Sal. Could be, totally within the range of what Sal can do, and that what I know of Agent might want and choose to go with.
I wouldn't have let Agentt get lynched like that though. 
I expressly chose to force ToonyMan onto the Agentt wagon yesterday, remember?
Even still, I'm happy to flip if I need to. I could even play the ToonyMan and say the magic words that guarantee I get killed. But for now, I'll keep these vultures guessing.
Didya?
For some reason I see Jim and feel totally okay with this.
I'm okay with Magma Mater and I'm okay with Agentt. Not really okay with ToonyMan.
Trying to debate with myself who between Agentt and Magma Mater would be more informative. If I get Magma Mater I think I learn about ToonyMan and maybe about CrystalizedMire as well. I'm not sure what I learn if it's Agentt.
ToonyMan
Force my hand, why don't you.
Agentt.
Right. I'm supposed to be seeing how you forced Toons. When you vote here, I had just posted a votecount.
ToonyMan
It will be very funny if we counterwagon our way back to it just being Agent vs Toony again
Agentt: 3: Crystalizedmire, notquitethere, Imp,
Crystalizedmire: 1: Salvatore Monday
Magma Mater: 2: Jim Groovester, ToonyMan
Salvatore Monday: 1: AnimePigeon,
ToonyMan: 2: Agentt, Magma Mater
Still, this is an interesting spread to have (for those left awake). I wonder what Sal (and Pigeon if still awake) is going to do now...
Matches my count. Since I tracked vote post numbers:
Agentt: Imp 310, NQT 296, Crystal 276,
Magma: Toons 254, Jim 232,
Toony: Agentt 202, Magma 101
Sal: AP 230,
Crystal: Sal 292,
I'm open to Toons instead. Resistant to Magma at this time, I do think I see likely town Magma here.
You give us tie between toons and agentt.
Jim Jims and goes to Agentt. Toons goes to Agentt. Magma challenges Toons specifically about Crystal's vote on Agentt. Then you go to Agentt too, saying glad to go back to Magma. At the time I kinda trusted Magma. I am weirdly trusting and intensely evil this game, neat combo. I also intensely trust myself, that's not weird.
NQT makes the neat comment,
Thought ultimately we got back to where we started the journey should be very educational after we've had some flips...
If the dopps are just Agent and Magma I honestly feel bad for them. Hopefully the game is a little more complex than that.
Sal, at that time, when you said:
Imp would do it. But that still only makes 3.
You meant vote Mater? At that time, no. Toons or Agentt were my choices then. I have been leaning likely town on Mater for playstyle, a few odd elements that could be in town range.
I have sus of Mater more for the flips and play, and the odd perfect defense that could be engineered that 'no, that's not Mater giving ideas to Agentt (not even bad ones, on purpose, for that use to distant? Impressive knowledge of programming languages, math and logic symbolism otherwise, I did look into it later. I don't have that at my fingertips, but can research. Definitely admire the mind that wanders around with that kinda info near the top, ready for use at a thought. Totally not my kinda brain).' Mater totally solo doesn't look so sus, looks fairly town-like.
What's the scumcase on him?
I do think him likely town but hey, make the case while we're all still alive.
Mostly I think the ToonyMan wagon is bad.
ToonyMan says Magma Mater has been unreasonable towards him and I agree.
Noted, that wagon is:
Toony: Agentt 202, Magma 101, Sal 314,
But I'm totally cool with Jim being okay with Mater and Agentt, he said, then voting Agentt after Sal voted Toons and forced the tie.
And then Jim thinking Toons wagon was bad, which had Agentt and Mater, who Jim said he was okay with.
Jim's fascinating. I trust him and think he's town.