In a time before time...

This mod adds dinosaurs and other extinct animals to the game. These animals can either replace the normal surface animals or exist alongside them.
A T. rex battles a Triceratops in a snowy field with Meph's tileset.
In Vettlingr's tileset, dwarves build their shelter underground with their prehistoric pets, while a pair of raptors stalk by on the surface.
A dwarf encounters a herd of Brachiosaurus in a mockup of the future Steam version.
All the non-vermin animals on display in Meph's Object Testing Arena.
Features:
Several hundred new extinct animals.
You get to fight and/or train dinosaurs.
To make it easier to deal with all the new creatures this adds, I've included a short .txt guide with the downloads. It lists quick summaries of what to expect when encountering any of the new animals, such as which ones are particularly dangerous.
I've added a personal suffix to every file, so this should easily combine with any other mod. If you find one that doesn't work with it, please let me know so I can fix it.
For modders, every animal in the mod is attached to one of a few creature variations. These currently do nothing, but they allow for tokens to be easily added to every creature in the mod.
Optional werebeasts and animal men are included in a separate folder from the real animals.
A complete tile pack bundled with the download in an optional folder allows the dinosaurs to be used with any 32x, TWBT tileset.
Downloads:
Steam workshop.Alternate download.Legacy:
47.05 Main version. This replaces almost all the vanilla surface animals with prehistoric creatures.
47.05 Modular version. This only includes the modded raws, so you can more easily add it into a vanilla or otherwise modded game.
Feedback and bug reports are greatly appreciated.
Feel free to use any and all parts of this mod in your own mods.
For the main version, remove a vanilla game's objects folder and replace it with the included one.
For the modular version, merge the provided raw folder with the existing one.
Follow these steps to set up the included tiles, if you want to use graphics.
1.Install whichever 32x, Text Will Be Text tileset you prefer. Primal's tiles work best with transparency enabled.
2.Install whichever version of Primal you prefer normally.
3.Merge the raw folder in the bundled "optional tiles" folder with your own.
1.0:Release version.
1.1:Temperate Shrubland biome given specialized role, 23 new animals.
1.2:25 new animals.
1.21:Fixed a bug that prevented Australopithecus adventurers from gaining skills.
1.3:15 new animals.
1.4:25 new animals.
1.4.5:5 new animals.
1.5:Werecreatures and animal men.
1.6:19 new animals and two new werecreatures.
1.7:Minor changes and updating for the Villains update.
1.71:Slight change to werebeasts for consistency with 47.02.
1.8:SQman's donation, Kauai 'o'o.
1.82:Slight realism improvements.
1.85:More realism tweaks.
1.89:Numerous small tweaks, Australopithecus no longer sentient or playable, more ancient vanilla animals added to the main version.
1.9:The tileset.
1.9.1:Fixing some stray pixels.
1.10:Steam release!
1.10.1:Bugfixes.
1.11: Large tiles, finally.