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Author Topic: The Bay12 RPG - Made in RPG Maker VX! - Back again by popular demand!  (Read 223729 times)

FuzzyZergling

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #420 on: November 02, 2012, 03:01:29 am »

That penguin sprite is of exceedingly higher quality than mine.
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #421 on: November 02, 2012, 03:23:51 am »

Yeah I was wondering why you made one from scratch when I had a perfectly good one that you could easily modify.
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Gamerlord

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #422 on: November 02, 2012, 03:30:12 am »

Posting to watch, this is awesome, I wish I was good enough to take part in this.  :(

Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #423 on: November 02, 2012, 03:35:28 am »

So, will each faction have their own music theme?
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Svampapa

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #424 on: November 02, 2012, 05:07:14 am »

Posting to watch, this is awesome, I wish I was good enough to take part in this.  :(

Few of us are, really. So jump on in?
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Trapezohedron

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #425 on: November 02, 2012, 05:15:39 am »

Wish I had the dedication to contribute to this project somehow, but the start of the next school sem is very close.

Dun have time. D:
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Svampapa

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #426 on: November 02, 2012, 06:24:59 am »

Dedication is overrated. Just have fun!  :)

Spoiler (click to show/hide)
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Skyrunner

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #427 on: November 02, 2012, 06:33:24 am »

I'm too laazy to sprite..Dx
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #428 on: November 02, 2012, 06:42:51 am »

Dedication is overrated. Just have fun!  :)

Spoiler (click to show/hide)

Yep! I can add them to the iconset. Weapons and normal items work there! The icons are 24x24 each.

@Skyrunner

If you merely want to be an NPC who is not seen in combat, then you can use the Sprite Generator found in the trial version of RPG Maker VX Ace. Easy! (216mb dl though)


@Everyone, specially Svampapa, Greatorder, Dermonster, FuzzyZergling, and lastly Darvi, check it.


The new and upgraded Darvi Clones brought the group to their collective knees, or face in Greatorder's case, or pseudopod in Dermonster's case.


« Last Edit: November 02, 2012, 07:13:14 am by Reudh »
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Gamerlord

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #429 on: November 02, 2012, 07:42:14 am »

Posting to watch, this is awesome, I wish I was good enough to take part in this.  :(

Few of us are, really. So jump on in?

Oh. Alright then. Let me know if you want me to do anything!

MetalSlimeHunt

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #430 on: November 02, 2012, 08:53:43 am »

I would like to officially request that when MSH turns into me, the bgm turns into metal guitars.
The track should be named "Time Paradox".
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Dermonster

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #431 on: November 02, 2012, 08:59:31 am »

Ooh, music now?

I wonder what mine is. [/Egocentric]
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USEC_OFFICER

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #432 on: November 02, 2012, 09:07:16 am »

I've worked on my sprites a bit more.



Since dead/fallen just seems to be repeated three times, I'll just copy and this one sprite.



Since this is a robot and most likely can't dodge worth shit, I just gave it a force field to protect itself with. Well, that's six more sprites down.
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Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #433 on: November 02, 2012, 09:12:41 am »

Hmm.. think you could make the forcefield transperent?
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USEC_OFFICER

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #434 on: November 02, 2012, 09:13:26 am »

Hmm.. think you could make the forcefield transparent?

Does RPGMaker handle transparencies? Because I was thinking about the same thing.
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