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Poll

What execution would you prefer?

Labor camp
- 4 (20%)
List of choices (would you like to be killed by woodchipper, firing squad, gascambers...)
- 8 (40%)
Choose how to die (with restrictions, or course, no "I want to be nuked in the dining hall")
- 6 (30%)
Generic Lethal injection
- 1 (5%)
Electroshock
- 0 (0%)
Life in prison
- 0 (0%)
Other (Specify)
- 1 (5%)
No opinion
- 0 (0%)

Total Members Voted: 20


Pages: 1 ... 17 18 [19] 20 21 ... 192

Author Topic: The Bay12 Space program - Open discussion  (Read 325139 times)

King DZA

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #270 on: August 03, 2012, 07:27:18 pm »

We can just take a lesson from the world of cockfighting, and strap some sharp metal talons onto their feet.
« Last Edit: August 03, 2012, 07:29:02 pm by King DZA »
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Slayerhero90

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #271 on: August 03, 2012, 07:58:48 pm »


Can I make them please? Also, none of us have asked the dwarfy questions.
1. What rocks and ores will we have, and how much?
2. Who shall be actively doing the nessesary work, like farming?
3. Do we really need to war with Earth? They might have materials we don't have access to and the way we are going about this, there won't be any Earth left once we are done.
4. What about the members of our society that have non-dwarvish traits, like an aversion to alcohol, claustrophobia, or commom sense?
5. What will go on the acceptable mandates list?
There are other important questions to think about besides +pitchblende rock pot+ babies.



1- Probably: copper, chromium, iron, nickel, lead, silver, tin, bismuth, antimony, niobium, lanthanum, neodymium, europium, gold, mercury, zinc, tungsten etc. No signs of adamantine yet.
But surely: Magnesium, Aluminium, Titanium, Iron, Chromium, lithium, cobalt, nickel, copper, zinc, niobium, molybdenum, lanthanum, europium, tungsten, and gold.

Good news- A shit ton of our favorite ore: Hematite!. Also gold for DZA's pants.

2- Clones that have been genetically optimised for their particular labor. And the guy who keeps saying that Mars needs a carpenter.

3- No fun weaponizing everything if you got noone to use it on. Could use clones here but that's just cruel.

4-How tha fck would they get into the b12-society in the first place if they got anything resembling "common sense"!? If you're not a drinker...well, we've already suggested that'd we'd bring "hemp" along. The claustrophobic guys can hang out in the legendary dining room...always.

5-Let the sky be the limit.

Man, I'm good at this shit. If could run this project m'self :3

In reply:
1. That's very good. Aluminum and gold studded cannon...
2. That was me jokingly suggesting I become a carpenter. How long will it take to produce the future generation though, because we still need to eat.
3. We can use our cannons on rival colonies.
4:
 A. I do not care for alcohol or drugs.
 B. I like small spaces, but your idea is decent.
 C. I can use common sense when I want to. Which is either seldom or common.
5. What if someone dickishly asks for, let's say, a bed made out of the bones of our children?

New questions:
6. What will be our rules for punishment? I don't want to be killed for refusing to make a bed out of my child.
7. Will our flag be pretty?
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Greiger

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #272 on: August 03, 2012, 10:56:09 pm »

Folks like us will be the emergency booze shortage specialists.  We are the go to folks for when a catastrophic failure happens and all the booze gets cooked into pudding or something.  We are the ones who will save the rest in the case of the unthinkable, we are the ones... that are not alcohol dependent.  Others will pity us, but we must be ready at all times.

I vote for our flag to be a plump helmet.  Or an expert rendition of the first horrible death.  Either-or.
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Slayerhero90

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #273 on: August 03, 2012, 11:10:58 pm »

Folks like us will be the emergency booze shortage specialists.  We are the go to folks for when a catastrophic failure happens and all the booze gets cooked into pudding or something.  We are the ones who will save the rest in the case of the unthinkable, we are the ones... that are not alcohol dependent.  Others will pity us, but we must be ready at all times.

I vote for our flag to be a plump helmet.  Or an expert rendition of the first horrible death.  Either-or.

The first horrible death shall be plump helmet-related.
Also, I'm wondering if dimple cups can be used as drugs...
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Hanslanda

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #274 on: August 03, 2012, 11:13:26 pm »

Folks like us will be the emergency booze shortage specialists.  We are the go to folks for when a catastrophic failure happens and all the booze gets cooked into pudding or something.  We are the ones who will save the rest in the case of the unthinkable, we are the ones... that are not alcohol dependent.  Others will pity us, but we must be ready at all times.

I vote for our flag to be a plump helmet.  Or an expert rendition of the first horrible death.  Either-or.

The first horrible death shall be plump helmet-related.
Also, I'm wondering if dimple cups can be used as drugs...


I will begin testing immediately.
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Slayerhero90

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #275 on: August 03, 2012, 11:23:16 pm »

Folks like us will be the emergency booze shortage specialists.  We are the go to folks for when a catastrophic failure happens and all the booze gets cooked into pudding or something.  We are the ones who will save the rest in the case of the unthinkable, we are the ones... that are not alcohol dependent.  Others will pity us, but we must be ready at all times.

I vote for our flag to be a plump helmet.  Or an expert rendition of the first horrible death.  Either-or.

The first horrible death shall be plump helmet-related.
Also, I'm wondering if dimple cups can be used as drugs...


I will begin testing immediately.

Oh my god. I just realized something. The better your fort is, the more likely a bout of idiocy, as well as the likelihood of having dyed clothing. The dwarves are inhaling the fumes from the clothes. Poof! Watch as dimple cups make Haslanda have a lust for socks.
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Hanslanda

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #276 on: August 03, 2012, 11:41:14 pm »

Arzcor the adamantine cloth sock All craftsdwarfship is of the highest quality. Is is decorated with adamantine cloth and elf bone. This object menaces with spikes of giant cave spider chitin, Native gold and Tower-cap. On the item is an image of socks in Phyllite. On the item is an image of Urist Leaderhammer the dwarf and dwarves in adamantine cloth. Urist Leaderhammer is surrounded by the dwarves. The artwork relates to the ascension of the dwarf Urist Leaderhammer to leadership of The Boats of Swallowing in 98. On the item is an image of Mosus Autumnstockade the forgotten beast in Phyllite.


Huh? *Red-eyed* I uh. I found a sock guys! I don't know where the other one is though...
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

darkrider2

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #277 on: August 04, 2012, 01:59:20 am »

The war on dimple cups will dwarf the war on drugs by comparison.
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miauw62

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #278 on: August 04, 2012, 04:19:48 am »

WE'RE BETTER THAN THE HFS GUYS

DON'T SUCCUMB TO THE...

&

Wasnt ASCIt gone? I miss him :(
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

brainfreez

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #279 on: August 04, 2012, 04:30:51 am »

i think the dwarven drugs can be found in cave wheat flour and the dwarven sugar , have you seen how after eating they eat only after 15 more days !

and i think incubator chambers would be excellent for dwarven youth , if we could invent  food and booze that can be inhaled it would be perfect .

also , my forts symbol is plump helmet , so i suggest using a sock or cave wheat flour in the flag . or making the flag out of all of the socks from the dead dwarves , goblins and all that leaves a sock after death .
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I am currently investigating what Brainfreez is on. It is the greatest drug that any man, woman, kobold or pony has ever seen, going off of that everything he posts is pure win.
Sleyerhero90 : You're battle-rapping with a guy who supported THE SAME FREAKING GUY YOU DO!
Breainfreez : wait .... really ?

TopHat

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #280 on: August 04, 2012, 04:49:28 am »

PTW.
War on dimple cups aside, we should talk about more useful stuff (like who's flying the space ship)
Also, of course, there is the problem of inbreeding...
"One of the problems, and it's one which is obviously going to get worse, is that all the people at the party are either the children or the grandchildren or the greatgrandchildren of the people who wouldn't leave in the first place, and because of all the business about selective breeding and regressive genes and so on, it means that all the people now at the party are either absolutely fanatical partygoers, or gibbering idiots, or, more and more frequently, both.
Either way, it means that, genetically speaking, each succeeding generation is less likely to leave than the preceding one.
So other factors come into operation, like when the drink is going to run out."
Douglas Adams, Life, the Universe, and Everything.

And while your average Bay12 community is rather larger than the average cocktail party, we may soon end up with similar problems. (ie. each generation is more likely to play DF and less likely to do actual work)
This may or may not be a Good Thing.
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brainfreez

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #281 on: August 04, 2012, 05:01:15 am »

we are becoming bay 12 communists , leave the spaceship control to the trained war dogs , we can genetically invent a mushroom that can be brewed , the best part of the mushroom is that it doesn't need sunlight !
most of the bay 12 communists are social experts , don't worry about returning to the earth , we will destroy it anyway .
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I am currently investigating what Brainfreez is on. It is the greatest drug that any man, woman, kobold or pony has ever seen, going off of that everything he posts is pure win.
Sleyerhero90 : You're battle-rapping with a guy who supported THE SAME FREAKING GUY YOU DO!
Breainfreez : wait .... really ?

Loud Whispers

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #282 on: August 04, 2012, 05:06:06 am »

Also, of course, there is the problem of inbreeding...

Not a problem with clones.

brainfreez

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #283 on: August 04, 2012, 05:07:42 am »

now , who will be the sponsor of this "Bay 12 communist party"?
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I am currently investigating what Brainfreez is on. It is the greatest drug that any man, woman, kobold or pony has ever seen, going off of that everything he posts is pure win.
Sleyerhero90 : You're battle-rapping with a guy who supported THE SAME FREAKING GUY YOU DO!
Breainfreez : wait .... really ?

Corai

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Re: How many people play DF? (Now the Bay12 Space program)
« Reply #284 on: August 04, 2012, 05:08:48 am »

Also, of course, there is the problem of inbreeding...

Not a problem with clones.

You do not want clones of me running around. Either you would get a bunch of moody caffeine-dependent smartasses, or a bunch of hyperactive caffeine-dependent smartasses.

 
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute
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