But you do see someone in one of the towers.

Can't you also redraw after alchemy?
also this


I did update the OP to reflect the re-draw.

Spoiler: spritelog (click to show/hide)

Riccto

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2679 on: January 30, 2012, 10:34:32 pm »

ADVENTURE explore the island. Ask DA what top secret Derse info he knows about my land
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TherosPherae

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2680 on: January 30, 2012, 10:43:02 pm »

RL: Go straight until you find a path, then follow that. Screw the map.
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Quote from: Aqizzar
Being vengeance and the night could only be improved by being the ballpunching vengeful night.
Quote from: Cthulhu
Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.

Blade Master Model 42

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2681 on: January 30, 2012, 10:57:20 pm »

ADVENTURE explore the island. Ask DA what top secret Derse info he knows about my land

The island is ten by ten, and made of smooth crystal. You ask DA what he knows about your land.

He says he doesn't know much, other than that most of the important stuff, whatever it is, is beneath the surface of the Ocean. That, and that your consorts are Sea Turtles.

He also tells you that Derse's royalty has set their sights on the crystals that make up the bulk of your land. Apparently, they can power certain weapons.



Riccto

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2682 on: January 30, 2012, 11:01:26 pm »

Show him the Crystal you found earlier, Ask him if it is one of those Crystals. Otherwise pop in that rebreather and get to diving, Ask DA if he has any method of going under with me or a potential meet-up plan

I'm sorry but copying the log over and over again was just painful for me.
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Raggle Fraggle

freeformschooler

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2683 on: January 30, 2012, 11:03:09 pm »

>Blade: Exposit on where you found the logs folder as FFS still cannot find it.

>Mimi: Fly out of Alex's tower and closer to Skaia. Observe.
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The Fool

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Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2684 on: January 30, 2012, 11:06:22 pm »

"wE neED To FinD a wAy OuT Of heRe. MaYbE thErE's soMEthInG clOseR to ThE gRouND."

>Steve: Examine Mimi's map for other gates that are easier to reach.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)
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