Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: SeriousConcentrate on October 23, 2013, 11:53:23 pm

Title: SerCon's Roll to Fail - T24: Derm Occurred
Post by: SeriousConcentrate on October 23, 2013, 11:53:23 pm
Giving running something another shot, in the vein of 'semi-minimalist' as Derm described it in Roller's Block. Notes are short and simple:

1. Don't do anything that would normally get you or me in trouble with Bay12's TOS. I don't need the hassle and neither do you.
2. There's no particular backstory or character creation. Either give me a name if you want to called something else or just tell me you want to go by your username. Just assume everyone is normal people and can't do things that they can't in the real world unless they acquire items or abilities to the contrary. If you really care, you can assume you look/are dressed however you want... but no starting items. You got your clothes, your physical being, your hammerspace, and that's it.
3. This is a roll a d6 and, as GrimithR says, 'get fucked' system. You roll a 1, and along with damage or a different penalty you can never try that action again. Say you want to learn magic, and you roll a 1, you permanently stop yourself from learning magic and probably suffer some severe manaburn. Or I'll just kill you if you were doing something that might end in death on a 1, like trying to jump from one building to another, unless I think it would be funnier to just cripple you somehow. Roll a 2 and get damaged or penalized - poke someone while trying to intimidate them, roll a 2, and lose that finger. Roll 3/4, and you simply fail your action. although I might inflict a penalty on a 3 if I feel like it for whatever reason. Roll a 5, and you succeed. Simple as that. Roll a 6, and yeah, you do your action, but at what consequence?
4. Don't worry about health. You'll die when you suffer massive damage or if I think you've suffered enough damage overall to warrant it.
5. Five players at a time, and when they die whoever's at the top of the waitlist gets in. Waitlist closes at turn 40, by the way. I don't care if you work together or try to kill each other, so go nuts with PvP if that's what you wanna do. Just keep in mind you only have a 33% chance of actually hurting the other person, and only 50% chance of that 33% to do it safely. And no, dead players can't be ghosts and do things, I don't care how powerful they were when they were alive. I don't feel like rolling and describing more than five actions per turn.
6. Speaking of actions, I'll consider looking around, sometimes taking things, and talking to other players free actions that don't need to be rolled for. Talking to NPCs may not be a free action if I think it should be. Taking things is an action if there are witnesses. Most everything is an action. You'll figure it out.
7. This game is going for either 50 turns or I clear out the waitlist. I want to actually finish a forum game once in my life. :P

So, first five people, it is nighttime and:

Mastah Cheese (hereafter Cheese) finds him/herself lying facedown on a cold concrete floor with about 2cm of water covering it.
Nunzillor is on a fire escape near the top of a tall building.
Xantalos is smoking in an alleyway.
Yoink is at a food court in a mall.
Execute/Dumbo.exe (hereafter E/D) is hiding in some bushes.

WAITLIST

Tiruin
Greenstarfanatic
Urist Mc Dwarf
luvmonke
Nunzillor
mastahcheese
Execute/Dumbo.exe
BFEL
Xantalos
Gamerlord
WhitiusOpius

RANDOMLY DECIDED ACHIEVEMENTS AND 'NOTEWORTHY' EVENTS
Spoiler: Numerical Acheivements (click to show/hide)

Title: Re: SerCon's Roll to Fail
Post by: mastahcheese on October 24, 2013, 12:30:44 am
(Person 1) finds him/herself lying facedown on a cold concrete floor with about 2cm of water covering it.

Oh snap! I better drink some of this water so I don't dehydrate!
Title: Re: SerCon's Roll to Fail
Post by: Xantalos on October 24, 2013, 12:33:01 am
(Person 3) is smoking in an alleyway.
Find better smokes. These ones suck.
Title: Re: SerCon's Roll to Fail
Post by: Nunzillor on October 24, 2013, 12:33:45 am
Hmm examine skyline.

(Person 2)
Title: Re: SerCon's Roll to Fail
Post by: Yoink on October 24, 2013, 01:09:46 am
(Person 4) is at a food court in a mall.

>Order some sushi rolls.
Title: Re: SerCon's Roll to Fail
Post by: Execute/Dumbo.exe on October 24, 2013, 02:49:20 am
Person 5!
look around, look around for anything at all
Title: Re: SerCon's Roll to Fail
Post by: Persus13 on October 24, 2013, 06:52:17 am
Waitlist please
Title: Re: SerCon's Roll to Fail
Post by: Gamerlord on October 24, 2013, 07:13:12 am
Waitlist.
Title: Re: SerCon's Roll to Fail
Post by: Dermonster on October 24, 2013, 07:23:50 am
Waitlist.
Title: Re: SerCon's Roll to Fail
Post by: Lenglon on October 24, 2013, 09:15:19 am
Waitlist
Title: Re: SerCon's Roll to Fail
Post by: Devastator on October 24, 2013, 09:27:54 am
Waitlist.
Title: Re: SerCon's Roll to Fail
Post by: SeriousConcentrate on October 24, 2013, 09:33:09 am
TURN 1

Cheese attempts to drink the water on the concrete floor. (3) Unfortunately he does so while trying to inhale at the same time and chokes. At least he didn't drown.

Nunzillor examines the skyline. (2) He leans WAAYYY too far over the railing to make out an interesting piece of architecture and tumbles from the fire escape, screaming and freefalling about nine stories before he manages to catch a lower fire escape railing. The good news? He's not falling to his death anymore. The bad news? He's dislocated his left arm from the shock of stopping the fall.

Xantalos is in the market for better cigarettes. (4) Unfortunately he doesn't know where the nearest cigarette store is, there's no one around to ask, and he doesn't have any money anyway. While he's thinking about cigarettes, he hears a scream of terror high above him.

Yoink goes to order sushi rolls. (5) He doesn't have any money, but manages to sweettalk the girl running the stall into giving him some food anyway. Box of rolls in hand, Yoink wanders away from the stall.

E/D looks around. (2) Looks like the cops are still after him, although they haven't seen him. They're too busy with the horde of zombies that blindsided them out of a nearby apartment building. Speaking of, E/D thinks he heard a scream of terror from that direction.

STATUS

Cheese is spluttering on a cold, wet concrete floor
Nunzillor is doing a cliffhanger from a rusty fire escape - has a dislocated left arm
Xantalos is fed up with these cheap smokes
Yoink is chilling in the food court - has sushi rolls
E/D is hiding from the cops and the zombies
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Xantalos on October 24, 2013, 09:58:14 am
MEH. Fukken people don't know where carcinogens are.

Dance my way towards the nearest supermarket.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Tiruin on October 24, 2013, 11:09:52 am
Ugh timezones.

Waitlist.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Greenstarfanatic on October 24, 2013, 11:23:21 am
Huh. Waitlist, I guess.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: SeriousConcentrate on October 24, 2013, 12:13:57 pm
Waitlist updated, 'achievements' added. If this does well and I want to run a second one, I may let some people who get achievements decide a few things. I dunno yet. Probably best not to get too far ahead of myself. :P
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Nunzillor on October 24, 2013, 02:17:53 pm
Wonderful.  Try and pull myself onto the fire escape.  Failing that, don't let go!
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Urist Mc Dwarf on October 24, 2013, 02:43:02 pm
Waitlist
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Execute/Dumbo.exe on October 24, 2013, 03:47:10 pm
take someone into the bushes without being seen, then trade clothes with them and run off to plucky survivor PLC.
Edit: not that do the thing I said above, but forget the running away part, go to the place where the scream was heard!
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Execute/Dumbo.exe on October 24, 2013, 08:05:46 pm
Waaaiiittttt, nuzzilor is the guy who was screaming and xantalos was right below him, that means 3 people are in danger of getting their brains nuzzled out.

Great.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: SeriousConcentrate on October 24, 2013, 08:17:06 pm
:3

:3

:3

Yeah, all five players are fairly close to each other. I would say they're all within two blocks of each other.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Xantalos on October 24, 2013, 08:41:19 pm
Oh dear.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: mastahcheese on October 24, 2013, 08:45:51 pm
Stand up, stop laying in water.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Execute/Dumbo.exe on October 24, 2013, 08:46:19 pm
I smort!
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: Yoink on October 24, 2013, 10:18:19 pm
>Avail myself of some complimentary soy sauce that is, naturally, on offer and attempt to find an unoccupied table to eat at.
Title: Re: SerCon's Roll to Fail - T1: Things are going great for everyone![/sarcasm]
Post by: SeriousConcentrate on October 24, 2013, 10:31:46 pm
TURN 2

Cheese (5) gets to his feet without coming to further harm. Huh. Looks like he's in a basement. There's a leaky water pipe overhead.

Nunzillor swings to get momentum so he can haul himself up and (4) yelps in pain as his left hand slips from the railing. He falls a short distance before landing on the next one down. Well. Now he's only on the tenth floor instead of the twentieth, and there's still things going on down in the alley below. There's also the possibility of just going back in the apartment through the window. What were you doing outside, anyway?

Xantallos (6) picks up a boombox, places it on his shoulder, and turns it on to maximum volume despite the fact 'Disco Duck' is what it's playing. He then proceeds to glide and moonwalk, Micheal Jackson style, to the gas station across the street. Unfortunately he's drawn the attention of both the cops and the zombies, both for violating noise level laws/common decency and for having brains to munch on.

Yoink (4) gets the soy sauce, but it's a few months out of date and there's nowhere to sit. Well, damn.

E/D (5) grabs a passing zombie and chokes it out with a sleeperhold. No, don't ask me how that's possible. That accomplished, he changes clothes with it and strolls into the alleyway someone just danced out of. There is a dumpster here and a fire escape.

STATUS

Cheese is lurking in the basement
Nunzillor is weighing his options on a fire escape - has a dislocated left arm
Xantalos is popping and locking for police and zombies outside a gas station
Yoink is lamenting his sauce - has expired soy sauce and sushi rolls
E/D is pretending to be a zombie in an alleyway - is wearing bloody, torn clothing
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: Xantalos on October 24, 2013, 10:34:16 pm
Activate turbo bass (http://m.youtube.com/watch?v=8yvEYKRF5IA&desktop_uri=%2Fwatch%3Fv%3D8yvEYKRF5IA)
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: Execute/Dumbo.exe on October 24, 2013, 10:46:01 pm
Run towards the police pleading them to help me and telling them I was attacked by zombies but I miraculasly survived without a scratch on me, when I have fooled them, get one alone and vulnerable and take em out! I need that gun!
also to distract the police from that one guy,

Also look in the dumpster
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: Nunzillor on October 24, 2013, 11:43:39 pm
Ouch.  What was I doing here again?  Oh right!  Looting!Case the apartment by looking through the window.  While I'm at it, see if I can remember anything about relocating limbs.
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: Execute/Dumbo.exe on October 24, 2013, 11:44:59 pm
(I believe I should have an achievement for getting the first 5 on a roll
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: SeriousConcentrate on October 24, 2013, 11:49:08 pm
Yoink got that already in the first turn. :P
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: Execute/Dumbo.exe on October 24, 2013, 11:51:31 pm
Really? Huh, oh yhea now I remember. Sorry
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: SeriousConcentrate on October 24, 2013, 11:56:47 pm
No problem. If you roll a 6 or a 1 you'll probably get something. >:3
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: mastahcheese on October 25, 2013, 12:58:19 am
Look for some tools to fix the pipe.
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: luvmonke on October 25, 2013, 01:05:43 am
Waitlist me.
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: Yoink on October 25, 2013, 06:54:00 am
"Oh, well, this stuff never really goes bad anyway, right?"

>Find a suitable patch of wall to lean against, then get out da rolls, apply soy sauce and tuck in!

>Also, people-watch.
Title: Re: SerCon's Roll to Fail - T2: I am never using a physical d6 again
Post by: SeriousConcentrate on October 25, 2013, 11:45:34 am
TURN 3

Cheese looks around for tools to fix the pipe. (2) His foot slips in the water and he plunges forward, cracking his head on the concrete floor and coming this close to being knocked unconscious. This probably explains why he woke up on the floor in the first place.

Nunzillor requires two successive rolls. This will go well. (5) The apartment he's looking in seems to be fairly well off. There are a few unattended and expensive items lying about that might be easy to fence that he can see from his position - an MP3 player, a [generic gaming system] with about 10 [generic games], what looks to be an antique clock on the wall, that sort of thing. (1) The thought crosses his mind that if he just got rid of his left arm, he wouldn't have to worry about it being dislocated. So he punches through the window, cuts it off via broken glass, and drops it in the alley. Wow. That's a lot of blood.

Xantalos (2) tries to turn up the bass, but as it turns out the boombox is too heavy to hold with only one hand and when he moves from supporting it, it falls off of his shoulder and crushes his foot. Was that a crunching sound?

Yoink (4) takes a gamble on the soy sauce and puts it on the sushi. He then eats it. The soy sauce fails to add any flavor and he is left with just slightly soggy sushi-flavored sushi rolls. At least he didn't get something from ingesting expired food products. (2) Or maybe he did. Stomach cramps! Yoink is doubled up on the floor and thus cannot people-watch!

E/D (1) runs out towards the cops and gets shot in the throat for looking like a zombie. He's not going to be doing any explaining anything now. (4) Bleeding profusely but miraculously not suffering a spinal injury, E/D retreats to the dumpster and throws himself in so he doesn't get shot a second time. There's a fresh left arm in the dumpster. How about that.

STATUS

Cheese is concussed on the floor - Concussion
Nunzillor is being a thief - Missing left arm
Xantalos is cussing at the gas station - All toes on right foot broken
Yoink is writhing in the food court - Stomach cramps
E/D threw himself in the trash - Larynx destroyed
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Xantalos on October 25, 2013, 12:22:04 pm
Goddammit ow!

Play the turbo bass on the ground then. Also extricate my foot from under it.
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Nunzillor on October 25, 2013, 02:38:03 pm
I am a medical genius!  My techniques will revolutionize the field of medicine. Tear off shirt, apply tourniquet.  Look smug.

((Ow.))
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Persus13 on October 25, 2013, 04:00:16 pm
(Something tells me I'm going to be in the game soon)
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Execute/Dumbo.exe on October 25, 2013, 04:01:53 pm
Yup, quite quickly as well
look around for weapons in the dumpster, everywhere
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Execute/Dumbo.exe on October 25, 2013, 04:16:19 pm
You smart bastard sercon, you one smart bastard for tying in other actions to other people.
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Nunzillor on October 25, 2013, 05:32:07 pm
((Take my arm!))
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Execute/Dumbo.exe on October 25, 2013, 05:33:59 pm
I'm not a zombie yet guys! The problem is with the damage to my larynx, you in RP, won't have any reason not to attack me out of fear of getting your brains nuzzled out
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: SeriousConcentrate on October 25, 2013, 06:34:47 pm
What can I say, I'm doing my best. ^^^
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Yoink on October 25, 2013, 06:54:56 pm
"Hmnnrrrrgh."

>Sit up. Clutch stomach.

>Search for a drinking fountain and, well, drink some water.
If I can't find one, or if that doesn't help and still feel like I'm dying, go ask the girl I got this stuff from if she could maybe please call me an ambulance? Try not to seem like a whiny loser, though.
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: Execute/Dumbo.exe on October 25, 2013, 06:57:41 pm
Honestly, I'm enjoying our way of playing, a constant stream of f*** you's solely directed at us, I quite enjoy it because this playing style really complements the games randomness
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: mastahcheese on October 25, 2013, 09:20:11 pm
Stand up again, don't die.
Title: Re: SerCon's Roll to Fail - T3: I lied about the d6
Post by: SeriousConcentrate on October 25, 2013, 09:54:07 pm
TURN 4

Cheese attempts to stand once more, and because I'm feeling generous to the poor concussed guy I'm going to let him try to find tools in the same roll. (6) He stands up, finds the tools, replaces the pipe, throws the broke one down in a touch-down, and stands around feeling proud. This is before he realizes that in his concussed state, he threw the pipe through his foot and has somehow wedged it into the drain.

Nunzillor (6) tears off his shirt and turns it into bandages so expertly applied that they completely stop the bleeding within seconds. Unfortunately he then chooses to pat himself on the back about it and knocks himself halfway through the broken window. His bare torso is now covered in lacerations, but at least he's inside where it might be marginally safer. And leaving all kinds of DNA evidence on the carpet.

Xantalos (6) turns on the turbo bass without extracting his foot first! The sheer vibrations from the boombox destroy his leg up to the knee, vibrating the bones into powder whether or not this is even possible. Also the policemen are now literally tangoing with the zombies. What the hell have you done, Xan?

Yoink (6) crawls over to the fountain and pukes his guts out. Not literally, for once. With the bad food out of his system he feels a slight bit better, but now there's mall security after him for being disgusting. Worse yet, he drove off the girl who was running the sushi stall and probably ruined any chance he ever would have had with her. But at least he doesn't want to die now, right?

E/D (4) doesn't find any weapons other than the left arm that was already established to be there and a few rancid, decade-past-the-expiration-date bottles of soy sauce. He gathers them up. If nothing else, he can always do a fake arm gag with the left arm he just found. It might just be surprising enough to save his lift for a few seconds.

STATUS

Cheese has the basement staked out - Pinned to a drain by broken pipe through left foot, concussion
Nunzillor is taking a break from being a doctor - Missing left arm, multiple cuts across torso
Xan is doing the worm. Or maybe it's just his right leg that's doing that. - Right leg from the knee down is boneless
Yoink is worshipping the marble God as opposed to the porcelain one.
E/D is readying a disgusting arsenal. - Larynx destroyed
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Execute/Dumbo.exe on October 25, 2013, 10:00:35 pm
(I love you and your rolls)
"... ..... ..... ...... ,,.,,.,,... .... ..,. ..,. ..." i believe I can make this work, sort of
put the meat into the soy sauce capsules and use them as small distractions for the zombies and policemen, run for my life while looking for a weapon
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: SeriousConcentrate on October 25, 2013, 10:05:36 pm
Glad you're enjoying the game. ^^^ It's kind of fun to run something that isn't complicated like... everything I tried to do previously. :P
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Nunzillor on October 25, 2013, 10:24:57 pm
Hah!  Yet again I showcase my prowess as both an expert doctor and master thief.  Truly a wonderful day.

Look for a pillowcase or large bag to stow valuables in.
Have all of my body enter the apartment through the window I am stuck in.
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Execute/Dumbo.exe on October 25, 2013, 10:35:46 pm
(Speaking of which, are we operating on a rule of cool here or can realality be casually bent depending on the rolls?)
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: SeriousConcentrate on October 25, 2013, 10:39:13 pm
Narrative dissonance. The players are limited to reality, but I am not. :3 So you can try to do something within the realm of possibility, and then based on the roll I do whatever I think is interesting/funny/cool/just plain random... like Xan vibrating his leg apart, or there suddenly being zombies. Of course, once I introduce an element, it can then be interacted with in a normal manner. For example, if Xan could find a safe way to carry the boombox, he could reasonably expect to use it to vibrate other people or objects apart.
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Execute/Dumbo.exe on October 25, 2013, 10:42:04 pm
(Ahh I get it, so the laws of physics are bent to your whim, but then they will stay bent, metaphorically speaking.

He could also hypnotise people into dancing with that boom box on reflection.)
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: SeriousConcentrate on October 25, 2013, 10:43:55 pm
Hmm, that's true, too. I hadn't thought about that. Although to be perfectly clear I'm using 'tango' as a lighter view of events, considering what happens at that point in the song Xan linked. >.>
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Yoink on October 25, 2013, 10:44:22 pm
"Hey! Hey, guys, c'mon-- I ate something that didn't agree with me! You can't go kicking me out for that, surely."

>Attempt to plead my case whilst backing quickly away.

>If these guys won't listen to reason, try and escape the food court before they can get all hands-on. Eesh.



((I shall chime in to say I am also enjoying this quite a bit. :))))
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Execute/Dumbo.exe on October 25, 2013, 10:48:12 pm
(I can just imagine the exchange against a robber and him carrying a boombox,)
"Hey punk, gimme your money!"
At which point he swings around, sets it on volume full, and turns the guy into ground beef
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: SeriousConcentrate on October 25, 2013, 10:54:40 pm
Unless he rolls a 1 and turns himself into ground beef. :3
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Execute/Dumbo.exe on October 25, 2013, 11:03:32 pm
(I was about to say that, just came to mind.)
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Nunzillor on October 25, 2013, 11:11:19 pm
((Based on my luck, all he would have to do is watch while the thief kills himself through sheer incompetence.

Also, I'm liking this too  :D)
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Xantalos on October 26, 2013, 12:19:40 am
Go drag the boombox over to the convenience store.
Use boombox to make clerk dance/vibrate him to dust.
Then drink all the milk. Milk = calcium. Calcium = bones. Bones = good.
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: mastahcheese on October 26, 2013, 12:23:53 am
Free my leg by punching the pipe the rest of the way through my foot, and down the drain.
Then look for a way out.
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Execute/Dumbo.exe on October 26, 2013, 12:28:06 am
Free my leg by punching the pipe the rest of the way through my foot, and down the drain.
Then look for a way out.

Oh yeah, I mean, if a massive rusted iron bar is shoved in your foot, might as well go for the next 100 yards on that why don't you?
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 12:48:14 am
TURN 5

Cheese (6) punches the pipe all the way down into the drain... taking his foot with it. Now hopping around on one leg, he finds a few stairs up to a door and opens it. Huh. Looks like mall cops are after somebody.

Nunzillor (3) drags himself the rest of the way in, inflicting more wounds on himself. He's feeling pretty bad, actually, and bleeding everywhere.

Xan (3) puts his hand near the boombox. The TURBO BASS vibrates his hand painfully, but he manages to grab it. If he holds on to it for too long, though, he'll likely lose that arm like he lost his leg. (5) Xan hurls the boombox into the store - this is a Minute Mart after all; he just happens to be in the gas pumps area. It hits the clerk in the head and vibrates his skull to pieces. In fact, the entire place is jumping to the amped sounds of a DJ announcing the best of the 50s, 60s, 70s, 80s, 90s, and today, before playing I Saw The Sign. (4) Xan drags himself in despite his injuries and crawls over to the milk aisle, where he begins eating the milk. Yes, eating it, because he went for the powdered milk instead of the usual drinkable kind like a sensible person who does not TURBO BASS Disco Duck.

Yoink pleads his case! (4) The mall cops aren't angry, but they're still going to do their job. And with that, he's off like Paul Revere. Which means incomprehensibly yelling directions in an attempt to confuse his pursuers if AC3 is to be believed. (3) This only serves to let the mall cops know where he is and they proceed to beat him with truncheons for a few minutes before they get exhausted and have to find a place to sit down. So many bruises.

E/D (3) cannot turn the arm into meat! He has no sharp implements to do so with. (3) In his attempt to crawl out of the dumpster he overturns it and cracks his head on the pavement. Plus now garbage juice is all over him as well. This may be the worst day of his life. He crawls out of the heap.

STATUS

Cheese is hobbling into the mall - Missing left foot, concussion
Nunzillor is DBNO - Missing left arm, multiple deep cuts across torso
Xan is getting this milk party started all up in the local Minute Mart - Right leg from the knee down is boneless, right arm hurts
Yoink is still in the mall although he might regret not escaping - Multiple bruises across ribs
E/D is stinking worse than the zombies - Larynx destroyed, nauseated
Title: Re: SerCon's Roll to Fail - T4: Only one roll wasn't a 6
Post by: Xantalos on October 26, 2013, 12:50:28 am
RAGRAGBFLARG I NEED BONESSSSSSSS

Find a sharp implement and transplant the clerk's leg bones into my leg.
Retroactively become a surgeon hopefully.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 12:55:36 am
" ... ,,.,,. . .,..,,.,.,...!" oh god, this is disgusting! Why the hell did I do this oh god!
take out the none and sharpen it to a point, no poking myself to test how sharp it is!
Edit: hey xantalos, the rules are only the GM has the power to minipulate the universe, but once the GM has manipulated it, it stays changed, what I'm getting at is that you can't change reality to become a surgeon and transplant his leg onto yours, ip but if the GM changes it so its possible to do that then you can go wild.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 12:58:47 am
I have to admit, I may have too much fun writing this. XD I was just waiting for mastahcheese to post so I could jump on that turn.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:00:45 am
(It's fine, the reason you are enjoying this may be because you don't have to mess stuff around to keep people alive, all you have to do is roll it and go wild with the outcome, unlike the more complex ones which try to keep you alive and all that.)
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Xantalos on October 26, 2013, 01:00:52 am
My actions will hopefully facilitate additional fun. 
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:02:06 am
I enjoyed the moment when mastha punched the pole into the ground bringing his leg with it
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:03:24 am
I have to admit, I may have too much fun writing this. XD I was just waiting for mastahcheese to post so I could jump on that turn.
I'm Sorry!
Find some bandages so I don't bleed to death, then apply to lack of foot.

Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:05:56 am
(It's fine, the reason you are enjoying this may be because you don't have to mess stuff around to keep people alive, all you have to do is roll it and go wild with the outcome, unlike the more complex ones which try to keep you alive and all that.)

Probably so, E/D. ^^^ Speaking of, I really will have to kill someone on the next 1 I roll. Five turns without a death in a 50-turn-limit game is quite a long while. Hmm. Maybe I'll extend it. We'll see how I feel when I get up around T45 or so.

I have to admit, I may have too much fun writing this. XD I was just waiting for mastahcheese to post so I could jump on that turn.
I'm Sorry!

Nah, it's all good man. ^^^ I just meant it as eagerly anticipating getting to write it. You're fine.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:10:29 am
I could start actively trying to kill people/myself.

I'm already pretty haphazard with life-threating situations.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:12:09 am
Hey, go nuts. I actively encourage you to attempt whatever your heart desires.>:3
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:13:42 am
(Theoretically, if I smell like this, will the zombies still bother me?
Edit: of course, this is a one turn go around, actually this is like the newbies guide to an RTD, a large open ended unpredictable situation in which many people are absoloutly insane)
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Xantalos on October 26, 2013, 01:14:24 am
(Theoretically, if I smell like this, will the zombies still bother me?)
((Don't worry, they're Thriller zombies thanks to me.))
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:16:14 am
XD

Well, that's one way of looking at it. To me it's probably more like Beat It, with the cops being one gang and the zombies being the other. As for the question, depends on the dice. You might get lucky. You might get TOO lucky. >.>
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:16:45 am
That's not a good thing, from the song thriller, you could see the zombie virus was air transmitted which means that it could spread to anyone, but at the same time that dude could have been bitten earlier but I like to go with my first idea
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:18:13 am
Actually, you know what?

Change action, tell my severed foot to quit whining and grow a pair.
Hop up to a mall cop and punch him in the face.

Actually, steal some gasoline and light my fist on fire, then punch him.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:18:52 am
Remember, one try before your out for good in the game
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:21:59 am
Remember, one try before your out for good in the game
All the more reason to go nuts and hack random.org.

...Oh wait, he uses real dice.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Greenstarfanatic on October 26, 2013, 01:22:48 am
XD

Well, that's one way of looking at it. To me it's probably more like Beat It, with the cops being one gang and the zombies being the other. As for the question, depends on the dice. You might get lucky. You might get TOO lucky. >.>
Well, the good news is, we'll be up all night. So we can get lucky all we want.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:24:13 am
Remember, one try before your out for good in the game
All the more reason to go nuts and hack random.org.

...Oh wait, he uses real dice.

Only because I'm lazy and it's faster to reach up and grab the d6 from the top of my computer shelf than it is to load up random.org. Plus, less tabs. :P

XD

Well, that's one way of looking at it. To me it's probably more like Beat It, with the cops being one gang and the zombies being the other. As for the question, depends on the dice. You might get lucky. You might get TOO lucky. >.>
Well, the good news is, we'll be up all night. So we can get lucky all we want.

...Well played, sir. I walked into that one. XD
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Xantalos on October 26, 2013, 01:27:25 am
XD

Well, that's one way of looking at it. To me it's probably more like Beat It, with the cops being one gang and the zombies being the other. As for the question, depends on the dice. You might get lucky. You might get TOO lucky. >.>
Well, the good news is, we'll be up all night. So we can get lucky all we want.
...
Can I switch the boombox to play that?
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:28:06 am
Can you get to it without dying? :3

Nah, just post a link in your action like last time so I know which particular track you're talking about.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:28:48 am
Holy Shiz, do nyan cat.

now
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Xantalos on October 26, 2013, 01:29:19 am
Can you get to it without dying? :3

Nah, just post a link in your action like last time so I know which particular track you're talking about.
Oh okay. One second.
Actually I'll do it next round.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:30:00 am
XD

Well, that's one way of looking at it. To me it's probably more like Beat It, with the cops being one gang and the zombies being the other. As for the question, depends on the dice. You might get lucky. You might get TOO lucky. >.>
Well, the good news is, we'll be up all night. So we can get lucky all we want.
...
Can I switch the boombox to play that?
In the event that it risks killing your character, I will gladly hobble over to it to do that.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:31:09 am
...Now I'm wondering if all five of you are going to end up slapping hands away from the dial and trying to get it to play what you want. XD It's a great mental image.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:33:57 am
...Now I'm wondering if all five of you are going to end up slapping hands away from the dial and trying to get it to play what you want. XD It's a great mental image.
And the sad part is we're pretty much all amputees of otherwise disabled at this point.
Fighting over a boombox.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: SeriousConcentrate on October 26, 2013, 01:35:49 am
I'm sort of amazed at how fast and how hard this went completely insane. I think Yoink is the only person who is still whole, so I guess he has an advantage in the slap fight. That or I have some work to do. XD
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:36:23 am
I know, in fact...
TURN CHANGE
GET TO THAT BOOMBOX AND PLAY http://m.youtube.com/watch?v=QH2-TGUlwu4&desktop_uri=%2Fwatch%3Fv%3DQH2-TGUlwu4 (http://m.youtube.com/watch?v=QH2-TGUlwu4&desktop_uri=%2Fwatch%3Fv%3DQH2-TGUlwu4)
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: mastahcheese on October 26, 2013, 01:37:05 am
I'm sort of amazed at how fast and how hard this went completely insane. I think Yoink is the only person who is completely intact. XD
My last game ended after only the third turn because someone turned the floor to lava.
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Execute/Dumbo.exe on October 26, 2013, 01:38:23 am
I'm glad to have been one of only two people who survived
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Yoink on October 26, 2013, 04:35:30 am
>Skip away while those mall cop bullies are catching their breath. Perhaps mock their lack of fitness in a parting shot!

>Then go look for a vegetarian food place elsewhere in the mall- preferably one with more seating and safer condiments!
Title: Re: SerCon's Roll to Fail - T5: Nunzillor is still alive
Post by: Nunzillor on October 26, 2013, 09:58:30 am
Hmm.  I feel awful.  How can I use my singular talents to turn this to my advantage? 

Yell for help.  If help arrives, steal their life force and relocate it into my body (not by severing anything this time, hopefully).  If help does not arrive, steal life force from any nearby tenants.
Title: Re: SerCon's Roll to Fail - T6: My d6 needs a talkin' to
Post by: SeriousConcentrate on October 26, 2013, 12:24:07 pm
TURN 6

Cheese tells his foot to man up and grow a pair. (5) This doesn't have any effect. but he feels better about punching his own foot off, so yay for morale bonuses. (6) He then sprint-hobbles over to a mall cop and punches him so fast that his fist sets itself on fire from the sheer friction against the air. Of course, this kills the mall cop instantly, and since the human body isn't meant for this kind of speed he burns the skin and muscle from his hand, leaving it with patchy, cauterized flesh clinging to bone. Still totally worth it, probably. Kinda hard to control that hand without muscles to move the bones though.

Nunzillor yells for help. (4) No one comes. Come to think of it, they're all probably the zombies outside. There is, however, a goldfish left unattended in a nearby bowl. (3) His attempt to absorb its life force mainly involves catching it and swallowing it whole and choking on it and coughing it back out and glaring at it. The goldfish immediately hides in the pirate boat at the bottom of the bowl.

Xantalos (5) takes the clerk's boxcutter and extracts all the bones in the lower leg of the clerk, then opens his own leg and dumps what's left of his own out before shoving the new ones into place. (3) ...Yeah, it's not that simple. His leg has form, but it still doesn't have function. He'd probably be better off just amputating and finding or making a peg leg. Also, he's not a surgeon, just a guy good at cutting things. What this says about him is best left to the viewer's discretion.

Yoink (6) skips away, spreading flowers and butterflies and sunshine and happiness as he does so. Some not overly kind words are hurled at him from spectators. (4) Unfortunately all the other food stalls are closed for the night. In fact, the mall itself will be closing soon. ...Also, some guy with one foot just roflstomped one of the mall cops.

E/D heads into the gas station and ignores the guy pouring powdered milk onto a deep wound in his leg to try to heal it. (3) He attempts to reach the boom box, but the TURBO BASS drops the bomb at a critical moment and launches him back out through one of the many windows at the front of the store and now there's blood everywhere and at least he didn't lose anything. Ow.

STATUS

Cheese is failing to contain himself - Missing left foot, skeletal right hand
Nunzillor is mad at a fish - Missing left arm, multiple deep wounds, sour
Xantalos is being a weirdo - Right leg from knee down is useless, right hand hurts, has a boxcutter and powdered milk
Yoink is all ♪lalala♫ - multiple bruises, so happy!
E/D is lying in a parking lot covered in broken glass - Destroyed larynx, multiple lacerations
Title: Re: SerCon's Roll to Fail - T6: My d6 needs a talkin' to
Post by: Nunzillor on October 26, 2013, 02:04:35 pm
((My character is such a failure...))

Success!  I can already feel the goldfish's life energy boosting my own!  It feels a lot like pain, actually.

Now that I'm feeling better, find a pillowcase or other suitable vessel for stolen items.
Title: Re: SerCon's Roll to Fail - T6: My d6 needs a talkin' to
Post by: Execute/Dumbo.exe on October 26, 2013, 04:44:21 pm
( I can just imagine that, it going du du du du duuuuuuu BOOM BADDABADDABADDA BOOM)
"...,..,,..,, ..,..,,.,. .,.,,...... .,..,,.,,..."
get to a music store, lets see how dropping the bass goes against beethoven's third no... FIFTH'S symphony!


on the piano!

(I'm going on a idea that if the laws of reality were changed to accommodate boombox disintegrating people, then all other musical instruments will be able to!)
Title: Re: SerCon's Roll to Fail - T6: My d6 needs a talkin' to
Post by: Xantalos on October 26, 2013, 05:38:08 pm
Go search for an appropriate peg leg.
Title: Re: SerCon's Roll to Fail - T6: My d6 needs a talkin' to
Post by: Yoink on October 26, 2013, 11:17:04 pm
"...Whoah. Time to go."

>Stop staring and leave the mall. Quickly.
Title: Re: SerCon's Roll to Fail - T6: My d6 needs a talkin' to
Post by: mastahcheese on October 26, 2013, 11:58:50 pm
"...Whoah. Time to go."

>Stop staring and leave the mall. Quickly.
"Where do you think   you're going?"
Persue, observe his two functioning feet and hands, be jealous.
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: SeriousConcentrate on October 27, 2013, 12:16:39 am
TURN 7

Cheese pursues Yoink (2) but can't keep up in his injured state and, with his balance compromised, ends up tumbling into a table and crashing through it. (2) Soy sauce gets everywhere, and some lands in his eyes and blinds him! He can't observe Yoink's appendages to be jealous of!

Nunzillor (5) finds an old-style sack of flour and dumps the useless white powder out of the window - making sure to open it first so he doesn't shred it on the broken glass. Now that he has a loot sack, he loots the place! Anything useful? (3) Just some stuff to fence. Nothing that was intended to be used offensively, defensively, or in generally useful ways. He could still sell the crap though.

Xan (4) comes to the brilliant conclusion that if he just splints the leg, then he can use THAT as a peg-leg! So he grabs a whole bunch of duct tape and some stiff items and fashions himself a splint. He's still got a gaping wound in his shin from where he opened it, but at least he can kinda/sorta stand on it.

Yoink (2) is trying to retreat from Cheese when he encounters a puddle of soy sauce at the top of a set of stairs! He slips, falls down them, and lands in a red-tinged liquid substance on a concrete floor. And he broke his arm on the stairs.

E/D (3) can't find a music store anywhere on the block. He does find an open manhole with his feet, though. CRASH. So now he's forced to crawl along like a zombie, too. He might as well just get his brain munched and complete the transformation.

STATUS

Cheese is lying in the food court - Missing left foot, skeletal right hand, temporarily blinded
Nunzillor is el bandito - Missing left arm, multiple deep wounds, has a bag o' lootz
Xantalos is Peg-Leg Pete - Right leg from knee down is converted into a peg-leg, right hand hurts, has a boxcutter and powdered milk
Yoink is lamenting previous life decisions - multiple bruises, compound fracture breaking skin in right forearm
E/D is lying at the bottom of a ladder in the sewers - Destroyed larynx, multiple lacerations, broken ankles
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: Xantalos on October 27, 2013, 12:18:36 am
Go find some thick gloves and duct tape.
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: SeriousConcentrate on October 27, 2013, 12:23:08 am
I guess you can just have the duct tape, since I already said you used it. Consider it in your inventory. ^^^
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: Xantalos on October 27, 2013, 12:23:47 am
Yay!
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: mastahcheese on October 27, 2013, 12:24:56 am
Swear off of Chinese food for life, then get up and find something to make a fake foot out of, so I stop having to hobble at everything. Maybe find something for my hand.
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: Execute/Dumbo.exe on October 27, 2013, 12:36:30 am
"...,...,.......,. .,.,l......!"
screw it, find a ladder out of these sewers and take it, then try to get to a music store, AGAIN
(Tell me, even if I did get the piano, would the musical battle thing work? Also, are you still enjoying writing this?)
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: Nunzillor on October 27, 2013, 12:37:57 am
Excellent.  Now it's time to get more hospital money!  Daddy needs a new prosthetic.  Whoever lives here won't miss this crap.

Exit through the apartment door, take the elevator down to street level.  If I attract any attention, smile roguishly.

EDIT: And run from said observer.  That would probably help too.

Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: Yoink on October 27, 2013, 10:59:57 am
"Augh! Help! Help! Security!"

>Scream in pain/yell for help. That works sometimes, right?

>Regardless of the outcome, it's time for a change of plans. Let's go find a restaurant selling dosa. I must acquire dosa. Dosa eez deleeshuz.
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: SeriousConcentrate on October 27, 2013, 09:40:30 pm
TURN 8

Cheese gets to his feet and looks around. (4) He can see again, but there's really nothing to make a foot out of in the food court area. As for his hand, maybe some advanced cybernetics or something. He would have to find a way to get some if he wanted to fix it.

Nunzillor heads to the elevator. (1. Welp.) The elevator arrives and he steps in, then presses the bottom floor button. And promptly starts screaming as it plummets all the way to the bottom. NUNZILLOR HAS DIED.

Xantallos (3) can't find any thick gloves. While he's looking around he drops the box cutter and the powdered milk and by the time he's done he's forgotten where he put them down at, leaving him with just the duct tape.

Yoink (2) screams in pain until his voice is hoarse and it hurts to breathe. Ow. Maybe some dosa would cheer him up. It wouldn't fix the voice or the arm but it would cheer him up. (5) He leaves the basement and heads back into the food court, where he peruses the stalls. Hmm. Looks like there's a few cold dosa-like pancakes someone forgot to throw away when they closed it down.

E/D (6) drags himself back up the ladder and out of the sewers, then over to a music shop. He absorbs a few bullets along the way since the fighting's started up again and frankly he looks, smells, and moves like a zombie, but he made it to the music store!

Persus13 (hereafter Persus) is birdwatching in a small park.

STATUS

Cheese can see again - Missing left foot, skeletal right hand
Nunzillor has died in a falling elevator
Xantalos is forgetful - Right leg from knee down is converted into a peg-leg, right hand hurts, has duct tape
Yoink is fondly regarding cold dosa - multiple bruises, compound fracture breaking skin in right forearm
E/D is bleeding all over the music store - Destroyed larynx, multiple lacerations, broken ankles, gunshot wounds to legs and lower torso, close to death
Persus is enjoying the park



@E/D: Yep. ^^^ Just finally had time to run a turn today. @_@ So busy... As for the musical battle, maybe. It depends on how far away the music store is from the boombox, and that will likely depend on a roll. :P
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: Persus13 on October 27, 2013, 09:43:24 pm
(Yay!)

Search up some birds.
Title: Re: SerCon's Roll to Fail - T7: Only two people are standing up
Post by: Execute/Dumbo.exe on October 27, 2013, 09:44:53 pm
",.,..,.,.,,.,...!"(I love role playing like this)
bust into that music store! Find any musical instrument that would be appropriate and begin the practicing of playing Beethoven's symphony the fith! I need to be ready for the battle to come!
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: Xantalos on October 27, 2013, 10:02:40 pm
WELP

Wrap hands in duct tape in order to protect them from boombox.
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: Yoink on October 27, 2013, 10:50:39 pm
"Hmm, well, I pretty badly need some comfort food."

>If no-one seems to be watching, nab myself a couple of dosas. See if I can find some sauce, too!

>Eat.
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: Nunzillor on October 28, 2013, 12:36:44 am
No!!!!  Could this be the end... of El Bandito?  I regret nothing.

*Splat*

((Thanks, that was fun  :)))
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: SeriousConcentrate on October 28, 2013, 12:38:38 am
Glad you enjoyed your time with it. ^^^
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: mastahcheese on October 28, 2013, 01:07:38 am
Find something to eat. Eat.
Title: Re: SerCon's Roll to Fail - T8: Persus is IN
Post by: SeriousConcentrate on October 28, 2013, 01:33:10 am
TURN 9

Cheese looks for something to eat. (1) He only sees Yoink's dosa-pile, and walks over. He attempts to take one and Yoink, in a jealous-dosa-fueled rage, snaps his neck and throws him back in the basement where he spawned. MASTAHCHEESE HAS DIED

Xantalos (4) wraps his hands in duct tape. It doesn't help and he's forced to retreat and maybe try a new plan.

Yoink (5) shuts and locks the basement door and gets some sambar sauce for his dosa pile. He sits down and enjoys a good meal, albeit left-handedly.

E/D (6) hooks a keytar up to every amplifier in the store and drags them all to face toward the gas station. Propping himself up, he begins to play a fairly decent cover of Beethoven's Fifth that shatters the storefront, washes across the road, and shatters all the windows of the gas station. Someone inside is flung to the back from the sheer pressure of the soundwaves, and from his position E/D can see the boombox break apart. On that note, if he doesn't get some medical attention soon, it'll probably be the last thing he sees.

Persus (4) doesn't find any birds other than owls about. Probably because it's so late out. Wait, is that a Great Horned Owl? Well... yeah, it is. I guess that wasn't that exciting after all. Still, that's something to mark off the list, right?

Gamerlord (hereafter GL) steps out of the men's restroom, drying his hands on his pants. Huh. Looks like someone destroyed the rest of the gas station while he was in there.

STATUS

Cheese was killed by Yoink for attempting to take his dosa
Xantalos is lying among debris - Right leg from knee down is converted into a peg-leg, right hand hurts, has duct tape, temporarily deaf
Yoink is enjoying dosa - multiple bruises, compound fracture breaking skin in right forearm, full
E/D is spending his last moments rocking out - Destroyed larynx, multiple lacerations, broken ankles, gunshot wounds to legs and lower torso, will bleed out this turn without intervention
Persus is making notes about owls
GL is happy the restrooms are behind the gas station proper
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: mastahcheese on October 28, 2013, 01:36:13 am
I attempted to eat. And died.

Excellent Roll to Dodge.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Yoink on October 28, 2013, 01:40:14 am
"Dosaaaaaaaa! ...Uh, nothing personal, dude. Whoah."

>Belch contentedly, ensure no crumbs are left uneaten, and come down from my dosa-rage.

>Then sit and relax for a bit, let the meal settle. Maybe have a nice nap.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: SeriousConcentrate on October 28, 2013, 01:45:13 am
@mastahcheese: It was a toss-up between crippling Cheese further with that 1 or just mercy-killing the poor guy. >.> Dem 1's, man. Also I think Yoink and I have jointly flanderized his character into some guy who will annihilate anyone who gets between him and whatever food it is he wants. XD
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: mastahcheese on October 28, 2013, 01:46:17 am
@mastahcheese: It was a toss-up between crippling Cheese further with that 1 or just mercy-killing the poor guy. >.> Dem 1's, man. Also I think Yoink and I have jointly flanderized his character into some guy who will annihilate anyone who gets between him and whatever food it is he wants. XD
Seems reasonable, I'll waitlist to get back into this, it's hilarious.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: SeriousConcentrate on October 28, 2013, 01:48:16 am
Hmm. I was originally going with a 1 and done for players, but really I already set down a 50 turn limit so I don't exactly need it and I think Nunzillor might want a second chance too. If you're OK with going to the bottom of the waitlist, yeah, I'll let you two (and future dead players) join again. ^^^
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: mastahcheese on October 28, 2013, 01:54:50 am
Awesome.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 02:20:04 am
(Really, I've achived my life's goal even if I'm going to die from the shockwave, it was beauty.)
"... ... ....!" i have done what I wanted, and that is all that will ever be for me, time for my last serenade.
play my last song, a nice and calming one if you please, then die happy and fulfilled.
(Can this be an auto succeed? It's pretty much a nicer scuicide thing and I want to go out on a key note and not a whimper.)
Edit: (speaking of, I love those achievements I got, when was the wile. E coyote award for? Was that when I went overboard on the amps or was it that time I tried to put the flesh in the soy sauce?)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Xantalos on October 28, 2013, 02:55:01 am
GO FIND GUITAR AND A LARGE AMOUNT OF AMPLIFIERS, THE LARGE KIND
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 03:55:16 am
(I'm already dieing, you know, what are you trying to accomplish?)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Nunzillor on October 28, 2013, 04:16:01 am
Yay, I would totally want to get in this again.  Waitlist me please.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: SeriousConcentrate on October 28, 2013, 09:30:55 am
@E/D: It was for walking in the open manhole. :P
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Persus13 on October 28, 2013, 11:01:56 am
Cross the Great Horned Owl off my list. Search for more owls I need to find.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 05:14:17 pm
(Also, when I die, I would also like a waitylist please!)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: SeriousConcentrate on October 28, 2013, 05:25:21 pm
Sure thing. I think I'll give Gamerlord another couple of hours to notice the thread title, then I'll PM him.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 05:32:08 pm
(Ah alright, actually if its ok I'm just going put the ways reality has changed throughout these turns so far.
Spoiler (click to show/hide)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: SeriousConcentrate on October 28, 2013, 05:34:42 pm
Go ahead, knock yourself out. ^^^
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 06:57:20 pm
(I've decided, no matter what, I am going to FALCON PWWNCH whatever gets in my way next, it's just to good an opportunity to miss)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: mastahcheese on October 28, 2013, 08:44:22 pm
(I've decided, no matter what, I am going to FALCON PWWNCH whatever gets in my way next, it's just to good an opportunity to miss)
(When I'm back in, this will be my only combat technique. Then we can see what happens when we FALCON PAWNCH each other.)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 09:04:40 pm
(Deal? Speaking of, I will also try to FALCON KICK you as well,I think a falcon supernova will be born.)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: mastahcheese on October 28, 2013, 09:21:06 pm
(Deal? Speaking of, I will also try to FALCON KICK you as well,I think a falcon supernova will be born.)
(How about you kick with both feet while I punch with both hands?
That seems most logical when testing ridiculous odds and outcomes.)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 09:25:17 pm
(We have to find fireproof suits, however)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: mastahcheese on October 28, 2013, 09:30:31 pm
(We have to find fireproof suits, however)
(Or suitproof fires.)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Execute/Dumbo.exe on October 28, 2013, 10:04:53 pm
(FALCON DROPKICK)
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Greenstarfanatic on October 28, 2013, 11:29:46 pm
((FALCON BLUFF!))
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Gamerlord on October 29, 2013, 08:30:47 am
(Bloody hell guys, just PM me in the first place.)
Go find my car.
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Sean Mirrsen on October 29, 2013, 09:27:23 am
((PTW, and would like to enter the waiting list on the off chance I actually get to play at some point. :P))
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Greenstarfanatic on October 29, 2013, 10:40:40 am
((WOOOOOOOOOOOOOOOOAH. IT'S HIM.))
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Xantalos on October 29, 2013, 11:00:07 am
Are you sure?

http://anime-fan001.deviantart.com/art/Him-ppg-339941889
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: SeriousConcentrate on October 29, 2013, 12:09:12 pm
Hey Sean. ^^^ Waitlist updated as soon as I post this turn.

TURN 10

Xantalos heads across the street to the music store. (3) There's a dying zombie holding a keytar here, but no actual guitars. What shitty luck.

Yoink polishes off every bit of the dosa and curls up on the table like a cat for a nap. (6) He's asleep, all right. Garfield here is sleeping so soundly he'll actually need to roll to wake up.

E/D decides if he's going to go out, he's going to go out with a lullaby, and turns the speakers down. He plays for a bit and then finally collapses from his wounds. EXECUTE/DUMBO.EXE HAS DIED

Persus continues to hunt for owls. (4) Maybe he'd have better luck if he was in a park or a nature preserve, and not a mini-golf course. This thought only occurs to him after he stumbles into one of the many obstacle windmills littered about the place, but at least he's not hurt.

Gamerlord goes to the parking lot to get his car. (3) All the windshields are shattered like the ones in the front of the gas station, and his car is low on gas since he hadn't started filling it yet. What asshole broke all the windows?

Dermonster (hereafter Derm) is currently lost in the bookstore. Or maybe it's a library. He doesn't know which, just that there are a LOT of bookshelves around. It's a bit unreasonable, really. Maybe it's one of those second-hand bookstores that bend time and space.

STATUS

Xantalos is disappointed - Right leg from knee down is converted into a peg-leg, right hand hurts, has duct tape, temporarily deaf
Yoink is in a food-induced coma - multiple bruises, compound fracture breaking skin in right forearm, full, unconscious
E/D has died doing what he loved
Persus is at a mini-golf course
GL is pissed about his sweet 1970's muscle car getting pwnt
Derm is surrounded by books
Title: Re: SerCon's Roll to Fail - T9: Don't Take A Man's Dosa (Gamerlord is IN)
Post by: Xantalos on October 29, 2013, 12:11:03 pm
Sing the zombie to sleep and steal his keytar.
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Dermonster on October 29, 2013, 02:24:02 pm
Use my metaphysical weight of RTD legendariness to ascend to godhood.
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Persus13 on October 29, 2013, 03:25:37 pm
Head to the park
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Execute/Dumbo.exe on October 29, 2013, 04:54:33 pm
Use my metaphysical weight of RTD legendariness to ascend to godhood.
I'm sorry Derm, your going to have to prove yourself here, as you can see, masthacheese achieved FALCON PWWWNCH levels of coolness, and I nearly obliterated a gas station
PLaying beethoven's the fifth symphony, while I know you've done better, you must achieve approximately more coolness than both those things put together in this game first. Otherwise your using power you gained from other RTD'S and that's just not playing fair.
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Dermonster on October 29, 2013, 05:35:50 pm
I'm not using the power from other RTD's, I'm siphoning power from my metaphysical legend.

It's a bit like Nasu, if I knew what Nasu actually was. Which I don't.
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Execute/Dumbo.exe on October 29, 2013, 05:37:51 pm
Makes sense really, but at the same time it's just manners to how that you can do something cooler than what mastha and I did, maybe play beethoven's the fifth to blow up a gas station while on fire?
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Gamerlord on October 29, 2013, 07:16:00 pm
Grab a weapon from the boot of the car and go looking for the son of a bitch who smashed up my car.
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: mastahcheese on October 30, 2013, 12:25:54 am
(ok, when I get back in, me, Execute/Dumbo.exe, and Derm need to form a rock band and disintegrate the city with sound waves.
That will solve everything.)
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Execute/Dumbo.exe on October 30, 2013, 12:31:43 am
I CONCUR! And then I can provide the fire by just constantly FALCON PAWWNCHING everywhere
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Xantalos on October 30, 2013, 12:35:37 am
(ok, when I get back in, me, Execute/Dumbo.exe, and Derm need to form a rock band and disintegrate the city with sound waves.
That will solve everything.)
((One-upping you on that, actually.))
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: SeriousConcentrate on October 30, 2013, 01:42:23 am
Hmm, two things. First off is I'm going to give Yoink some more time to respond before I go for PMs, because he lives on the other side of the planet from me (practically) and also because of two. Two is that I had a job interview today, which was, well, a bit stressful. You know, having to impress the hiring manager and answer unusual questions and all of that. That and I had issues getting there, but, least I made it on time. @_@

On the upside, I think it went well and I'm fairly certain I'll get called back for a final interview, and if I do get it then I'll be working third shift (not entirely certain on schedule, but I'm pretty sure the hours would be 11pm - 7am) which would cut into my time to run this. Hopefully not by much, since this is a fairly quick game to write for, but I dunno how stressed out or tired I'll be when I get home and I'm going to have to figure all that out. I thought I ought to give you guys a heads-up about that potential situation, and maybe pass around the donation hat for wishes of good luck? :P
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Execute/Dumbo.exe on October 30, 2013, 01:44:31 am
(Come in xanta! Join in on the obliteration of the city through sound waves! 4 deadly sociopathic destroyers are better than 3!

Speaking of, what kind of music are we going to do? Also, BAGGING PIANIST OR DRUMMER!

Ahh SC, hope you luck in getting the job!
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: mastahcheese on October 30, 2013, 01:45:10 am
Good luck, SeriousConcentrate!

EDIT: Bagging Bagpipes!
Title: Re: SerCon's Roll to Fail - T10: Don't Overdosa Either (Dermonster is IN)
Post by: Yoink on October 30, 2013, 05:48:32 am
>Have some awesome dosa-dreams of adventure, ultraviolence and Bollywood performances.

((   Good luck, SC!   ))
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: SeriousConcentrate on October 30, 2013, 12:27:49 pm
Thanks, you guys. ^^^

TURN 11

Xan takes the keytar and plays something (http://www.youtube.com/watch?v=NZhHcyKg0io) for the zombie. (5) E/D does not, in fact, come back as a zombie, leaving Xan free and clear to do what he wants with the keytar.

Yoink (3) has a mediocre, bland dream of walking into a restaurant and ordering dosa. Then the staff sing Happy birthday for him. Is it his birthday? Hmm. Meanwhile, in the real world, (4) he continues to sleep soundly. Nothing is bothering him, but he ain't waking up, either.

Persus heads to the park. (1) Or he would have, had there been a park in this city! He stands in the center of the golf course for a moment feeling foolish, and as he turns to leave he trips on an errant red ball and falls down. OW. That's going to hurt... right now, in fact.

Gamerlord opens his trunk. (5) Turns out he packs a shotgun for just such an occasion; a nice little double-barreled sawed-off deal. Not strictly legal, but it'll get the job done. He loads it and looks around. Now, who would have made the mistake of attacking his car...?

Derm reminisces. (4) Man, those were the good old days. When all you had to do was get dropped into a featureless room and cause as much chaos as possible until you made a name for yourself and a strange wooden puppet ran everything behind the scenes. These days you had to deal with 'rules' and 'realism' and some guy from Kentucky running things behind the scenes. Things just weren't the same. He sighs and continues looking through the books.

STATUS

Xantalos is disappointed - Right leg from knee down is converted into a peg-leg, right hand hurts, has duct tape, temporarily deaf
Yoink is in a food-induced coma - multiple bruises, compound fracture breaking skin in right forearm, full, unconscious
Persus is lying on the green - Broken left wrist
GL isn't going to take this shit anymore - Has a DBSO shotgun
Derm is lost in glory days, Bruce Springsteen style
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Xantalos on October 30, 2013, 12:37:07 pm
Find more keytars and some wire.
Duct tape the keytars together and make a system of wires that lets me play all the keytars at once.
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Dermonster on October 30, 2013, 02:46:42 pm
Look up 'DJing for the discriminating witchdoctor.'
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Persus13 on October 30, 2013, 03:21:41 pm
Head to the hospital.
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 30, 2013, 04:44:21 pm

Gamerlord opens his trunk. (5) Turns out he packs a shotgun for just such an occasion; a nice little double-barreled sawed-off deal. Not strictly legal, but it'll get the job done. He loads it and looks around. Now, who would have made the mistake of attacking his car...?

*cough* may have been me *cough*
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Gamerlord on October 30, 2013, 06:42:36 pm
(FUCK YEAH. Too bad I have no idea what the hell is going on.)
Grab the nearest bastard and grill him for info on what happened to my car.
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 30, 2013, 06:53:19 pm
(Wait, masthacheese, Derm, xantalos, if we can supply enough sound power, and seal the music store to make it airtight, if we could place all the amps on the bottom of the store and all sung a song synchronised, we could be the first music spaceship ever!)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: mastahcheese on October 30, 2013, 10:13:19 pm
(Wait, masthacheese, Derm, xantalos, if we can supply enough sound power, and seal the music store to make it airtight, if we could place all the amps on the bottom of the store and all sung a song synchronised, we could be the first music spaceship ever!)
(It's so crazy it might work!)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Gamerlord on October 30, 2013, 10:14:20 pm
(Take me with you!)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 30, 2013, 11:46:22 pm
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Yoink on October 31, 2013, 01:21:13 am
"I... think you've got the wrong guy."

>Explain to these restaurant people that it is not, in fact, my birthday.
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: mastahcheese on October 31, 2013, 01:21:52 am
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
(Living la viva loca, I seem to be the last person on earth who is still not sick of that song.)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Xantalos on October 31, 2013, 01:43:57 am
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
(Living la vida loca, I seem to be the last person on earth who is still not sick of that song.)
((YOU NEED THE D >:())
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: mastahcheese on October 31, 2013, 01:46:56 am
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
(Living la vida loca, I seem to be the last person on earth who is still not sick of that song.)
((YOU NEED THE D >:())
(DO I LOOK LIKE I CAN SPELL?)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Xantalos on October 31, 2013, 01:47:17 am
((You're a cat.
So yes.))
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: mastahcheese on October 31, 2013, 01:48:17 am
((You're a cat.
So yes.))
(I'm a lolcat, so no, I can no haz speeling.)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Xantalos on October 31, 2013, 01:49:02 am
((...LOOOLCAAAAAAAAATS *blasts off to the moon*))
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: mastahcheese on October 31, 2013, 01:52:11 am
((...LOOOLCAAAAAAAAATS *blasts off to the moon*))
(Welp, sounds like we found our song!)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 31, 2013, 01:57:39 am
(Technically, lolcats isn't a song.

I would be forever grateful if you proved me wrong however.)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: mastahcheese on October 31, 2013, 02:00:16 am
(Not lolcats, but I can give you this. (http://www.youtube.com/watch?v=xw_GPej696E&list=FLbHuieud7dEoq97tbLKT-ug&index=4))
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 31, 2013, 02:06:26 am
(THATS. IT.

WE SHALL PUT BOOMBOXES ON THE BOTTOM WITH A JUMBO TV SCREEN ON THE TOP AND PLAY THAT, FINAL!
EDIT:YES I KNOW SOUND DOESN'T TRAVEL THROUGH SPACE BUT GODDAMMIT IF MASTHA CAN DO A FALCON PUNCH AND I CAN DO A SOUND BASED MEGA BATTLE AGAINST A BOOMBOX, WE SHALL MAKE SOUND TRAVEL THROUGH SPACE.)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Sean Mirrsen on October 31, 2013, 02:35:18 am
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
((I'd suggest this (https://www.youtube.com/watch?v=O3Nc4iR7rGA). The name fits, and go ahead and try to play it live. :P))
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 31, 2013, 03:15:51 am
(Pretty good, lets change it so that BEARS BEARS is the boosters, nyan cat is the rapid gauss, eye of the tiger for heavy gauss and that song for the main thrusters.

Any objections anyone?
Edit: I also suggest night of nights (impossible piano edition) for a space in our music based spaceship)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Dermonster on October 31, 2013, 08:20:06 am
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
((I'd suggest this (https://www.youtube.com/watch?v=O3Nc4iR7rGA). The name fits, and go ahead and try to play it live. :P))

That's U.N. Owen was her.

I'll still play it though.
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Sean Mirrsen on October 31, 2013, 09:02:47 am
(Well, nyan cat will be used for the boosters, eye of the tiger for pulse cannons, but what song will we use for the main thrusters?
((I'd suggest this (https://www.youtube.com/watch?v=O3Nc4iR7rGA). The name fits, and go ahead and try to play it live. :P))

That's U.N. Owen was her.

I'll still play it though.
((Forgot a question mark, and I don't know no Touhou. :P I like "Death Waltz" better. ^_^))
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Haspen on October 31, 2013, 09:26:01 am
(*lurks* Hi SC! :3)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: Execute/Dumbo.exe on October 31, 2013, 03:45:40 pm
(Alright! we shall blast of when or if all the people have respawned and we shall do it well!)
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: SeriousConcentrate on October 31, 2013, 06:42:22 pm
Hi, Haspen. I'll post the turn sometime later today or tomorrow. I wrote that sig yesterday, if anybody noticed. :\
Title: Re: SerCon's Roll to Fail - T11: I Got A Shotgun
Post by: SeriousConcentrate on November 01, 2013, 12:12:21 am
Sorry for the delay. Things happened yesterday that put me off posting on B12 entirely until a few hours ago, and then I didn't want to post because of a severe thunderstorm in my area. It's not that I would have lost the turn - Lazarus could probably save it even after a power outage - it's more that I hate getting interrupted in the middle of something and I find it hard to get back in the same mood/tone I was when I first started writing it. Anyway. GM troubles aside.

TURN 12

Xantalos attempts to frankenstein some keytars together. (1) He succeeds in doing so, but when he plays a note to test it, the entire music store explodes. Yes, literally. Somehow he lives through this, but damn is he hurtin'.

Yoink attempts to explain himself. (2) It turns out people don't like it when they go to a lot of expense for someone and that someone is ungrateful. Yoink is taken out to the parking lot and beaten within an inch of his life. Strangely, this mirrors reality in that the mall cops finally caught up to his sleeping form and gave him what for. (3) And not only is he still unconscious throughout all of this, but someone took his wallet, too.

Persus heads for the nearest hospital. (1) He gets there, but it turns out that's where the zombie infestation started at. There's no one around to help him. But he doesn't have to worry about the wrist anymore! Surprise zombies gnawing off a forearm will do that for you.

GL grabs the nearest person to interrogate them. (6) It's one of the zombies! "I KNEW THIS DAY WOULD COME!" GL roars, blowing it away and immediately retreating to the nearest pawn shop, where he sells what's left of his car for all the shotgun shells the guy has left.

Derm looks through the shelves. (5) Ah, here it is. "DJing for the Discriminating Witchdoctor". Looks like a pretty thick book. Derm takes it down, sits on one of those little rolling step-stools libraries have, and starts to flip through it.

STATUS

Xantalos is FUBAR - Right leg from knee down is converted into a peg-leg, numerous broken bones, burn wounds, piece of rebar through right shoulder, deaf, blinded by smoke. Still has duct tape though.
Yoink isn't doing too good either - multiple broken bones, compound fracture breaking skin in right forearm, full, unconscious
Persus is in a bad place  - Left arm from elbow down eaten by zombies
GL is getting ready - Has a DBSO shotgun and a lot of ammo
Derm is safe for the moment - Has "DJing for the Discriminating Witchdoctor" book.
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: mastahcheese on November 01, 2013, 12:22:13 am
(This is so hilarious. I'll bet that Gamerlord actually has a shotgun in his car in case of zombies in real life.)
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Xantalos on November 01, 2013, 12:23:05 am
AAAASAAAAAAAAAAAAAAAA

Wrap myself in duct tape and go find a hospital!
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: SeriousConcentrate on November 01, 2013, 12:25:07 am
(This is so hilarious. I'll bet that Gamerlord actually has a shotgun in his car in case of zombies in real life.)

It's sad yet incredibly amusing to me how within like three turns Gamerlord became a survivalist nutcase who just happened to be right. XD

EDIT: Also, sorry Xan, but that quote was just too priceless for my juvenile sense of humor. I had to make that the title. :P
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Yoink on November 01, 2013, 06:06:58 am
>Crawl to safety.

>Vow never to patronize that particular restaurant again. Then see if I can find someplace else to satisfy my dream-hunger.




((Given that I had no money anyway, I'm not too worried about losing my wallet. ...Unless I had ID or whatever in there, I guess.))
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: BFEL on November 01, 2013, 06:31:32 am
Waitlist please.
Also "Mastahcheese Needs The D-Xantalos 2013" sounds like a passage in a holy book.

So yeah if I survive in Mastahcheese's IRTDDD game long enough to make the "Book of Xantalos" that is totally gonna be an actual passage of the book :P
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Persus13 on November 01, 2013, 06:50:10 am
Run away to the closest drugstore.
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Dermonster on November 01, 2013, 07:36:44 am
Read da big book
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: mastahcheese on November 02, 2013, 12:29:18 am
Waitlist please.
Also "Mastahcheese Needs The D-Xantalos 2013" sounds like a passage in a holy book.

So yeah if I survive in Mastahcheese's IRTDDD game long enough to make the "Book of Xantalos" that is totally gonna be an actual passage of the book :P
I will destroy you.
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: SeriousConcentrate on November 02, 2013, 01:19:15 am
I should probably PM Gamerlord. He's probably asleep right now... if he lives in the US... so I'll do it tomorrow. >.>
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Xantalos on November 02, 2013, 01:19:49 am
He's an Aussie, actually.
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Gamerlord on November 03, 2013, 07:29:32 pm
(DANG NABBIT.)

KILL THOSE ZOMBIE BASTARDS.
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Execute/Dumbo.exe on November 03, 2013, 09:58:50 pm
(at this rate of music being deadly in this world, add a megaphone to a shotgun and you got a get out of frying pan free card, provided you dont, you know, fail.)
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: SeriousConcentrate on November 03, 2013, 11:41:27 pm
TURN 13

Xantalos figures duct tape and a trip to the hospital is just the thing for barely surviving a massive explosion. (1) He moves to get the duct tape, and in so doing shifts a bit of rubble that was holding up one of the remaining support beams. Squish. XANTALOS HAS DIED

Yoink tries to crawl to safety. (3) The restaurant staff is letting him crawl away, although one flings a plate at the back of his head and dings him another good one. (5) Yoink also awakens in reality to blinding head pain, as he rolled off of the table and cracked it on a chair. Well. This is not the best way to start one's day, after yesterday went so well.

Persus beats cheeks/feet/makes like a tree and leafs. (4) He manages to get outside the hospital, at least, but there are no places in sight where one might find medical supplies. I assume that's what he was looking for.

GL (5) goes on a shotgun rampage. I would link the 'graveyard shootout' scene from The House of The Dead to give you an idea of how many zombies he utterly annihilates, but that sort of punishment (that is, watching ANY of The House of The Dead) on the players who actually would click the link is best saved for if he had rolled a 6 and I'm too lazy to see if it's actually on Youtube. Regardless, in a few short minutes (4) GL has used up about half his ammo and is surrounded by corpses. "That's what ya get, ya filthy animals," he says, chomping on a cigar he got from who knows where.

Derm settles in to read, ignoring the rather excessive amount of gunfire outside the library. (6) Huh. What do you know? This shit actually works! Unfortunately, while testing the techniques presented within, he accidentally set the library on fire because he unwisely chose the Buster Poindexter song Hot Hot Hot, but, at least he has the ability of the elusive DJ Witchdoctors.

Lenglon is also in the library, using one of the computers. She smells a bit of smoke in the air. (...I think you're female, anyway, Lenglon. Let me know if I'm wrong. >.>)

STATUS

Xantalos's head and upper torso was squashed into a paste by a heavy steel beam
Yoink is awake - multiple broken bones, compound fracture breaking skin in right forearm, full, unconscious
Persus is bitterly cursing the hospital  - Left arm from elbow down eaten by zombies
GL is a few steps away from working housewares at S-Mart - Has a DBSO shotgun and ammo to spare
Derm is harnessing the power of music - Can use song titles to try and do things
Lenglon is chilling on the computer
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Dermonster on November 03, 2013, 11:43:31 pm
Execute operation: Thriller
Title: Re: SerCon's Roll to Fail - T12: 'You [mastahcheese] Need The D' - Xantalos 2013
Post by: Xantalos on November 03, 2013, 11:43:37 pm
WELP.

That was awesome.
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: SeriousConcentrate on November 03, 2013, 11:44:23 pm
Want to re-waitlist Xan? :P
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Xantalos on November 03, 2013, 11:45:49 pm
Yeah sure.
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Execute/Dumbo.exe on November 03, 2013, 11:47:10 pm
(YOU CAN BEND REALITY FROM WHAT YOU SING NOW?! The possibilities from this revelation, I mean honestly!
I would sing that another one In the dust for instant kills.

Also, Derm, remember the singer [michal jackson] also turns into a zombie, so... You know.)
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: SeriousConcentrate on November 03, 2013, 11:49:27 pm
(It's uh... have you ever seen Aqua Teen Hunger Force? Well, one episode the Mooninites get ahold of a belt that has all the power of hair band Foreigner and can basically cause things to happen to people based on their song titles, like blurring Frylock's vision with Double Vision and so on. It's like that for Derm. He says Thriller, and then I try to decide what six outcomes could happen based on the title of the song.)
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: mastahcheese on November 03, 2013, 11:50:29 pm
(YOU CAN BEND REALITY FROM WHAT YOU SING NOW?! The possibilities from this revelation, I mean honestly!
I would sing that another one BITES the dust for instant kills.

Also, Derm, remember the singer [michal jackson] also turns into a zombie, so... You know.)
FTFY
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Gamerlord on November 04, 2013, 12:23:29 am
I. Am. Fucking. Awesome.

Go save some impressionable youngsters to make into zombie-hunting apprentices.
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Execute/Dumbo.exe on November 04, 2013, 01:07:46 am
(YOU CAN BEND REALITY FROM WHAT YOU SING NOW?! The possibilities from this revelation, I mean honestly!
I would sing that another one BITES the dust for instant kills.

Also, Derm, remember the singer [michal jackson] also turns into a zombie, so... You know.)
FTFY
Yhea, sorry, never was one for nostalgia.
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Yoink on November 04, 2013, 03:22:22 am
"Owww... Shit."

>Clutch my head, look around and try to figure out the time. Specifically: is it time for breakfast, yet? Also, should probably check just where I am, and if the mall's open yet.

>If the mall isn't open yet, go lock myself in a bathroom stall until opening time. I'd rather not piss off security again...
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Lenglon on November 04, 2013, 03:29:41 am
Continue researching the origins and history of elemental magic. wait and see if I'm really smelling smoke or if someone just has really bad body odor.
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: Persus13 on November 04, 2013, 07:54:03 am
Look for a nearby pharmacy while humming Staying Alive.
Title: Re: SerCon's Roll to Fail - T13: Come Get Some? (Lenglon is IN)
Post by: SeriousConcentrate on November 04, 2013, 11:56:29 pm
TURN 14

Yoink checks the time. It is about 11:00 PM, give or take a few minutes. He's still in the food court of the mall, and it's semi-open. Some stores are open 24/7 and thus the whole complex is, but most of it is shut down for the night. (4, and another automatic 4 for the next part) Yoink can't lock himself in a bathroom. There are no locks. Also, he's locked into the same time frame as the other players and does not get the wholly unfair advantage of being able to pass several hours/turns in relative safety.

Persus looks around for a nearby pharmacy while humming to himself, not realizing that he didn't read the same book Derm did and therefore does not have the same powers. (4) Well. No pharmacies in the two or three blocks he can see from here, but at least he has enough personal awareness to keep from getting further bit while looking around. There were a lot of gunshots off somewhere nearby a minute ago, though. Could be trouble.

GL looks for people to save. (4) There's a guy missing half his left arm a block away, avoiding zombies. GL could probably save him, if he wanted to.

Derm attempts to call on all the powers of the Thriller. (4) Well, now he has Vincent Price's voice and can dance like a zombie. At least he can probably impress someone with a sweet monologue about how the night's going.

Lenglon has figured out what's up and tabs over to Wikipedia, hoping to roll a 6. (1) The flames from Derm's earlier fire have spread over to the computer section of the library and melt the computers as she's using one. Oh, and she's also on fire.

STATUS

Yoink is hiding in the stall - multiple broken bones, compound fracture breaking skin in right forearm, full
Persus is still looking for medical attention  - Left arm from elbow down eaten by zombies
GL is getting ready to take this town back - Has a DBSO shotgun and ammo to spare
Derm is laughing like Bryan Fury - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is burning at the computer - On fire
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: Gamerlord on November 05, 2013, 04:57:37 am
Nah, he'll just slow me down. Find impressionable youngsters!
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: Lenglon on November 05, 2013, 06:44:25 am
Me being on fire is only an afterthought? I must be manifesting a fire-based superpower! check if the fire actually burns me. if it does, then hop away from the flames and roll across the floor towards the nearest not-on-fire emergency exit, hopefully putting out the fire on me in the process. if it doesn't actually burn me, then giggle ecstatically before going for the emergency exit anyway - I don't want the building to collapse on top of me.
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: Gamerlord on November 05, 2013, 06:51:41 am
(Hm. I just realised that the guy I saw is Persus. Too bad I'm still not going to save him; he'd just turn into a zombie later.)
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: Persus13 on November 05, 2013, 09:18:30 am
(The fact that I'm second on the player list is amazing. Also, is Yoink the only starting player left alive?)

Look for any store selling medical equipment or tape and cloth.
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: SeriousConcentrate on November 05, 2013, 09:47:17 am
Surprisingly, yes. He still has a 1-in-6 chance of outright dying any time now though, what with the multitude of injuries he has.
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: Yoink on November 05, 2013, 10:37:04 pm
((Gah! I was sure I'd posted... Sorry guys.))



> Close the stall door as best as I am able, take a seat on the toilet lid (with my pants up, of course- oh, and cover it with TP if it's too filthy) and begin bandaging my boo-boos with toilet paper.
"C'mon, please be double ply..."

>If I hear/see anyone come into the bathroom, block the stall door with my feet and make horrible fart noises to dissuade anyone from trying to open it.
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: SeriousConcentrate on November 05, 2013, 10:39:06 pm
No worries, we still need Derm too.
Title: Re: SerCon's Roll to Fail - T14: Mostly 4
Post by: Dermonster on November 06, 2013, 03:54:12 pm
I never got a notification...

Go outside and see whats (Figuratively) up.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 03:39:56 pm
TURN 15

Yoink sits on the toilet to save the game take a break, as despite the zombies this is not in fact Dead Rising - or No More Heroes, for that matter. (5) He wraps his wounds up in toilet paper. I... guess he's not bleeding now? (4) He tries to make fart noises but ends up sounding more like a duck. That's probably more likely to attract attention than to dissuade it, but luckily no one comes in to find the duck.

Persus looks for stores that sell medical supplies. (5) Hmm, there's a convenience store. They might sell some things. He investigates (4) and find they sell some basic medical supplies; ACE bandages and bandaids, aspirin, that kind of thing. Only question is how is he going to acquire it? He hasn't checked his wallet in awhile...

GL (4) cannot find impressionable youngsters nearby, as they are apparently staying inside like sensible folk. Or are playing CoD: Ghosts. It's probably Ghosts.

Derm leaves the burning library, not a care in the world, and looks around. Hmm. Library is on fire, there are a ton of zombies (many dressed like police officers) around and a lot of corpses on the ground, the mall is still open, there's a couple of destroyed buildings nearby, and the nearby sign says he's on Tanuki Lane. Seems like this happens every Halloween around here.

Lenglon attempts to Human Torch her situation. (6) ...Surprisingly, this actually works. She absorbs the fire into her skin and starts giggling like a lunatic. Well. Time to roll to see if she's just immune to fire or can actually use it, odd even. (6) Yep. Lenglon can project fire at will. That matter settled, she moves to get out of the library before it collapses. (3) She barely makes it, although she gets beaned by a few collapsing bricks. Also, there's a blond guy in wizard robes staring at the street sign out here.

STATUS

Yoink is preparing to enter the Garden of Madness - multiple broken bones, compound fracture breaking skin in right forearm, wrapped in toilet paper
Persus is contemplating medical supplies - Left arm from elbow down eaten by zombies
GL is getting pissed at this generation wasting all their time on the Xbox when there are ACTUAL zombies to kill - Has a DBSO shotgun and ammo to spare
Derm is hanging out with Lenglon - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is hanging out with Derm - Can create and control fire, bruises along shoulders
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 03:56:11 pm
(Is cod: ghosts supposed to be that good? Never understood any FPS, even half life which is supposed to be the holy grail of video games, I did like the modded version of doom, brutal doom.

Guess I just like relentless catharsis or saddle up to that wall and prepare to be talked at for five minutes, soldier!
Maybe metal gear solid would help with that.)
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Persus13 on November 07, 2013, 04:36:22 pm
Check and see if there is anyone else in the store.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Dermonster on November 07, 2013, 04:53:42 pm
"You there, fire man, help me out!"

Combo action with Lenglon! Through the fire and the zombies!
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 05:06:10 pm
"You there, fire man, help me out!"

Combo action with Lenglon! Through the fire and the zombies!
Derm! Sing 'you belong to me' from Matthew minor!
Or brighter days, whichever suits you.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Dermonster on November 07, 2013, 05:30:24 pm
I don't know what either of those are!
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 05:43:10 pm
I don't know what either of those are!
Well, I can't link them, so try to search them up, I found them when I was looking if a song was called fireproof, turned out there was a movie from 2008 that as well as many others, had those two songs In it.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Lenglon on November 07, 2013, 05:53:19 pm
"You there, fire man, help me out!"

Combo action with Lenglon! Through the fire and the zombies!
((Female))
"Sounds like a plan."
Combo action with Dermonster! Through the fire and the zombies!
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Gamerlord on November 07, 2013, 07:33:09 pm
FIND IMPRESSIONABLE CHILDREN, EVEN IF I HAVE TO BREAK INTO THEIR HOME AND TEAR THEM AWAY FROM THEIR DEVIL GAMES.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 08:28:42 pm
@E/D: I dunno, I don't much care for Call of Duty (especially for what effect it has had, through no fault of its own, to other franchises that I did like because of publishers/developers 'wanting the CoD audience'. RE6, anyone?) :P I just know it came out recently.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 09:19:54 pm
@E/D: I dunno, I don't much care for Call of Duty (especially for what effect it has had, through no fault of its own, to other franchises that I did like because of publishers/developers 'wanting the CoD audience'. RE6, anyone?) :P I just know it came out recently.
Honestly, I think I would really like horror games and I hate all of the games wiping them out for absoloutly no reason when amnesia exists.

Course, I'm to much of a pussy to try them out, I may try amnesia soon however, depends on my pussy level.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 09:36:04 pm
Yeah, RE going from a semblance of horror to block-buster action bullshit annoys me to no end. Silent Hill fell off a cliff starting at The Room, Dead Space went blockbuster action with 3, Amnesia: A Machine For Pigs is probably the most boring game I've ever seen (although Dark Descent was pretty good. Take what I say about Amnesia with a grain of salt however, I watched Deatheven13's LPs of those rather than play them myself. He's normally entertaining enough but I was falling asleep during AMFP, and this is coming from a guy that actually beat Rule of Rose), Dead Rising 3 (although hardly a serious horror franchise in the first place) is going to be 'pursuing the CoD audience'...

*sigh*

Well, if you have a fairly decent PC and Steam, and if you like games that have a lot of dialogue choices and some decent action, I'd probably recommend Vampire: the Masquerade Bloodlines. It was on sale for Steam around Halloween so it's probably more expensive now, but I picked it up for five bucks when I had the chance and I quite enjoy it. It's somewhat horror as it is about vampires and such and was made before Twilight was a thing, and there's always the Ocean Hotel level. That one actually got me the first time I went through it. :P
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Gamerlord on November 07, 2013, 09:42:00 pm
Been meaning to pick up the Vampire games.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 09:52:26 pm
I haven't played V:tM Redemption, so I dunno about that one, but I will say Bloodlines with the Clan Mod 3.0 and the fix for that is quite good. Kind of experiencing Elder Scrolls syndrome though, where I make a guy and get like 25% into it then I'm like 'I wanna try out a different clan and maybe a different build' and yeah. :P If you do get it I would recommend anything except a Malkavian or a Nosferatu to start with. Reason is the Malkavians know the plot and will give it away if you're paying enough attention, and I don't really like the way they talk. I mean, it can be interesting at times, but usually it just seems kinda awkward and stilted to me. As for the other, the Nosferatu don't have access to one of the three dialogue skills (Seduction, specifically, which is actually somewhat useful to have as then at the very least you can talk people into letting you drink their blood without racking up Masquerade Violations) as well as being mostly restricted to the sewers and having to do some quests differently because they're ugly as hell.

Really I think the game assumes you're playing a Brujah the first time through, although I went Toreador initially... and am also currently running a Malkavian and a Nosferatu at the same time for reasons I don't know. :P
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Gamerlord on November 07, 2013, 09:57:54 pm
I forget, what's a Brujah? My knowledge of that fictional universe comes from New World of Darkness and I can't remember a clan called the Brujah.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 10:08:12 pm
I dunno much either, the last WoD book I read was the Hunter: the Reckoning core book in... 2003, 2004?  ^^^; Judging from their description and how the game portrays a few of them they're mainly political radicals - anarchists, one's a communist, that sort of thing. They have basically the best out-of-the-gate combat stats.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Gamerlord on November 07, 2013, 10:13:11 pm
Ah, I remember now. I think you mean the Gangrel though; they're the psycho-close-combat dudes and the Brujah is a faction, not a bloodline.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 10:16:03 pm
I haven't played V:tM Redemption, so I dunno about that one, but I will say Bloodlines with the Clan Mod 3.0 and the fix for that is quite good. Kind of experiencing Elder Scrolls syndrome though, where I make a guy and get like 25% into it then I'm like 'I wanna try out a different clan and maybe a different build' and yeah. :P If you do get it I would recommend anything except a Malkavian or a Nosferatu to start with. Reason is the Malkavians know the plot and will give it away if you're paying enough attention, and I don't really like the way they talk. I mean, it can be interesting at times, but usually it just seems kinda awkward and stilted to me. As for the other, the Nosferatu don't have access to one of the three dialogue skills (Seduction, specifically, which is actually somewhat useful to have as then at the very least you can talk people into letting you drink their blood without racking up Masquerade Violations) as well as being mostly restricted to the sewers and having to do some quests differently because they're ugly as hell.

Really I think the game assumes you're playing a Brujah the first time through, although I went Toreador initially... and am also currently running a Malkavian and a Nosferatu at the same time for reasons I don't know. :P
OH GOD, OTHER PEOPLE HAVE THAT THING WITH SKYRIM TOO?! I thought I was the only one!

Honestly, I only play on the PC, not that it's the best, the furthest I got was a Mage after I installed about a billion mods to make the armour and summoning spells better and get more spells.

I lost interest a ways through however, I've played altogether 74 hours, terraria? 114 hours, massive difference, I watched a guy play VM B and I'm thinking of getting it.

Edit: wait, dead rising 3? Oh yhea, I saw a review and the only thing COD about it is the coulor palette, everything else, (part from the story, Jesus Christ.) it plays pretty much the same.

I hate the air strikes however.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 10:20:31 pm
@Gamerlord: Bloodlines treats them as a thing separate from the Gangrel, though. Gangrel might be pretty cool to play as, haven't given them a shot yet. Same with the Tremere.

@E/D: Yeah, I know, it's terrible. XD It happens to me every game in which there's a lot of starting options. I only beat Morrowind, Oblivion and Skyrim once each despite having like seven hundred characters across the three of them. :P I've got about 100 hours in Terraria myself and I got V:tMB for pretty much that reason - I wanted to see what the game was like for non-Malkavian characters since like every LP is a Malkavian. :P It's good buy though if you ask me. As for which is best, eh. I kind of want to just get an actual gaming PC. PS4/XB1 are just not impressing me and I don't really care about any of the launch titles for either. I'm having way more fun with indies (Terraria) and older games (V:tMB) than I have been with a console recently. I haven't even turned on my 360 in like a month. >.>
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Dermonster on November 07, 2013, 10:22:04 pm
Can you take it to Gen or something?
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 10:27:35 pm
Same with my Playstation, haven't used it for about a month, I wonder where did some people get the stereotype of everyone being so patriotic about their consoles but in any case.

I'm the type of person who can't finish anything which is a. Too long or B. I get distracted by a moth flying by.

Speaking of, If you want a good short indie stealth game mark of the ninja will cater to it, it is 2D but that didn't deter me really, great art style as well.

Speaking of, would you suggest oblivion? I liked skyrim (didn't finish it, obiously.) and I want to see what the past versions would be.
Speaking of, before I dive into VM B what are all the certain types of vampires like?
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Dermonster on November 07, 2013, 10:29:19 pm
aaaarg I get an email every time you talk and I keep expecting rolls.

Maybe PM's are better for you?
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Gamerlord on November 07, 2013, 10:33:08 pm
That reminds me, I'm shifting across to Playstation 4 instead of upgrading to Xbox 1. I've sincerely had enough of Microsoft and their bullshit.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 10:37:21 pm
@E/D: Oblivion? Mmm, not really. It's not as good as Morrowind or Skyrim because it's not as pick-up-and-play as Skyrim (by which I mean no need to pay close attention to how you level your skills for maximum stat gain, things like that) and it's not as complex or as interesting as Morrowind (less variety of everything in general, smaller game-world, less flexibility in modding in new quests, etc.). Kind of the same with Saint's Row 3. SR2 was perfect, SR4 is hilarious and over the top, and SR3 is just kind of in the middle of the two and so not as good as either. I mean if it's on sale go for it, but otherwise I wouldn't bother with Oblivion.

EDIT: Oh yeah, clans.

Brujah: Political activists, no real downsides that I can recall, pretty good at combat.
Gangrel: Sort of wolfish, really strong when Frenzying, fall into Frenzy easier than other clans
Malkavian: Insane, can use powers of insanity against others, kind of weird though
Nosferatu: Stealthy, rats don't run from them so they can feed from them easier and a certain background lets them get more blood from bums/prostitutes, ugly (which has a lot of effects, for once)
Toreador: Closest to human, no real upside or downside
Tremere: Magicians, have access to Thaumaturgy Discipline, have a cap of 3 on the the three physical stats
Ventrue: Nobility, can Dominate people in conversations, can't feed from rats/bums/prostitutes

More to it then that but that's just a quick who they are, upside, downside deal.

@Derm: Don't stress so much, dude. If you'd like, you can just turn off notifications for this thread and I can PM you every time there's a turn. As far as I know there's no 'just faff about and discuss whatever while waiting for the remaining player to post in your RTD' thread in General anyway. :P

@GL: While I strongly agree with that last sentence, let's not discuss which console is the superior one here. :P No need for arguments to start over it.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 10:39:11 pm
.
That reminds me, I'm shifting across to Playstation 4 instead of upgrading to Xbox 1. I've sincerely had enough of Microsoft and their bullshit.


The only reason I would get the PS4 is for those two games, knack and infamous:two sons, I'm suprisingly long forward to those games, if nothing else, *sigh* I wonder what happened to those days when the normal running thing would be on rocket skates and you're among from a pistol would ping a bulls eye from a mile away.

Those where good days
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 10:45:55 pm
@E/D: Oblivion? Mmm, not really. It's not as good as Morrowind or Skyrim because it's not as pick-up-and-play as Skyrim (by which I mean no need to pay close attention to how you level your skills for maximum stat gain, things like that) and it's not as complex or as interesting as Morrowind (less variety of everything in general, smaller game-world, less flexibility in modding in new quests, etc.). Kind of the same with Saint's Row 3. SR2 was perfect, SR4 is hilarious and over the top, and SR3 is just kind of in the middle of the two and so not as good as either. I mean if it's on sale go for it, but otherwise I wouldn't bother with Oblivion.
Oh yhea, SR3 was my introduction into the series and was first when I started hating my genomes but I liked it, I got SR4 and I loved it, too bad it wasted its memory on car mechanics and stuff, we don't need those things when we can have super speed and fly!

Speaking of, I think I might get SR2 and now on your word, morrowind.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 10:56:28 pm
Just a word of warning that both games are A LOT different from their more modern counterparts. Saint's Row 2, while it has some ridiculous moments, is a lot more serious and grounded in reality, but still very good IMO. I certainly liked the plot the best of the three I played (I've been watching an LP of 4 and I really want to get it, but I might wait for a GOTY edition for that). Morrowind, graphically, hasn't held up very well (it was on the original Xbox >.>) but if you can get used to the percentage chance to hit enemies (or just do what I did and get/make a mod to up the Warrior sign's bonus to-hit chance to 100% >.>) and the lack of a compass/quest marker and very little voiced dialogue, you'll quite like it I think. I for one enjoyed spears being a combat option and there's a greater sense of exploration when so many things are left unmarked.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Execute/Dumbo.exe on November 07, 2013, 11:00:36 pm
Well, that encourages me even more really, with morrowind I think I'll be fine with the graphics, I mean I played the first deus ex and I didn't stop because of the graphics at the very least (didn't complete it, as well as hating killing people in a world where they are characterised, and also because of the skyrim condition.) and I'm fine with a semi grounded game as long as its good gameplay wise.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 07, 2013, 11:21:50 pm
Fair enough. ^^^ Morrowind's a great game as was Deus Ex. I don't know if it ever got finished but I remember there was a project for Morrowind that aimed to give all the NPCs a lot more personality and dialogue and stuff. I know Seyda Neen (starting area) was complete, but it's been years so I dunno how much the modding team ever got finished. That kind of thing is why I like Morrowind the best, though: with so much of the dialog being in text, it's really easy to edit and make mods and quests and so forth. Plus there's actually an alternate way to beat the game if you go nuts and just start slaughtering important NPCs, which is a nice change. :P

Anyway. It's the Less Generic NPC project if you're interested in that and can find a modding site for Morrowind that's still around, more's the pity. :\
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Sean Mirrsen on November 08, 2013, 01:09:45 am
Re: Masquerade: Redemption, I found it a pretty decent game, personally. More "Neverwinter Nights" than "Oblivion" in terms of gameplay, quite nice story, and the multiplayer GM mode is pretty fun to play around in.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: Yoink on November 08, 2013, 03:18:31 am
>Check status.

> Check sanity.

>Check inventory.

>Checkmate--
"Oh, wait- wrong game."

>Neaten myself up in a bathroom mirror, then head cautiously back outside and look around.
Title: Re: SerCon's Roll to Fail - T15: A pretty good round for the players, apparently
Post by: SeriousConcentrate on November 09, 2013, 09:33:37 pm
TURN 16

Yoink checks his status. The EKG is in Orange Caution, all six of his pockets are empty as well as his personal item pocket due to losing his wallet earlier, and he has no FILES or MAPS on him. Next he checks his meters. The RED health meter is sitting at about 20% away from the bottom. The BLUE magic meter is completely empty because he doesn't know any magic. The GREEN sanity meter is about 80% full, leading to only a slight tilt of the camera angle and no insanity effects just yet. Also he already checked his inventory a few sentences ago. That being done, he moves the white knight one west and two north to checkmate the black king.

What the fuck am I even anymore. (6) Yoink neatens himself up pretty damn fine in that mirror. He's probably the most attractive man in this county if not state despite his injuries and self-mummification. He strolls out of the bathroom in slow motion, ready to get up to some real shenanigans now. If only he had something ritzy instead of these casual clothes.

Persus looks to see if there is anyone besides the cashier in the store. (4) Nope, just the two of them. Everyone else is probably at home for obvious reasons.

GL is not giving up his search. (6) He actually does manage to find a single child - an eleven year old girl quite sensibly hiding in a tree. "DAMN IT CLEMENTINE YOU GET DOWN HERE AND LEARN HOW TO SHOOT SOME ZOMBIES!" he roars, pulling her out of the branches and handing her a small .38 revolver that he totally had this entire time because of 6. The girl - who in fact looks more of Irish descent than like Clementine, but you try explaining that to a loony with a shotgun - shoots a zombie. (5) It's a clean headshot. "YOU'RE DOING ME PROUD GIRL!"

Derm & Lenglon are our first tag team. Possibly meowrails in the bargain, if I'm not reading entirely too much into this. And possibly making jokes about another character Lenglon plays. Regardless. (Derm: 6. Lenglon: 5. 6+5=11/2=5.5=6.) Derm produces a guitar from his wizard robes and proceeds to thrash, giving Lenglon a theme song power-up. Fire is fucking EVERYWHERE. And now ashes are fucking EVERYWHERE. On the plus side, the immediate three blocks are clear of any pedestrians, be they zombie or otherwise. On the other hand, that was sure to attract some attention from something worse than zombies because 6.

STATUS

Yoink is big pimping without the actual pimp lifestyle - multiple broken bones, compound fracture breaking skin in right forearm, wrapped in toilet paper, sharply dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens
Persus is eyeing the cashier - Left arm from elbow down eaten by zombies
GL is teaching a girl how to shoot - Has a DBSO shotgun and ammo to spare, as well as a sidekick with a .38 special
Derm is headbanging - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is enjoying herself way too much - Can create and control fire, bruises along shoulders
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Dermonster on November 09, 2013, 09:55:58 pm
Combo action: Fistbump.
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Persus13 on November 09, 2013, 10:11:23 pm
Seduce cashier in order to get money or medical care.
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Lenglon on November 09, 2013, 10:29:40 pm
Possibly meowrails in the bargain, if I'm not reading entirely too much into this. And possibly making jokes about another character Lenglon plays.
((That took longer for my google-fu to look up than expected, in any case...))
meowrails
((ok, if we're doing things that way...))

"Nyes!"
Joyously hug Derm, as SC's references become more accurate than he intended. :3
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Yoink on November 09, 2013, 10:33:52 pm
>Stroll my way languidly over to a clothes store of some kind. Preferably a ritzy one.

>Window-shop. Window-shop with the fury of some sort of ancient deity of window-shopping.

Oh, and greet any lovely ladies with a suave smile, and any jump-scares with a shriek of terror.
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Dermonster on November 09, 2013, 11:02:30 pm
Possibly meowrails in the bargain, if I'm not reading entirely too much into this. And possibly making jokes about another character Lenglon plays.
((That took longer for my google-fu to look up than expected, in any case...))
meowrails
((ok, if we're doing things that way...))

"Nyes!"
Joyously hug Derm, as SC's references become more accurate than he intended. :3

I'm not changing my action.

Thus your action will likely involve you punching yourself in the face with my fist.
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Lenglon on November 09, 2013, 11:16:09 pm
I'm not changing my action.

Thus your action will likely involve you punching yourself in the face with my fist.
((This is roll to fail - there are far worse fates available.))
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Execute/Dumbo.exe on November 09, 2013, 11:58:26 pm
(Just got my breath back, Jesus Christ you are amazing at this, I loved that 6,that GL got, also everyones turns, because you know, 6.
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: Gamerlord on November 10, 2013, 02:24:03 am
(Bwahahahahahahaha!)
Teach her anti-zombie kung-fu.
Title: Re: SerCon's Roll to Fail - T16: I don't even
Post by: SeriousConcentrate on November 11, 2013, 03:49:41 pm
Oh, shit. For whatever reason I didn't realize everyone had posted, or I would have done this earlier. @_@ Good thing I thought to check for who I was missing. Sorry!

TURN 17

Yoink (6) continues to walk in slow motion, casually shoving a mall security guard out of his way by putting his hand - the one on the broken arm - in his face and pushing him to the ground. He enters one of the clothing stores, despite it being closed, and dresses in sort of casual fashion - red smoking jacket, nice black slacks, dress shoes, the whole deal. With pipe in hand and cravat firmly tied, he leaves the mall and tips his pipe to a man and his daughter, who are scurrying about and shooting diseased cretins. Well. Now that he's stylin' and profilin', what's he want to do?

Persus walks up to the counter and leans on it. (4) "So, baby... how about me and you tonight?" The cashier coughs politely into her hand. "Sorry, I'm not into guys." Well, that could have gone worse. Such as mace to the eyes or a good old stungun to the chest.

GL (3) attempts to teach his sidekick anti-zombie kung-fu, but then remembers he doesn't know any. Guns seem to be working anyway, even if the girl seems to be more scared of him than the zombies. In any case, there's some fool dressed like a Bond villain wandering about here now, seemingly unconcerned with the threat around.

Derm & Lenglon both go to congratulate the other but aren't quite in agreement how to go about it. (Derm: 5. Lenglon: 3. 5+3=8/2=4.) Lenglon tries to jump on him but realizes he's holding his fist out at the last moment and manages to twist in mid-leap so she doesn't get punched. They're left standing around feeling kinda foolish though.

STATUS

Yoink is a sharp-dressed man - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens
Persus is getting shot down - Left arm from elbow down eaten by zombies
GL is regretting his lack of knowledge re: martial arts - Has a DBSO shotgun and ammo to spare, as well as a sidekick with a .38 special
Derm is still hanging, waiting on that fist-bump - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is probably embarrassed about that - Can create and control fire, bruises along shoulders
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Dermonster on November 11, 2013, 03:53:11 pm
"Right. So. What now?"
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Persus13 on November 11, 2013, 03:55:32 pm
Explain that I need medical supplies and have no money. Ask for help.
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Lenglon on November 11, 2013, 03:55:59 pm
"Um... I dunno."
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Dermonster on November 11, 2013, 03:57:05 pm
"Idea. Gather the other three schmucks I know are around here due to metagaming and form the most kickass band in history. You in?"
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Lenglon on November 11, 2013, 03:58:04 pm
"who... what? Um, ok... metagaming what? whatever, sure, why not?"
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Dermonster on November 11, 2013, 04:08:26 pm
"Excellent! Follow me! TO GLORY!"

Combo action: Searchin' high and low for those PC's yo.
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Lenglon on November 11, 2013, 04:42:33 pm
"Ok"
travel with Derm, protecting us both from harm
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Execute/Dumbo.exe on November 11, 2013, 05:40:34 pm
(Still think you should use sound to travel to space.)
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Gamerlord on November 11, 2013, 11:56:42 pm
((Join me Yoink!))

Give that man a gun!
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Yoink on November 12, 2013, 04:35:53 am
"I say, what in blazes is all this ruckus out here?--"

>Clear throat, try again in normal-speak.

"Uhm. What the hell is going on?"

>Accept possible gun from stranger, try and figure out just what is going on.
Do not get red on my new clothes.
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: SeriousConcentrate on November 16, 2013, 01:19:44 am
Sorry for the delay, peeps. Risk of Rain is really fucking brutal/addictive. I promise I'll run the turn in the morning. ^^^
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Execute/Dumbo.exe on November 16, 2013, 06:06:32 am
Jesus, I was planning on getting that but I was stuck on playing all of the assassins creed games, still on he first one  I'm playing it non stop and I can't see an end in sight, it was annoying when ZP said there wasnt a fast travel, but still you only get it if you scale all the towers.
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: Greenstarfanatic on November 16, 2013, 11:48:58 am
Jesus, I was planning on getting that but I was stuck on playing all of the assassins creed games, still on he first one  I'm playing it non stop and I can't see an end in sight, it was annoying when ZP said there wasnt a fast travel, but still you only get it if you scale all the towers.
((There is a fast travel at one point, when you start having to do missions in all three cities. I'm on AC:R right now. Hopefully AC:3 and AC:BF come out for Mac eventually.))
Title: Re: SerCon's Roll to Fail - T17: Y U No 1 Dice?
Post by: SeriousConcentrate on November 16, 2013, 12:24:56 pm
Three is not really worth it; I'll try to avoid plot spoilers as I explain my opinion. The tutorial lasts half the game, Connor is a fairly boring protagonist, the 'Revolutionary War' is incredibly disjointed and at no point do you feel involved in it despite being at a few battles (which I guess are supposed to be big deals, but they just feel like they were thrown in with no importance or drama to what's going on; it's just 'oh hai Connor fire these cannons while we retreat OK?'), and there aren't enough Desmond segments. Seriously. What was the point of AC2 (and by extension Brotherhood and Revelations) and getting trained by Ezio if Desmond only does like three Assassin-y things in the modern world? His segments were all pretty cool though and his and Haytham's sections are the only parts of the game that are good. Well, the naval stuff is OK I guess. It's probably better in Black Flag, but I haven't played it; I'll probably wait for an edition that offers the DLC with the disc first.

TL;DR: Connor sucks and drags it down, the game should have either been all modern-world stuff with Desmond or had Haytham as the controlled ancestor. Although for what it's worth, Revelations was probably my favorite game of the series so far followed by AC2, then Brotherhood, then 3, then 1. >.> Altair is a better character than Connor but the controls for AC1 just aren't as fun as later installments...

Anyway, turn time.

TURN 18

Yoink & GL: Gamerlord attempts to give Yoink a gun. This roll is for whether or not he has one, then if so, how good a quality it is. (5, 2) GL hands Yoink a slingshot and a bag of ball bearings. "WHAT'S GOING ON YOU SAY?! THE DAY OF RECKONING HAS COME, DON'T YA KNOW! THERE'S NO MORE ROOM IN HELL AND THE DEAD ARE WALKING THE EARTH JUST LIKE ROMERO SAID! NOW START PUTTING THOSE BASTARDS BACK IN THE GROUND!" GL roars in Yoink's face, holding him by his lapels and shaking him. The girl seems to be looking for possible escape locations as this is going on.

Persus decides to play the pity card. (2) He does this by showing the clerk the stump of his arm. She faints dead away. You won't be getting any help from her until she comes around. Then again, now there's nothing between you and taking the medical supplies but a security camera, and who gives a damn about those?

Derm & Lenglon decide to gather up their fellows. (2, 2 = 4 / 2 =2.) "After you. No, after you." Both are waiting for the other one to take the lead. "No, I insist. Ladies first." This could take awhile.

STATUS

Yoink is being manhandled - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot he probably can't use due to broken arm
Persus is going :\ at his stump  - Left arm from elbow down eaten by zombies
GL is trying to get the concept of zombies through Yoink's skull - Has a DBSO shotgun and ammo to spare, as well as a sidekick with a .38 special
Derm is being polite - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is trying to one-up Derm's politeness - Can create and control fire, bruises along shoulders
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Dermonster on November 16, 2013, 01:04:53 pm
Iunno walk down the street and keep an eye out for things.
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Persus13 on November 16, 2013, 01:08:13 pm
Grab medical supplies (bandages and painkillers) and get out of the store. Apply first aid to self.
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Lenglon on November 16, 2013, 09:39:14 pm
Follow Derm around and help him look for things.
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Gamerlord on November 17, 2013, 01:36:42 am
Don't let that girl run off, the group must stick together! Now go find more orphans!
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Yoink on November 17, 2013, 04:32:42 am
"...What?! Oh jeez look okay whatever. Let go of my suit!"

>Take slingshot, follow this crazy guy along with a bemused expression to see what he gets up to.
He seems like one best not left unsupervised, after all.

>Try and remember what the date is. Oh, and check the time again.
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Execute/Dumbo.exe on November 17, 2013, 05:00:55 am
Oh, yes I forgot about my... Things:

Spoiler (click to show/hide)

Speaking of, I just realised Lennon can preform any variation of a falcon punch without injury, that's cool.
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: Nunzillor on November 20, 2013, 09:22:35 pm
*poke*
Title: Re: SerCon's Roll to Fail - T18: Shake shake shake, shake your Yoink
Post by: SeriousConcentrate on November 20, 2013, 10:42:11 pm
Sorry. Risk of Rain again (and some KotoR 2). :P I finally managed to beat RoR in just over an hour, shaving thirty minutes off my previous clear time (yes, it's only the second time I beat it :P) and this time I beat it with the Acrid and without drones. I was surprised that the Acrid had a different line of text at the end from the Bandit. Still haven't unlocked three classes and I have no idea how to get one of them; the other two is just a matter of luck and the dice haven't come my way yet on them. Anyway.

TURN 19

Yoink & GL: GL goes off to find more orphans while Yoink checks his status menus for the date. Ah, yes. October 31, 1999. The apocalypse appears to be about sixty or so days early. He fiddles with the slingshot. (3) Nope, can't use it. He can hold on to it, though. As for GL's search... (2) He manages to lose both Yoink and the orphan he already had while the city slicker is busy with his status menus. Now where the hell is he?

Persus gathers all the medical supplies he can, then heads outside to deal with himself. (6) ...Somehow, he fashions all of the things into a new, mechanical lower left arm. "Groovy."

Derm & Lenglon stroll down the street looking for interesting things. (5, 6 = 11 / 2 = 5.5 = 6) There's an interesting thing. Looks like a giant hand, about seven times Derm's size (since he's slightly taller than Lenglon whether or not he actually is, he gets the honor of being the yardstick) has torn its way out of the ground and is probably pulling the rest of the body up after it. There's an orange, almost magma-like glowing light coming from the hole the hand is extending through. That wrist is about as thick as a building. Wow.

STATUS

Yoink has become the new babysitter - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot he can't use due to broken arm, standing near an orphan girl with a .38 special
Persus is going :D at his stump  - Left arm from elbow down is mechanical and has ridiculous grip strength
GL is lost in New York - Has a DBSO shotgun and ammo to spare
Derm is getting a new lesson in demonology - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is trying to wrap her head around the size of this creature - Can create and control fire, bruises along shoulders
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 20, 2013, 10:55:28 pm
I got RoR because of you.


I'VE NEVER BEEN THE SAME SINCE.

I tell you, every time I say to myself "i don't like this game, I will stop playing now" the next day? Right back on it, I tell you, and I've only unlocked the bandit, commando and the riot dude!
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Dermonster on November 20, 2013, 10:58:51 pm
"Well, shit. Hold on, I think I got it. Can you make a gigantic functional banjo out of fire?"
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Lenglon on November 20, 2013, 11:01:32 pm
"A... WHAT?"
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 20, 2013, 11:02:10 pm
"Well, shit. Hold on, I think I got it. Can you make a gigantic functional banjo out of fire?"

I love when the in game first reaction is "shit! Quick! Make a banjo out of fire!"
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Dermonster on November 20, 2013, 11:04:46 pm
"A banjo! Quick man, we haven't much time! Wait, this is completely ridiculous. WE NEED A FIDDLE! Make a fiddle!"
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Lenglon on November 20, 2013, 11:06:05 pm
"I... Why do you keep calling me 'man?' I suppose I could try..."
Try to make a gigantic functional fiddle out of fire??
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 20, 2013, 11:07:13 pm
Are you doing this SPECIFICALLY to make me crack up? If so, damn good job there, what song are you planning on playing? Maybe that devils golden fiddle song or something?
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Dermonster on November 20, 2013, 11:07:59 pm
"HEY SATAN, MY NAME IS DERMONSTER HELLBINDER AND I'M ABOUT TO KICK YOUR ASS! LET'S ROCK!"


(http://www.youtube.com/watch?v=89p8ya3ZdnQ)
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Lenglon on November 20, 2013, 11:08:03 pm
Maybe? (http://www.youtube.com/watch?v=cDm_ZHyYTrg)
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Persus13 on November 20, 2013, 11:11:10 pm
Go look for rare birds.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Dermonster on November 20, 2013, 11:14:44 pm
I think we should be getting assist bonuses instead of averaging, just making a note here.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 20, 2013, 11:16:31 pm
Well you were on a, 'get f*****' system, so I think this way is apt.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: SeriousConcentrate on November 20, 2013, 11:33:57 pm
I got RoR because of you.


I'VE NEVER BEEN THE SAME SINCE.

I tell you, every time I say to myself "i don't like this game, I will stop playing now" the next day? Right back on it, I tell you, and I've only unlocked the bandit, commando and the riot dude!

The bandit is a badass. Got my first win with him at 94 minutes. :P I also like the enforcer but I'm just not that good with him; same with the huntress. I think I like the Acrid best though, simply because once you get into the groove of how to play him (and get the right power-ups) he can ROFLstomp large groups of enemies... and I love me my crowd control.

I think we should be getting assist bonuses instead of averaging, just making a note here.

I prefer averaging. It's less complicated than figuring out 'ok so if Derm rolls a 5 but Lenglon rolls a 1 should that be a 2, 3, or 4, or should it just be a 1 for both of them, or should I just let Derm get his action but punish Lenglon, or what?' Also, averaging works in your favor.

...That actually may be an argument for me to stop doing it since it occurs to me I haven't killed anybody in several turns and it would take both of you rolling a 1 to get you two by averaging. Hmm. I'll consider that. May go back to counting actions separately even for a team effort...
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Dermonster on November 20, 2013, 11:35:06 pm
Nonono wait stop what.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 20, 2013, 11:36:54 pm
I tell you, best round I had was as a commando when I got infusion, also a couple of speeding up upgrades (3 Goat hoves I tell you) I had 502 health by the time I died.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: SeriousConcentrate on November 20, 2013, 11:46:16 pm
I tell you, best round I had was as a commando when I got infusion, also a couple of speeding up upgrades (3 Goat hoves I tell you) I had 502 health by the time I died.

Nothing better than soldier's syringes and the sprouting egg. :3 I'm kind of torn on the commando, though. I want to like him, and he's clearly a balanced character, but I prefer either more crowd control options or mighty glaciers, which the Acrid is a bit of both (he has no evasion options and has only one ability for attacking beyond about three character lengths, but he hits like a beast and his attacks just tear through crowds when combo'd correctly). The Commando's more of a DPS kind of character.

Nonono wait stop what.

:3
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 20, 2013, 11:52:34 pm
Speaking of, you really like the acrid, how do you get him? (I'm assuming he's that silhouette of the monster.)
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: SeriousConcentrate on November 21, 2013, 12:01:06 am
On level 3, if you get the water level, head to the upper-right corner of the map. As far as you can go. You might have to go left, up, and then right. Regardless, once you're there, if there's a cage then you found him. All you have to do is open the cage and take him down. Easier said than done; took me about fifteen tries, counting times the cage didn't spawn or I got the other level 3. I'm not certain if you can get him if you activate the teleporter first, though.

Spoiler: Other characters (click to show/hide)

I spoiler'd it because I'm not sure if you want to know how to unlock the rest or not. Now, to work on a few of them myself...
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 21, 2013, 12:03:38 am
Thanks, ill remember that, I WON'T BE ABLE TO!
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Gamerlord on November 21, 2013, 12:28:30 am
(YOINK, GIVE ME MY ORPHAN BACK!)

Mutate into super human for shits and giggles.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: SeriousConcentrate on November 21, 2013, 12:32:10 am
No problem, E/D. ^^^ Always happy to help out when I'm able.
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Yoink on November 23, 2013, 01:07:46 pm
>Make awkward attempt at mentor-youngster bonding.

>Try and figure out where that crazy guy went. Also, look for any nearby payphones- might need to call the cops if he gets out of control, after all!
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: SeriousConcentrate on November 23, 2013, 01:15:39 pm
That's everybody, so turn tonight. I prefer writing for this after dark for some reason and that will hopefully give me enough time to actually beat RoR as someone other than the Acrid (two wins), the Bandit, or the Engineer.

fucking HAN-D. I was THIS close to winning and never needing to touch that scrapheap ever again...
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Execute/Dumbo.exe on November 23, 2013, 04:30:53 pm
The bandit, huh? I got the mother load before, a soldiers syringe, crowbar, and tons of other healing items, but most importantly, a unstable clock, 1 and a half minute cool down, but for 8 seconds, everything stopped, I could wail on bosses, taking them down in minutes, and soon, I had that clover thing, never got anything from it apart from one stupid item, broken jetpack, and a war banner were the best I had, then I got two more soldiers syringes, everyone knows of the fact the bandit can fire faster if you mash the fire button just right, right? Well, if I was in a war banners radius with a happy mask (forgot about that.) and my three soldiers syringes, I could jackhammer that fire button and he would be unstoppable, problem was, I was on HAHAHAHA difficulty and when on the... Ahem, 'ship stage', bosses where like normal minions at the rate I was going, I died from standing still for two seconds in the ship, there were two mega imps, countless jellyfish, and so many other things, even the ghosts couldn't help...

I'm thinking of starting a discussion about RoR in the other games section, is there already one like that?
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: SeriousConcentrate on November 23, 2013, 09:29:17 pm
There is, but I'm not bothering. I'd rather play with one of the like seven people on my Steam friends list than someone I barely know here on Bay12, but none of them have it. Ah well. Whatever. You guys are here for turns anyway. :P This turn brought to you by a Goonies 2 OCR remix entitled "I'm Taking It All Back."

TURN 20

Yoink turns to the girl. (1) "So y..." He doesn't even have two words out of his mouth before he realizes she cheesed it the second he wasn't looking. Well. Probably for the best. The streets are no place for a kid. And while he's looking for her, he gets chomped. Now red is all over his coat and his left shoulder really hurts. Beyond that, he's now infected. YAY! (3) He has no idea which way GL went. Bigger things are on his mind right now.

Persus decides to look for rare birds. ??? (6) Well, how about that. It's a roc! A mythological beast like that would certainly qualify as a rare bird, right? Oh, hey, what's this? Persus is getting to go for a ride in its talons! The city sure looks small from up here, huh? Better hope it doesn't drop you!

GL decides to try to become superhuman. Hey, it worked for Lenglon. (2) He strains and concentrates and grits his teeth... and clenches his jaw so hard he dislocates it. Ow.

Derm & Lenglon decide the best way to deal with this threat is with music. There are worse ideas. (2, 4) Lenglon fireshapes a few fiddles, but Derm can't hold his because, well, it's fire. Lenglon's problem is that she doesn't know how to play one. Meanwhile, a shoulder and massive head have emerged from the ground. Lenglon thinks that maybe she's a quarter of the size of one of those fangs. And whew, does that demon's breath stink as it roars in their faces. It doesn't seem to care about the big fiddle.

STATUS

Yoink needs Zombrex badly - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot he can't use due to broken arm
Persus is looking down at it all - Left arm from elbow down is mechanical and has ridiculous grip strength, being carried by a roc
GL is holding the right side of his face - Has a DBSO shotgun and ammo to spare, dislocated jaw
Derm is sucking on his burned fingers to try and cool them - Can use song titles to try and do things, sounds like Vincent Price, burned fingers
Lenglon is all :o at the demon - Can create and control fire, bruises along shoulders
Title: Re: SerCon's Roll to Fail - T19: Doom Upon Us All?
Post by: Dermonster on November 23, 2013, 09:36:22 pm
"SCREW THE FIDDLES, COMBINE LIKE VOLTRON!"

Song Choice: We got the touch! WE GOT THE POWEEEEEEER! (http://www.youtube.com/watch?v=RJMqGHofdec)

Combine with Lenglon to form a giant singing plasma coated mega human.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Lenglon on November 23, 2013, 11:35:48 pm
"Not Happening!"
Run for it, Leave derm to be bait for the deamon-thing. Actively avoid combining with him.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Persus13 on November 23, 2013, 11:39:30 pm
Figure out a method of survival should I be dropped.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 23, 2013, 11:52:58 pm
"Fuck you too buddy!"

Sing upon the gods. Receive heavenly power armor. (http://www.youtube.com/watch?v=qku2xvHHRUI)
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Lenglon on November 24, 2013, 12:49:51 am
"Some of us don't want to turn into some weird horrible monster thing! roasting zombies was cool and all, but hell no I'm not turning into a monster just so you can get your kicks trying to punch out a deamon!"
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 12:52:19 am
"YES AND RUNNING FROM A GARGANTUAN HERALD OF THE END TIMES WILL TURN OUT SO WELL. SEE YOU IN HELL, I'M GOING OUT BLAZING! ALSO ON A TECHNICAL NOTE VOLTRON COULD SEPARATE BACK INTO IT'S COMPONENT PARTS SO THAT WAS NEVER REALLY A CONCERN. PROBABLY. I MIGHT'VE HAD TO SING A BREAKUP SONG."
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Lenglon on November 24, 2013, 01:12:06 am
"Somehow that isn't at all convincing! Besides, I don't have to outrun that thing, I just have to outrun YOU!"
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 01:15:51 am
"THE THING ABOUT THAT IDIOM IS THAT IF I FAIL IT WON'T STOP TO EAT ME!"
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 01:22:37 am
Huh, I was looking for a song titled 'immortal' but instead I found a band by that name and a song called 'unholy forces of evil':
http://www.songlyrics.com/immortal/unholy-forces-of-evil-lyrics/ (http://www.songlyrics.com/immortal/unholy-forces-of-evil-lyrics/)
Placed here without comment.

(Honestly, you have access to the Internet and have a gold mine of song names and you aren't using it? There is so many more song titles.)
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 01:30:59 am
I DON'T KNOW MANY SONGS

I tried looking up something that would give me magic 'able-to-wield-fire-fiddle' hands, and then I found the one I linked above, and then I saw that it was apparently a transformers song?? and then VOLTRON.


This would be so much easier if I could use stuff without lyrics. And if song choice, you know, actually gave me a bonus.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 01:40:11 am
Well, I do have a abundance of spare time and a habit of randomly surfing the web, so just ask for a specific effect and ill see what I can cook up.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 01:41:13 am
I need something that will let me become an extremely religious Iron Man.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 01:44:58 am
An extremely religious iron man? That's oddly specific, but the Internet has never let me down before on oddly specific and confusing answers.

Oh, that said, I remember this movie called fireproof, look at the second last song soundtrack:
http://www.imdb.com/title/tt1129423/soundtrack (http://www.imdb.com/title/tt1129423/soundtrack)
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 01:45:32 am
Angelic power armor is the focus here.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 01:51:31 am
Here's what I could drag up:
http://m.youtube.com/watch?v=-PhnMnkyLcE&desktop_uri=%2Fwatch%3Fv%3D-PhnMnkyLcE (http://m.youtube.com/watch?v=-PhnMnkyLcE&desktop_uri=%2Fwatch%3Fv%3D-PhnMnkyLcE)
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 01:53:56 am
That works!
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 01:55:33 am
Yay! I did something useful!
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: SeriousConcentrate on November 24, 2013, 02:21:35 am
OK, so Derm's using a track called Bliss? /me is only paying attention to the song titles, as it says in Derm's status and as was stated (http://www.bay12forums.com/smf/index.php?topic=132394.msg4739358#msg4739358) awhile back.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 02:26:27 am
What? I sorry, I think I messed something up, ahh up, Jesus, I thought heavenly armour was the song title, I got confused there.
Hmmm, is this good?:
http://m.youtube.com/watch?v=dITBAdCdOVU&desktop_uri=%2Fwatch%3Fv%3DdITBAdCdOVU (http://m.youtube.com/watch?v=dITBAdCdOVU&desktop_uri=%2Fwatch%3Fv%3DdITBAdCdOVU)
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 02:28:51 am
Oh what? Dammit I thought that too.

Question: Does the song actually have to have lyrics?
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: SeriousConcentrate on November 24, 2013, 02:29:02 am
No, wait, you're right. I'm the confused one here. I'm used to it being artist - song, not the other way around, but checking out the related videos it looks like it's song - artist. My bad. ^^^;

@Derm: Nope, only matters what it's called. Doesn't matter what it's actually about or sounds like. :P It's a very specific power you have there.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on November 24, 2013, 02:30:19 am
Oh hell yes.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on November 24, 2013, 02:31:14 am
Oh, so we have two diffrent  songs, seems like armour of god is better because its the armour of, you know, god.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Gamerlord on November 24, 2013, 04:43:43 am
My super power is obviously being doublejointed! Use this power to fight Zombie Crime!
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Yoink on November 25, 2013, 09:49:12 am
"Well, crap."

>Head home. Catch a bus, taxi or other form of public transport if necessary.

>If I can't, for whatever reason, get home, look for some sort of doctor. A public clinic or whatever. Try and remember if public healthcare is a thing in the current setting!
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Lenglon on December 01, 2013, 03:32:48 am
I'm on a *bump RTDs I care about that have been idle for days before they die* spree, and this one is next on my list of targets.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on December 01, 2013, 04:06:57 am
i've noticed that, also, GODSPEED YOU MAD BASTARD!
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: SeriousConcentrate on December 01, 2013, 07:37:55 am
Yeah, sorry about that. Thanksgiving was kinda busy for me. @_@ Uh, anyway, turn tonight. You know how I do. :P
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Execute/Dumbo.exe on December 01, 2013, 05:08:29 pm
yes, you certainly love RoR, i would have liked it if the level ups granted some more abilities instead of just health and attack/knockback, and if you could fire in a three sixty degree angle, that would help.
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: SeriousConcentrate on December 01, 2013, 09:45:29 pm
Wasn't RoR, was Thanksgiving. :P I haven't had much time to play it recently, although I did get to play with Crimson Eon before that started and it was pretty fun. ^^^ Anyway.

TURN 21

Yoink decides to just go home. He's had enough of this crap. (5) He finds an unattended bicycle and uses it to get back to his small, modest house in the downtown area. Now he's outside of it. There's a garage and a basement entrance as well.

Persus puts his brain to the test, to figure out what to do if the roc DOES drop him. (3) 'Scream like a scared kid all the way down' is definitely an options, albeit one that does not guarantee survival. (4) But he's lucky, as the roc does not drop him yet. It might be thinking about it. Hard to tell with a mythical bird.

GL decides to... fight zombie crime... with doublejointedness? ??? ??? Uh... (6) So now GL is basically The Fear with a shotgun instead of a crossbow and no stealth camo. At least he can climb up walls backward so he can watch zombies while escaping?

Derm decides to the only proper thing and hum a tune. (2) He barely gets one note out to start the song (and therefore get his armor) before a massive hand wumps into him and sends him careening like a rag doll down the street. At least he's still alive. For now.

Lenglon has wisely decided to GTFO. (3) She gets clipped by the hand and sent sprawling, but at least she wasn't the main target. Then she'd end up looking like Derm. Damn.

STATUS

Yoink is chilling at home - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot he can't use due to broken arm
Persus is between a roc and a hard place, because I had to say that sooner or later - Left arm from elbow down is mechanical and has ridiculous grip strength, being carried by a roc
GL can see the fear - Has a DBSO shotgun and ammo to spare, dislocated jaw, doublejointed
Derm is lying in the wreckage of what used to be a minivan - Can use song titles to try and do things, sounds like Vincent Price, burned fingers, broken left arm, broken left leg, broken right hand, two broken ribs (upper left side)
Lenglon is bleeding in the street - Can create and control fire, bruises along shoulders, bruises along side, raw bloody skin on left cheek where she slid across the ruined concrete
Title: Re: SerCon's Roll to Fail - T20: Derm Did Not In Fact Go Down To Georgia
Post by: Dermonster on December 01, 2013, 09:52:25 pm
"Told... you! *Cough* Let's try... this one... Do do do... do do do... do do dodo do... (http://www.youtube.com/watch?v=mVUbD4vPHv0)"


((I wonder, do you actually listen to the things I link?))
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: SeriousConcentrate on December 01, 2013, 10:00:28 pm
Nope, just look at the title. I don't have a fast enough internet connection to watch everything, and there's other stuff I want to catch up on. :P I have played Majora's Mask though, so I think I'm good on this one.
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Execute/Dumbo.exe on December 01, 2013, 10:08:59 pm
wasnt there another zelda one that would help? something like:
http://zelda.wikia.com/wiki/Song_of_Double_Time (http://zelda.wikia.com/wiki/Song_of_Double_Time)
you could use that after or if the song of healing works.
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Lenglon on December 01, 2013, 10:19:36 pm
Keep running! try to find someplace to hide!
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Persus13 on December 01, 2013, 11:13:58 pm
Wait and see what happens.
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Dermonster on December 01, 2013, 11:16:17 pm
Nope, just look at the title. I don't have a fast enough internet connection to watch everything, and there's other stuff I want to catch up on. :P I have played Majora's Mask though, so I think I'm good on this one.

Such a shame.
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Gamerlord on December 02, 2013, 12:29:30 am
Go find a sidekick.
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Lenglon on December 05, 2013, 03:46:46 am
...
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Yoink on December 05, 2013, 05:58:04 am
"Home, sweet home."

>Go inside, see what there is in the fridge.


((Didn't realise this had updated. O_O Sorry!))
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: SeriousConcentrate on December 05, 2013, 08:07:25 pm
For a change of pace, turn in the morning. I've been up since 10:30 or so last night and I'm just too exhausted to do a turn right now. :P
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Lenglon on December 09, 2013, 02:07:22 am
((which morning?))
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: SeriousConcentrate on December 09, 2013, 02:12:27 am
The one I feel well enough to write it. The past few days, the power has been on and off (for about ten to eleven hours in a row today alone) and the weather has been nothing but ice and rain, which results in my weak immune system getting roflstomped by the common cold as it usually does. I've spent most of my time sleeping or lying around not feeling good. :P So no, not dead; I would at least bother to say 'I don't feel like doing this at all anymore' if that were the case. Right now it's more 'I don't feel up to doing this right now'.

Besides, you're also in ER and you probably saw my colossal reading blunder there. You think I'm really in a condition to be writing a turn right now? Most likely Yoink will roll a 4 and I'll kill Gamerlord because I don't even know what I'm doing because fever. :P
Title: Re: SerCon's Roll to Fail - T21: Persus gets the thread title just 'cause
Post by: Lenglon on December 09, 2013, 02:22:05 am
fair enough indeed, you aren't the only one having horrible weather problems. I've had to delay running the turn for Storm all weekend because of such.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: SeriousConcentrate on December 10, 2013, 11:12:29 pm
I'm going to be working second shift. :3 A hearty mix of nervous and excited, I can tell you. But enough of the blog! Turn time.

TURN 22

Yoink heads inside and looks in his fridge. (4. Hmm. For a change of pace, a d100 to see how stocked it is. 5%) It is almost completely empty. There's a carton of milk and a few lonely pieces of wheat bread in a Tupperware container. Welp.

Persus decides to wait and observe the situation. (2) He's unlucky enough that the roc drops him, but his roll is JUST high enough - and his injuries aren't already bad enough - that the fall is not immediately fatal. Nevertheless, he did crash through a skylight and through a conference table, so he's not exactly in the best shape now either. The executives at the meeting are alarmed.

GL decides to find a new sidekick, because back-up is a very important thing to have. (2) He finds a sidekick. A perfectly executed sidekick directly to his breadbasket that knocks him on his ass and drives the wind out of him. When the hell did the zombies learn kung fu...? Oh. It's Zombie Bruce Lee.

Derm tries the song of healing, because that's a really good idea in his situation. (5) And it works! "It's a miracle!" some random bystander says as Derm gets out of the wreckage completely unharmed. The titanic demon is less impressed and already raising a fist to squash the wizard like a bug...

Lenglon picks herself up and flees! (3) Obviously the safest place to hide is behind the demon, right? Right?

STATUS

Yoink is sadly regarding his refrigerator - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot he can't use due to broken arm
Persus is livening up yet another boring conference - Left arm from elbow down is mechanical and has ridiculous grip strength, bruised spine, bruised legs
GL is doing a pretty good Shockmaster impersonation - Has a DBSO shotgun and ammo to spare, dislocated jaw, doublejointed, winded, bruised ribs
Derm is a long white beard away from being The Immortal - Can use song titles to try and do things, sounds like Vincent Price
Lenglon is cowering in the demon's shadow - Can create and control fire, bruises along shoulders, bruises along side, raw bloody skin on left cheek where she slid across the ruined concrete
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Dermonster on December 10, 2013, 11:19:38 pm
Raise my palm to the sky. "Stop." (https://www.youtube.com/watch?v=GGcIkqPTHo0)
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Gamerlord on December 10, 2013, 11:22:11 pm
Kick Zombie Bruce Lee's arse, then tear out and consume his Kung Fu Powers.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: SeriousConcentrate on December 10, 2013, 11:23:58 pm
This guy. He understands the 6. :P
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Lenglon on December 10, 2013, 11:54:10 pm
"Enough is enough I suppose."
Devour the deamon in a titanic pillar of flame.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Persus13 on December 11, 2013, 08:26:58 am
Apologize to the executives. Ask the best way out of the building, and inform them that there's problems on the streets.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Yoink on December 11, 2013, 10:11:41 pm
>Ransack the kitchen cupboards for a jar of delicious Vegemite to eat with a slice of bread.

If none is to be found, shake my head sadly, grab the carton of milk and drink it whilst sitting in front of the television. If I have one.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: mastahcheese on December 11, 2013, 10:20:59 pm
I really want to try Vegemite one of these days.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Yoink on December 11, 2013, 10:25:28 pm
Yeah, you should! Tastes great on bread or by the spoonful. :) Can't go wrong with Vegemite.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Gamerlord on December 12, 2013, 02:11:14 am
I HATE Vegemite on its own. Hate the taste, hate the smell. But it makes a really good ingredient in spaghetti bolognese sauce.
Title: Re: SerCon's Roll to Fail - T22: SC has a jerb nao
Post by: Nunzillor on December 21, 2013, 12:12:59 pm
Please don't die.  Thanks.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: SeriousConcentrate on December 30, 2013, 12:07:45 am
So, I think I've finally adjusted to my new job and such. Sorry for sleeping on this for so long; I didn't mean to let it get this far out of hand but my free time got shrunk by a lot. If you guys are still interested, that is...

TURN 23

Yoink searches for Vegemite to make a sammich with, like anyone who comes from a land down under would do. (6) ...Could it be? Yes, yes it is! Yoink has found THE jar of Vegemite! The subject of many a fable in his native home, this jar of Vegemite is reputed to have many mysterious powers. No one knows for sure whether it bestows a blessing or a curse on he foolish - or perhaps daring - enough to eat of its delicious contents. That is the question. Is Yoink a bad enough dude to eat the Vegemite? and possibly risk the fact he's still alive

Persus (4) groans out an apology to the executives as he feebly crawls out of the wreckage his poor battered body made of their needlessly expensive, wasteful-even-before-the-fall, oversized conference table. He tries to ask about the best way out of the building, but is cut off by someone yelling for security over a wall-mounted intercom. Welp. Might be time to be groovin' on before those guys show up.

GL (1) attempts to kick Zombie Bruce Lee's ass, but ends up kicking his own ass so hard said body part falls off and is then immediately... uh... devoured by zombies. Jeez. Space Station 13 much? Oh. And Zombie Bruce Lee follows up by hitting Gamerlord with a one-inch punch that detonates his heart. Better luck next life? GAMERLORD HAS DIED.

Derm calls upon the power of Hercules, or something similar. (5) And successful he is! The demon's fist comes crashing down... and is intercepted by his raised hand. Derm is pushed back across the ground, but keeps his footing despite all the glass in the windows of a radius of three miles shattering and the streets across half the city cracking apart from the impact. He still can't quite match the titan blow for blow, but he stands a much better chance now than he did a moment ago, that's for sure.

Lenglon has decided what she needs to do is burn the demon alive. (1) So she pours all of her fire abilities into one massive burst that, sadly, only strengthens the thing as it kind of feeds on heat. So now she's exhausted, temporarily can't use her powers, AND put Derm and the titan back on uneven footing. And if it notices her now, she's definitely toast.

Devastator is chilling at a late-night beach cook out! It sounds like there's a lot of trouble in the city, but screw that noise. You're surrounded by bikini babes and moonlit waves! Nothing could possibly screw this night up!

STATUS

Yoink is seeing his future in a jar of Vegemite - multiple broken bones, compound fracture breaking skin in right forearm - bleeding again, wrapped in toilet paper, well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot he can't use due to broken arm
Persus is on the run - Left arm from elbow down is mechanical and has ridiculous grip strength, bruised spine, bruised legs
Derm is Derm Ball Z'ing it up- Can use song titles to try and do things, sounds like Vincent Price, has strength equivalent to the combined total of 1000 men, arms slightly hurt
Lenglon has collapsed - Can create and control fire (Cooldown until T25), bruises along shoulders, bruises along side, raw bloody skin on left cheek where she slid across the ruined concrete
Devastator is living it up at the beach
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Persus13 on December 30, 2013, 12:19:07 am
Leave. Preferably not through a window.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Dermonster on December 30, 2013, 12:25:13 am
The strength of a thousand men is approximately equal to eight hundred thousand newtons of pure force.

Question! Can I chain songs?
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Execute/Dumbo.exe on December 30, 2013, 12:45:33 am
Derm! Try this!:
http://www.azlyrics.com/lyrics/oliviaholt/nothingsgonnastopmenow.html (http://www.azlyrics.com/lyrics/oliviaholt/nothingsgonnastopmenow.html)
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Dermonster on December 30, 2013, 12:48:10 am
Let me do mah thing mate.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: SeriousConcentrate on December 30, 2013, 12:53:12 am
How so, Derm? Do you mean try multiple on one turn, or use a song with a title that will, basically, have a similar effect albeit worded differently? Because I'd say yes to both, but the first would have a roll involved with each song tried and I'd have to ask you to not get too crazy with the amount you use in a turn. Like three max, maybe.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Dermonster on December 30, 2013, 12:54:14 am
I was mostly thinking three at the same time, yes.

United we Stand (https://www.youtube.com/watch?v=6O6Q1OiF6LI)

Men of Thunder (https://www.youtube.com/watch?v=N4BKRHPKE1I)

March of Destruction (https://www.youtube.com/watch?v=CLlYeD2gNb4)

In that order, if you would :3
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Lenglon on December 30, 2013, 05:25:32 am
... This thing is, essentially, made of fire?
If Derm does poorly: Absorb it
If Derm does well: Rest
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Dermonster on December 30, 2013, 12:44:32 pm
If Derm succeeds on the first one, you be standing right there with me.

Along with, you know, everyone else.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: SeriousConcentrate on December 30, 2013, 02:25:18 pm
@Lenglon: Nah, it just eats fire, in a manner of speaking. Also, uh, you can't use your powers until Turn 25. AT ALL. So... even if it was made of flames, you wouldn't be able to absorb it for awhile longer.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Lenglon on December 30, 2013, 02:41:48 pm
@Lenglon: Nah, it just eats fire, in a manner of speaking. Also, uh, you can't use your powers until Turn 25. AT ALL. So... even if it was made of flames, you wouldn't be able to absorb it for awhile longer.
awwwww, well, it was worth trying.

If Derm somehow teleports me to him: Help him keep us from being squished.
If Derm somehow beats the thing: Rest.
Otherwise: Hide
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Devastator on December 31, 2013, 02:17:28 pm
Impress the girls with my sweet moves
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Yoink on December 31, 2013, 10:06:24 pm
>Intone a prayer to the Gods of the Yeast Spread Pantheon whilst reverently unscrewing the lid of the jar.

>Then spread some of this beautiful treasure onto some bread and eat it.
Well y'know, if I can find some bread. Otherwise just eat a spoonful or so and see what happens.


((Oh great, now GL's dead. If I survive this I'll have to go track down that poor kid he press-ganged into zombie fightin'.))
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Gamerlord on January 01, 2014, 12:06:32 am
((Hey SC, can I respawn?))
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: SeriousConcentrate on January 06, 2014, 12:42:25 am
Yeah, I can put you back on the waitlist. Also, apologies to everyone playing - except Derm - for reasons that will be obvious when you read the turn.

Clarification Edit: I meant you're probably going to have to deal with Derm. :P

TURN 24

Yoink prays to the God of Yeast-Based Food Items. (4) He does not respond, but Yoink feels better for having done so anyway. (5) He then puts the Vegemite on a clean piece of bread (it's a five, so if you prefer wheat or rye or white or toasted or whatever just consider it done) and eats it slowly, savoring it over the course of a few minutes. But does he feel changed at all? (1-2=bad, 3-4=nothing, 5-6=good: 6.) In fact, his wounds are healed and he feels completely at peace with the world. He goes to stand up and places a hand on the table for balance. He's pretty surprised when his hand goes through the table. Congratulations, Yoink: you now have the power of intangibility.

Persus makes a dash. (3) He hurls himself out the nearest window because of that three and falls approximately seven feet before crashing onto the adjacent rooftop. Well. That went better than expected, even with the lacerations and all.

Derm attempts to call upon the powers of those nearby. (6) Unfortunately - or perhaps fortunately depending on what he thinks - he ends up fusing himself with almost every single NPC mentioned up to this point. The only exceptions are the beachgoers because I want Devestator to still be able to do something this turn. :P In any case, Derm is now a towering monstrosity of flesh standing a couple hundred feet high, with the powers of himself and the titan and the large wings of the roc that caught Persus. So now he can fly, absorb fire, and will probably crack the planet in half on accident if he puts too much force into landing/walking around. Let's see. Playlist is... (6) summoning an army of men made out of lightning. They, however, are hostile. Well, it might be a chance for him to test out his new powers. (3) The last title just fails. Probably for the best at this point really.

Lenglon has three possible actions. The most sensible one is hide. (5) Neither Derm nor the army of lightning men notice her as she slips away down a nearby alley and runs away. Eventually she finds herself hiding under a car on the top floor of a parking garage. No one will EVER look for her here.

Devastator dances up to the beach girls. (5) His club dancing skills are up to the test, and pretty soon he has a small crowd of women dancing with him. So... the question is, what does he want to do now?

Yoink is feeling good - well dressed, has some weird damn portmanteau of the Resident Evil 1 and Eternal Darkness status screens, has a slingshot, can turn intangible but not necessarily at will
Persus is out there counting stars - Left arm from elbow down is mechanical and has ridiculous grip strength, bruised spine, bruised legs, light lacerations
Derm is just Derm - Can use song titles to try and do things, sounds like Vincent Price, has strength equivalent to the combined total of 1000 titans, is a titan, can fly and absorb fire
Lenglon is a shadow in the darkness - Can create and control fire (Cooldown until T25), bruises along shoulders, bruises along side, raw bloody skin on left cheek where she slid across the ruined concrete
Devastator is teaching beach bunnies how to Dougie
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Dermonster on January 06, 2014, 01:09:30 am
And here comes the end.

The sun rises. (https://www.youtube.com/watch?v=ya3yxTbkh5s)

Supernova. (https://www.youtube.com/watch?v=eShnLHs3Fyk)

(In case it wasn't clear, I attempt to eat the sun.)

Black hole sun, won't you come, and wash away the rain... (https://www.youtube.com/watch?v=3mbBbFH9fAg)
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: SeriousConcentrate on January 06, 2014, 01:13:46 am
So Derm's probably going to end up destroying the world and prematurely ending the round. If that occurs we'll just say he won the first round and let the next people on the waitlist into a second round to finish out the 50 turns I'd planned.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Dermonster on January 06, 2014, 01:14:19 am
 :D

Be grateful, I was about to have some Madoka and evangelion in the pile.

But it turns out I couldn't really find any songs that were titled the way I wanted them to.

'Harbinger of Tragedy' and 'Kriemhild Gretchen' were kinda close though.
Title: Re: SerCon's Roll to Fail - T23: Is an uber-late turn better than none at all?
Post by: Lenglon on January 06, 2014, 02:29:27 am
And here comes the end.

The sun rises. (https://www.youtube.com/watch?v=ya3yxTbkh5s)

Supernova. (https://www.youtube.com/watch?v=eShnLHs3Fyk)

(In case it wasn't clear, I attempt to eat the sun.)

Black hole sun, won't you come, and wash away the rain... (https://www.youtube.com/watch?v=3mbBbFH9fAg)
!! !! !! !! !!
I... I guess I have no choice but to go for the... extreme... response...
If we lose the sun, fulfill the role I probably was given my powers for, and replace it despite how I'll have to overstrain myself to do so.

If not, keep hiding.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Yoink on January 06, 2014, 06:23:58 am
Toasted wheat. I like rye quite a lot, too, but when you have something as important as The Jar of Vegemite, best to stick to the classics.


...Also, just how intangible am I? Can I toggle it on or off with a successful roll, or am I permanently like this? Can I still interact with physical objects at all? ??? Do my clothes and/or possessions turn intangible along with me?

If possible, I want to >Find a backpack, bag or satchel of some sort to carry The Vegemite in, then go track down Gamerlord's zombie hunting apprentice and team up to save the sun from the brink of Dermstruction.

If I'm too intangible, well, I guess I'll have to try and turn that off first. If that fails, I'll just have to ghost my way out, find the girl child and convince her to come and get the vegemite... this doesn't sound too hopeful at all. I just know the Vegemite is the key to saving the world. Somehow.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Execute/Dumbo.exe on January 06, 2014, 06:30:54 am
Dermstruction, oddly fitting for a giant flesh fire golem who plans to eat the sun.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Dermonster on January 06, 2014, 11:47:11 am
It's good to be back.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Persus13 on January 06, 2014, 05:15:49 pm
Find some stairs to use to get down from the roof.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: SeriousConcentrate on January 09, 2014, 02:58:15 am
I'll give Devastator until I get off work tomorrow, then I'll PM him.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Devastator on January 09, 2014, 07:15:03 am
Well, ####.

"That's, like totally bogus, dude..."

Call on the crew, and pray as a group to the god of the ocean to send a champion to put out that behemoth.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: WhitiusOpus on January 09, 2014, 02:27:35 pm
I'll join the infinitely-long waitlist, if you don't mind.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: SeriousConcentrate on January 11, 2014, 01:17:03 am
Sure thing. I've got work (mandatory overtime, likely working at one of the few stations in the factory I legitimately hate ;_; ) tomorrow as well, so turn is likely going to be either Sunday evening or Monday around noon.
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Bigf00t on January 11, 2014, 01:29:31 am
It's good to be back.
Just posting to ask:
Is there ANYWHERE on the internet you ARN'T a Big Bad Murderonsrosity of Dermstruction?!
Title: Re: SerCon's Roll to Fail - T24: Derm Occurred
Post by: Dermonster on January 11, 2014, 01:31:26 am
Didn't really get anywhere on MSPA when I went there.

Then again I was a sentient black hole at the time...

Spacebattles hasn't really given me an opportunity so far. They do things different over there. All sufficient velocity this and dakka that, no appreciation for proper wizardry at all.