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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1089140 times)

Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11955 on: February 02, 2016, 01:26:04 pm »

Infiltrators can't hack while cloaked. If you are sitting in a turret and you hear a decloaking sound that isn't from your faction it probably means your turret is being hacked. Yes, you can hack turrets while people are still inside them, unless you're suggesting that changes? At least vehicles can move to avoid being hacked.
That video calls for a new computer for me.
DBG seriously is doing better now that they're independant.
It's pretty sad that it didn't happen earlier, honestly. They wasted so much time and resources on the PS4 version that could have been spent making the game better. PS4 version isn't even that great last I heard.

miauw62

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11956 on: February 02, 2016, 01:27:14 pm »

Oh, for some reason I thought it was possible to hack while cloaked. That's probably fine, then.
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11957 on: February 02, 2016, 03:20:02 pm »

You had tank-jack whilst cloaked in PS1.

It was always fun jacking a magrider then surging off whilst spamming voice macros then deconning their tank in front of them in the middle of nowhere, bonus points if you used the sarcastic sounding voice.
If you were quick enough you could sometimes slap a boomer down by their backdoor so you could blow up the gunner after he was ejected.

Another funny thing to do was to jack lightnings then use melee boost to shank the driver.
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TheDarkStar

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11958 on: February 06, 2016, 09:17:30 pm »

I was traveling by foot as a LA and half a dozen people were behind me. Eventually I got to a cliff, so I jetpacked down. I looked up and everyone had stopped cautiously (because they were other classes). Except for an infiltrator, that is. He must have assumed that the fall was safe because I made it down, but unfortunately he splatted because infiltrators can't fly.
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it happened it happened it happen im so hyped to actually get attacked now

TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11959 on: February 07, 2016, 06:02:07 am »

There's always a wall-hugging safe way down, too... :p
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Man of Paper

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11960 on: February 08, 2016, 11:23:10 pm »

There's always a wall-hugging safe way down, too... :p

What the crap is going on in your avatar? Are a bunch of dudes flamethrowering tepees?
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Rolan7

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11961 on: February 09, 2016, 12:07:43 am »

I always assumed it was WW2-era soldiers defending a camp, the teepees being tents.
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TolyK

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11962 on: February 09, 2016, 06:04:12 am »

Uh.
It's something along the lines of a frontline battle/camp defense, in a WWII/'nam style, I guess. The teepees are indeed supposed to be tents.

The guns seem really inefficient, but give me a break - I made this animation like 5-6 years ago. xD
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11963 on: February 09, 2016, 01:53:28 pm »

I couldn't get to sleep last night because I was thinking about how awesome Planetside 2 could have been if only X, Y, and Z, and...
I am sad today

PTTG??

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11964 on: February 09, 2016, 03:07:16 pm »

I couldn't get to sleep last night because I was thinking about how awesome Planetside 2 could have been if only X, Y, and Z, and...
I am sad today

Yeah, I know that feel.

http://www.bay12forums.com/smf/index.php?topic=90358.msg6794738#msg6794738

Broadly, just getting rid of factions and letting corps be corps and allying to build organizations, that would be awesome.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11965 on: February 09, 2016, 03:59:50 pm »

I am trying -really- hard to play this game, but there are never any organized squads like there used to be.

Akura

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11966 on: February 09, 2016, 05:48:59 pm »

I am trying -really- hard to play this game, but there are never any organized squads like there used to be.

Generally during alerts somebody tries to set up platoon action. It's often not that organized though, especially at squad level.
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Man of Paper

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11967 on: February 10, 2016, 01:09:04 am »

I am trying -really- hard to play this game, but there are never any organized squads like there used to be.

I actually just got done after playing with a platoon of dudes who were very highly organized. We were roflstomping across the continent with plant life (the only continent I can remember is Esamir, because "It's a mere" three degrees outside"), and the squad I was in wound up forcing the VS to refocus their defenses on the Crown allowing the other squads to make headway in their defense and counter attacks. I just recently got into Inserting into squads (I'm one of those people that feel like they're intruding if they just pop in, especially when I'm relatively new) though, so I don't know how it usually is.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11968 on: February 10, 2016, 01:30:00 am »

Yes, but are they NC? I remember when my problem was deciding what squad to join, rather than not having any to join.
Continent names:
Green: Amerish
Snow: Esamir
Brown: Indar
Giant trees and swamp: Hossin

Man of Paper

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #11969 on: February 10, 2016, 01:50:17 am »

Of course! NC is the only faction worth fighting for!
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