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Topics - crazyabe

Pages: [1] 2 3 4
1
Forum Games and Roleplaying / Keyforged Idle Guild
« on: September 18, 2023, 10:53:30 pm »
You have made a wrong turn, and found yourself at the edge of the crossroad Outpost of Keyforged- and standing around the Idle guild bonfire, among the idle drunks of the Idle Guild- folk with far too much time on their hands and nothing better to do with it besides count time- and how much they've snagged from the tavern to drink.

Guild Members:
Mysterious Stranger (Crazyabe) - Guildmaster
Blacktooth Ripclaw (Roseheart) - Idle Doodler
Bim “Bimson” the great (Megam0nkey) - Idle Drunk
Taarka (Crystalizedmire) - Idle Drunk

The Idle Guild Score Tally can be checked at any time from THIS Logbook.
Any Excessive drinkin' Loiterin' and Lazin' is to be reported to the guildmaster somewhere around these parts so he she or it may add it to the log when appropriate.
The Idle Guild score will be yelled in public once somewhere between THURSDAY and SATURDAY of each week, as long as the guildmasters remembers.
Guildmembers are encouraged to waste their time on art, and upon telling stories, be they myths and legends, things they've seen in their travels, or general tall tales that are probably false.

The Idle Guild is, to an extent- also in charge of maintaining a PUBLICALLY ACCESSIBLE log of whom has what, this may be found under THIS logbook.
General rules of thumb-
1) it is expected that one maintains their own PERSONAL inventory, or failing that provide a reasonable description of what they gained and lost within the Idle guild for them to do so, note that those whom delegate this upon the Idle guild will be declared Idle guild members by association, and begin racking up idle points.
2) those whom, through some means end up with a totally full inventory, or whom do NOT want to end up with a totally full inventory are to deposit excess belongings within a cell of the "Junk Pile"- which is free for anyone to take from.
3) This inventory log is duplicated into backups weekly, to prevent accidental or intentional destruction, fraud, or etc.

Run back before you forget how to walk?
Go Looking for a Drink?
or
walk in a circle for a bit?

2
YA GODS is a godgame, with an emphasis on empowering players to pursue their own narrative, while at the same time, tempting them to stray from the path.

At the beginning of this game, the world will be vast and unknown to the gods. Much of the world will be shapeless, but you are far from the first to colonize these lands. As such, ancient ruins and indigenous beings may be discovered. Yet for the most part the world will be built from the ground up by the players, serving both as an expression of creativity, as well as a sandbox to pursue goals in an evolving narrative.

This is a game more about creating and writing than it is about anything else. Players will be expected to and be rewarded for putting effort into their posts. This world will quickly populate with mortals, cultures, religions, monsters and all manner of interesting things to interact with, and building that kind of depth comes from both the GM and the players. Lean into the world and create something worthwhile, write around what interests you and you will find there will be plenty to work with.

Spoiler: Character sheet (click to show/hide)

Spoiler: Ownership for idiots (click to show/hide)
Spoiler: Spending Rules (click to show/hide)

-:TURNS:-
TURN 0
TURN 1

3
The world is in stillness.
Lifeless and boring.
The lord of Chaos and Order calls to the depths.
From the abyss begin the rise of so called gods.
False titans bearing strange wills from beings of the worlds beyond the void.
Change has come.
Yet change is not enough.
He gathers scraps of bones.
And the echoes of people who once were and will be.
And from these bits.
New peoples rise.



Uh what? ~ This is a Gridhood, Run by a guy who has on two seperate occasionally run games for a whole 3 turns! Yes that's a poor track record, but it's a Gridhood, its nearly impossible to screw up.
I mean What's a a Gridhood? ~ Please see one of the many examples of this sort of game as far back as 2018! now realize I'm not quite running a traditional one.

Spoiler: God Signup sheet (click to show/hide)


Spoiler: God Rules (click to show/hide)

Spoiler: Civilization Rules (click to show/hide)

Spoiler: Other notes and rules (click to show/hide)
Spoiler: How the world Turns (click to show/hide)

4
Forum Games and Roleplaying / Agents of Doom, a Villainous SG
« on: January 12, 2023, 10:55:13 pm »
An armored van drives towards ‘The Hole’ an inescapable maximum security prison for supervillains, the van’s contents? Four cells containing a cabal made from the worst villains this world has seen- and that includes you.

Perhaps you are Alexia, the genius Transhumanist cyborg, who is able to manufacture tech far beyond the rest of the world- from literal trash.

Perhaps you are Baron Vincent Von Drakulle, the Vampire hunter turned Vampire lord, who is a master of both swordsmanship and spells lost to the world during the crusades.

Perhaps you are Jublex the Devourer, the Xeno Psychovore, who is a known master of the mind, to say the least of its unnatural capabilities.

Or perhaps you are Someone else, because they couldn’t have left the fourth cell empty- right? ((*CUSTOM OPTION, PROVIDE A NAME & GENERAL DESCRIPTION, GM WILL FILL OUT THE REST*))

5
<< First update | < Previous update | o Current update | > Next update | >> Last update
OOC thread: First Page | Last page
Turn 0: Astronomical Age
Nine gods materialize (for a given value of materialize) in three sets of three high up above a disc and an Eye that has slept for eons. Awash in the strange energies of the Noise outside, a celestial sphere enclosing the otherwEyese featureless disc and home to the gods is buzzing with unlimited potential; indeed, potential enough to alter the shape of the disc should they prefer a different form (even that of a disc with two faces instead of one if necessary).

The first set is composed of Aku!, the dark god of Evil and Destruction, Mut, the God(ess?) of Death and Birth, and Opener of the Heavens and the Earths- a long winded god of Earth and Sky.

The second set of gods to arrive are the surprisingly bland one with many names, God of Madness and Illusion, the particularly colorful compared to his companions- Admiral Auden Bracket, God of Aeronautics and Construction, and - the almost forgettable god of Absolute Zero and Utter Stillness

The third and final set come out seeming a bit... confused? As though they forgot something- the specific gods to appear in this set are Autmost, God of Machines and Construction, The Wyrm, God of Protection and Equilibrium, and Rama, God of Dynasty and Kingship. Hopefully this confusion passes quickly so they may begin their work.

It is currently the Astronomical Age, and the invigorating pulse of dynamism that so suffuses the heavens has yet to reach the world-disc. As it stands, the crystal sphere is perfect and unwounded, but some imperfection may well be in order for the future mortals' sakes as much as for the gods. Host to a grand shared plane and the gods' home planes, there are currently no portals through which the light of the gods or harsher places can leak onto the undefined world. As well, the forms of the common plane and the gods' individual planes remain undetermined, but they'll always be changeable to suit their owners' needs.   

The Astronomical Age will end when The Eye awakens, an event expected to occur in approximately 5 turns assuming nothing causes it to awaken earlier.



Astronomical Age
  • Creating suns, large moons, comets, stars, "planets," and constellations is possible only in this age.
  • Creating equipment and artifacts is possible in this age.
  • Destroying various astronomical bodies (i.e. repairing the crystal sphere :P ) is possible only in this age.
  • Assigning mechanical significance to astronomical bodies as a god is possible only in this age. Using suitable spheres is encouraged but not strictly required.
  • If more gods support than oppose a change to the shape of the world, it will be enacted.
  • If more gods support than oppose a change to the form or function of the common plane, it will be enacted.
  • It is not possible to create or terraform land/sea in this age.
  • Only the Archangel and War Form Incarna chasses are available in this age.
  • Only the Angel and Outsider servant chasses are available in this age.
  • When either more gods support than oppose progression to the next age, or the Eye awakens- it will advance to the Geological age.
Spoiler: Relevant costs (click to show/hide)

Cosmic entities
  • The Eye is fast asleep.
  • The Noise is silent.
Status

Spoiler: Gods (click to show/hide)

6
Panopticotheon
Pantheopticon


IC thread: First page | Last page

Not enough discord? Visit the Discord!

Various mechanics stolen from Dominions, Between the Rivers, Panopticotheon, Exalted, Unknown Armies, Black and White, and past Bay12 god games

Spoiler: Acts and costs (click to show/hide)

Spoiler: Ages (click to show/hide)

Spoiler: Combat (click to show/hide)


Spoiler: The Eye and Suspicion (click to show/hide)

Spoiler: Incarnae and servants (click to show/hide)



Spoiler: Planes (click to show/hide)

Spoiler: A skeletal 3d6 system (click to show/hide)

God Sheet:
Code: [Select]
Name(s): What you are called
Core sphere 1:
Core sphere 2:

Passions:
 - Obsession:
 - Rage:
 - Fear:
 - Noble:

Actributes: Assign +2, +1, and -1
 - Light: 3
 - Might: 3
 - Night: 3
 - Sight: 3

Further description (optional):
Text color (optional, optionally include glow for War Form dialog):



all 'Sheets' beyond signups, first (of many) page of 'Encyclopedia of everything', announcements and so on stored starting in next post.

7
You are JOHN SMITH, an AGENT employed by THE AGENCY, and a former mid rank inspector of the now defunct Department of Redundancy Department.

You are dressed in a STANDARD AGENCY SUIT, and are MOSTLY HUMAN if your reflection is anything to go off.
You have your STANDARD AGENCY PISTOL in your LEFT pocket, and you seem to have left your wallet in your OTHER PANTS.

Your AGENCY STATUS PANEL IMPLANT is on the fritz again, perhaps a bit of thinking would help with remembering what it was supposed to look like-
If you remember correctly, you had 30 STATUS POINTS distributed over STRENGTH, AGILITY, ENDURANCE, INTELLIGENCE, PERCEPTION, and WILL- thankfully you don't need to think hard to remember that your CHARISMA is at 0 points, though you are a bit fuzzy on the rest.

You are on a MAGLEV BUS headed towards the LOWER CITY SLUMS, Which differ from the UPPER CITY SLUMS your APARTMENT is located in by both smell, and wealth.
You will reach your DESTINATION in roughly TWO STOPS.

Your current TASK is to INVESTIGATE and or ELIMINATE "THE RESISTANCE" a plucky group of ragtag misfit TERRORISTS that are suspected to be in the area.

Spoiler: STATUS (click to show/hide)

8
You awaken, in a void devoid of anything that is or isn't you. suddenly you are more, the babbling of a thousand voices, and with these voices six other things fall within your domain, you can feel you could move to one of the things, but the others that are you are in disagreement, though that disagreement is fading- voices silencing as the many become fewer and fewer, stronger, more unified voices taking their place. . .

Spoiler: STATUS (click to show/hide)

9
Forum Games and Roleplaying / A Tale of new gods [IC][Cycle 2-1]
« on: February 07, 2019, 07:29:28 pm »
-...The celestials of the Void Beyond called for a new world...-

=...And thus a new world was...=

-...Next The Celestials called for beings to create in this world...-

=...And Beings came forth from all corners of the multiplane...=

The first to arrive was Avalon, A legendary king, holder of spheres of Fortune and Eternity...
...Next came Zorick the Joker, a Pacter Devil, holder of the spheres of trickery and chaos...
...The next was Korbak, the Creator God, holder of both Merriment and Satisfaction...
...Who was followed by Tzantac, the Changer God, Lord of Illusion and Travel...
...Finally Thaumiel, a lost Legend, arrived to this realm bearing his spheres of Justice and Inventing...
...Lastly the first titan of this world was born- The Thousand Minded Incarnation, keeper of Magic and Wisdom.
...And thus these beings came to this world for better or worse, they will forge its fate...

Spoiler: Avalon (click to show/hide)
Spoiler: Zorick (click to show/hide)
Spoiler: Korbak (click to show/hide)
Spoiler: Tzantac (click to show/hide)
Spoiler: Thaumiel (click to show/hide)
Spoiler: TMI (click to show/hide)

Spoiler: State of the world (click to show/hide)
OOC

10
Forum Games and Roleplaying / A Tale of new gods [OOC 6/6] [Waitlist open]
« on: February 06, 2019, 04:20:36 pm »
Spoiler: Character creation (click to show/hide)

Spoiler: Class (click to show/hide)

Spoiler: Prices (click to show/hide)

Spoiler: Mechanics: (click to show/hide)

11
Forum Games and Roleplaying / of rising hell and hot water... [SG]
« on: August 19, 2018, 02:45:14 am »
You are a High devil, with armies of servants at your disposal- this wasn’t always so, you were born an ordinary... [Choose one] Dwarf - Elf - Human
As you grew older, you grew to be a… [Choose one] Artificer - Mercenary - Assassin - Sorcerer - Cleric
However- your end came swiftly and mercilessly when you made a mistake of… [Choose one] Lust - Wrath - Greed - Envy - Pride - Sloth - Gluttony
Upon your arrival you met once more with one you know you can truly trust in… [Choose one] Assadus - Victor - Hecuvi - Jennessa - Quixin
They watched over you as you began the change- kept other demons from harvesting the evil bubbling away in you, and when you awoke again it was complete- your new form fully developed…
Soon after you “procured” the section of abyssal land where you began- as advertised it had… [Choose 1-2] Great mineral deposits - A semi-active portal to the mortal plane - A Multitude of Demonic plants - A graveyard built over it in the mortal plane - A very stable earth structure
However, the seller had failed to mention something rather important… [An Equal number to the above] The Previous tenants had not left - It was prone to Magma storms - there was an active angel camp there - The local spacetime was prone to fits - there were several churches and temples built over it in the mortal plane


This is a SG AKA Suggestion game- Why am I trying to run a SG? because (1) I need to work on my writing, (2) My other two games have been rather slow- and (3) if I'm not working on anything I quickly devolve into laziness.    General things to note about this game: I'll probably be using the [ abbr ] tag quite a bit to condense things down, and You will only gain information about mechanics and backstory as they become relevant- both because I'd rather not write up several pages of information about something you end up not being able to do, and because I know if I start putting all that up I'll get too creative and run out of room for the actual game.

Amendment- I will Note that there will be a MINIMUM Two days between turns.

12
Forum Games and Roleplaying / Wizards race - Arakia thread 1402
« on: August 01, 2018, 01:18:41 am »
Several hundred years of peace, why? because the previous batch of Engineers, Designers, and Forgemasters were too stuck in their old ways to design PROPER new weapons. Today that changes! Five wizards have came to teach us something of their art- some sort of "Bet" between them and another group, and now the old guard are off to see the headsman, and YOU were "Given" the Position as one of the new Designers- The King even gave you the ability to decide which of the wizards he should ask to stay and What part of their art to teach! LONG LIVE ARAKIA!

Spoiler: Arakia starter designs (click to show/hide)

Central Thread

13
Forum Games and Roleplaying / Wizards race - Mozkeria Thread 1402
« on: August 01, 2018, 01:16:39 am »
Several hundred years of peace, why? because the previous batch of Engineers, Designers, and Forgemasters were too stuck in their old ways to design PROPER new weapons. Today that changes! Five wizards have came to teach us something of their art- some sort of "Bet" between them and another group, and now the old guard are off to see the headsman, and YOU were "Given" the Position as one of the new Designers- The King even gave you the ability to decide which of the wizards he should ask to stay and What part of their art to teach! LONG LIVE MOZKERIA!


Central Thread

14
Forum Games and Roleplaying / Wizards race [Central thread]
« on: August 01, 2018, 01:05:37 am »
The Year is 1400 AD, The "Countries" of Mozkeria and Arakia have been mostly at "peace" with only minor raids and skirmishes for the last several hundred years, that is until now. Today two delegations of master wizards have offered one of their number to teach for a year and a day and change the course of history forever- why? a simple bet on who had the better teachers, and with these "teachers" help there is no way that they can lose...

Spoiler: Map (click to show/hide)

Spoiler: Arakia starter designs (click to show/hide)

Mozkeria Thread [link pending]
Arakia Thread [link pending]

15
The god of chaos has sent forth a call, “great magic, Power, and riches await those who come” what he didn’t mention is that it would be a deathmatch that none of the competitors could leave so long as another person lived, and that he'd be throwing in new people as it went on! Meh, could be worse.

Spoiler: What is this? (click to show/hide)
Spoiler: How do I sign up? (click to show/hide)


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