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Poll

How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1089546 times)

timferius

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2940 on: September 24, 2012, 01:09:59 pm »

The server the outfit I'm part of chose
I think you messed up your grammar here.
That, or i cant understand advanced English sentences.
What he wrote is correct, technically, but is somewhat confusing. He meant something like:

"This server, which was chosen by my outfit, has NC at 50% right now with..."

Yup, no missing punctuation, it's a valid sentence. Not a great sentence, but valid all the same. It'd work better in conversation, just say it out loud to yourself a few times.
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Techhead

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2941 on: September 24, 2012, 01:28:42 pm »

Yeah, from what I understand, the story went like this:
Leda had a large VS population because the 2 largest VS outfits (and possibly others) choose to play on Leda to avoid the Enclave, a very large (and successful) TR outfit. Sometime between then and now, two things happened: the Enclave swapped to Leda, and the VS outfits left. I'm guessing that the Enclave decided to follow the the VS outfits, and that VS outfits bailed when the Enclave showed up.

On a side note, I'm getting tired of all the canyons and mountains. They interfere with aircraft, create bottlenecks, and getting to the bases on the tops of the hills is a major pain.
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timferius

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2942 on: September 24, 2012, 01:34:30 pm »

Yeah, from what I understand, the story went like this:
Leda had a large VS population because the 2 largest VS outfits (and possibly others) choose to play on Leda to avoid the Enclave, a very large (and successful) TR outfit. Sometime between then and now, two things happened: the Enclave swapped to Leda, and the VS outfits left. I'm guessing that the Enclave decided to follow the the VS outfits, and that VS outfits bailed when the Enclave showed up.

On a side note, I'm getting tired of all the canyons and mountains. They interfere with aircraft, create bottlenecks, and getting to the bases on the tops of the hills is a major pain.

It's funny, I'm enjoying them. Anyway, I think we'll see sides pushing deeper once we can spread out to several continents. A lot of people losing will just swap over to a stronger continent to re-supply, creating a stronger push.
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Glowcat

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2943 on: September 24, 2012, 02:42:20 pm »

Hmm, can't say I don't have reservations about the power shift. From what I remember of the Enclave on Bleeding Hollow (WoW server) they were kinda douchey.
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timferius

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2944 on: September 24, 2012, 02:47:00 pm »

Hmm, can't say I don't have reservations about the power shift. From what I remember of the Enclave on Bleeding Hollow (WoW server) they were kinda douchey.

ya, I've heard questionable things about them too, however, that makes shooting them all the more satisfying!
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Neonivek

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2945 on: September 24, 2012, 03:57:53 pm »

Hmm why does this conversation have me interested in them creating a MUCH larger continent that is 5 times larger then the current one?
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Sensei

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2946 on: September 24, 2012, 05:19:24 pm »

Because the world is not enough.

Sorry I've been busy, I'll be on more this week! Really!
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Paul

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2947 on: September 24, 2012, 05:36:44 pm »

Wow, today it's over 50% TR. At one point I saw 10 vanguards riding around with at least 4 or 5 lightnings escorting. The radar was just a blob of tank icons. And I saw it on several occasions, so there is definitely some organized TR action going on.

Me and some other guys pushed North and took Mao, but only held it a bit before most of the random NC guys evaporated and TR showed up with a bit more force (not that much, but enough to take the ~6 or so guys still hanging around, a lot of the NC guys seemed to have left to fight at the Crown and such). Managed to get the defend on it several times before they pushed us hard though.

The hilarious part is right as they capped it I respawned in only to be trapped in the spawn room at Mao, so I just went upstairs and started shooting the TR guys as they respawned. Due to being medic I was healing up between the fights, since they were just trickling in and most seemed unaware of my presence until I shot them. I got so many kills it started giving me like 150 points a kill (Kill Streak + "Domination" bonuses?).  I picked up 3 cert points in that room. I eventually started getting rushed by people and was still holding out, but when I ran out of rifle ammo things turned bad. I got rushed by at least three guys at once, shot one of them with my pistol and was killed by the other one with a minor assist by the third (I think he only hit me with 2 bullets, the percentages were showing 25% for the guy who killed me, 40% for the guy I got with the pistol, and only 15% for the other guy). I must have gotten 20 kills before it was over though. Ended my session with 43 kills 21 deaths thanks to that, haha.
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Metalax

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2948 on: September 24, 2012, 05:47:53 pm »

Ah yeah that was a fun push north. We did an earlier push over to peris when I took what seems to have been the only sunderer in the region. So many xp and certs from spawning everyone.

IT seems the server has shifted from having >50% VS most of the time to >50% TR. NC tends to hold steady at around 25% and seems to have so far managed to avoid getting completely pushed back to our warpgate, but it's probably only a matter of time if we keep seeing the massive waves of organised TR tanks and mozzies spamming in.
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Rez

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2949 on: September 24, 2012, 05:50:32 pm »

conventional wisdom is that north is best.

Kind of hard to keep prestige if you run away from the biggest opposition outfit  ::)
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Sensei

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2950 on: September 24, 2012, 09:38:40 pm »

I'm online for a little bit right now. Taking invites! Unfortunately I still cannot invite you unless you are online.
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Vattic

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2951 on: September 25, 2012, 01:40:04 am »

Hopefully faction populations balance out soon. I didn't play much last weekend because it was simply dull.

The server the outfit I'm part of chose
I think you messed up your grammar here.
That, or i cant understand advanced English sentences.
What he wrote is correct, technically, but is somewhat confusing. He meant something like:

"This server, which was chosen by my outfit, has NC at 50% right now with..."

Yup, no missing punctuation, it's a valid sentence. Not a great sentence, but valid all the same. It'd work better in conversation, just say it out loud to yourself a few times.

I really struggled to learn written English and it shows sometimes. Oh and English grammar is very flexible.
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Micro102

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2952 on: September 25, 2012, 09:55:27 am »

So, who else thinks this is pay to win? Things that boost your abilities and improves your guns cost a ton of certs. These certs take hours to gain. Anyone who buys things will have access to a bunch of boosts. That 40 dollar alpha pack? Yeah, expect to be killed by those guys a lot.
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timferius

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2953 on: September 25, 2012, 10:00:57 am »

So, who else thinks this is pay to win? Things that boost your abilities and improves your guns cost a ton of certs. These certs take hours to gain. Anyone who buys things will have access to a bunch of boosts. That 40 dollar alpha pack? Yeah, expect to be killed by those guys a lot.

Hard to say really, until they balance the cert gain. They keep tweaking it, so it's impossible to say for sure until release at least.
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Volatar

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Re: Planetside 2: Upcoming MMOFPS. 2000 players/server. Beta is beta folks.
« Reply #2954 on: September 25, 2012, 10:48:13 am »

So, who else thinks this is pay to win? Things that boost your abilities and improves your guns cost a ton of certs. These certs take hours to gain. Anyone who buys things will have access to a bunch of boosts. That 40 dollar alpha pack? Yeah, expect to be killed by those guys a lot.

Certs are not gainable by RL money. Only Auraxium purchases will be. Auraxium purchases are all side grades.

Beta is beta, so don't start the whining just yet.
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