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Author Topic: Dwarf Fortress 51.10 Released  (Read 6381 times)

Toady One

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Dwarf Fortress 51.10 Released
« on: April 02, 2025, 02:50:36 pm »

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Release notes for 51.09 (April 2, 2025):

Another routine patch for the game.

Fortress mode
   (*) Stopped dwarves from using forbidden and uncompleted coffins for burial
   (*) Stopped greyed out "everybody does this" for mining/hunting/chopping labors from being pressable
   (*) Stopped Mining, Woodcutting, Hunting from being able to be assigned to the same dwarf
   (*) Stopped reclaimed/unretired forts with magma features from having magma overflows
   (*) Stopped unretired forts from being marked as capitals
   (*) Reordering manager work orders no longer causes display issues in workshop view sheet
   (*) Can now set pressure plates to include zero depth for water/magma
   (*) Made squad scrollbar responsive to clicks
   (*) Fixed custom difficulty settings for irritation in the embark screen
   (*) Random improvements are no longer applied instantly to fort-made crafts
   (*) Fixed typo on squad equipment assignment screen

Adventure mode
   (*) Made adventure mode respect manual disabling of sound in init file

General updates
   (*) Fixed pathing overflow errors in very large and/or twisty forts

Release notes for 51.10 (April 3, 2025):

(*) Fixed up some issues with the pathing overflow changes.
(*) Readded the only-selected-do-this / everybody-does-this toggle when the first or last dwarf is added/removed from a work detail.

« Last Edit: April 03, 2025, 02:06:14 pm by Toady One »
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Rumrusher

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Re: Dwarf Fortress 51.09 Released
« Reply #1 on: April 02, 2025, 03:38:44 pm »

oh wonder if this fix got the ocean embarks flooding the open areas in the same z level with the sea when one unretire?
anyway these changes probably would make retiring for some players more tolerable so it's a decent change.
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brewer bob

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Re: Dwarf Fortress 51.09 Released
« Reply #2 on: April 02, 2025, 05:11:47 pm »

Thanks for fixing the magma overflow bug! It's been the bane of my existence in multi-fort/adventurer worlds for ages.

(Also, maybe this'll motivate me to finally learn the new ui)