hi all, steam player here
I'm going to share some observations from my 250 year old world and I'm seeking advice and comments from veteran DF players.
(may be some spoilers if you're new)
I started my world at Year 50 (only 50 years of procedurally generated history) and I've found the world to have become a bit "flat". We are nearing the Year 300 now.
- I'm at fort #25 or something, plus some adventurers.
- We got lots of megabeasts which was fun, but for some reason the forgotten beasts have been exhausted- I haven't encountered a forgotten beast for probably the last 5 forts.
- Goblins have been relatively contained to one area.
- There are no towers of necromancy in my world. I know that there are a few existing necromancers, but no towers have yet appeared. I have not encountered one undead creature.
- There are no night creatures (were-creatures or vampires) or any other strange visitors in my world. I did manage to "create" a vampire in one of my forts (toppled altar).
- There are basically no visitors to my fortresses other than scholars from previous forts. i.e. no monster slayers, no animal people, no performance troupes (there was one performance troupe a long time ago but they slowly disintegrated).
- There's only one volcano which I built a fort in already. (I know you can create worlds with more volcanism) I actually find volcano forts very easy because you don't need lumber.
- I've become pretty good at managing the game over time, always on hard difficulty now and sometimes setting myself certain challenges, but if I manage things carefully I basically won't lose a fort for any reason now.
So I'm not here to complain, I've had loads of fun and recorded a lot of stories/screenshots which I will compile into some youtube videos later. Every fort has at least one funny/bizarre story.
But I'm wondering where to go with the world now.
I have enjoyed delving deep into the history of this world, and sticking to this one world to get the benefit of historical continuity. But I feel like I'm missing out on a lot of the chaos from "older" worlds where, due to necromancy, night creatures, wars etc. things are spiraling out of control.
I've sort of answered my own question. But I'd really love any comments and suggestions from veteran players.