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Author Topic: (Un)Holy Powers(OOC)  (Read 182513 times)

javierpwn

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Re: (Un)Holy Powers(OOC)
« Reply #1275 on: January 09, 2013, 10:35:09 pm »

Yaah, that
My carriers shall rule the corruption!
Soon they have the ability to lay eggs, with huge clutches!
The clutches will turn into babeh carriers,which don't have their carapace until they are older
Then they will crysalize(metamorphose) into adults(eventually)
Then produce more carriers!


And to vgray, dem imps is expensive!
3 of them is less than the cost of a demon!
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Inithis

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Re: (Un)Holy Powers(OOC)
« Reply #1276 on: January 09, 2013, 10:39:16 pm »

Hmm. Well, I suppose that a sorcerer would be a better place to start. That's what our Prophets are called, isn't it?
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He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

javierpwn

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Re: (Un)Holy Powers(OOC)
« Reply #1277 on: January 09, 2013, 10:40:52 pm »

Pretty much, except that we pay to give them power....
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GreatWyrmGold

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Re: (Un)Holy Powers(OOC)
« Reply #1278 on: January 09, 2013, 10:47:02 pm »

GWG. Javier fell asleep just trying to create two imps.
So I build up a bigger reserve of power.

Quote
And the GM told the lust devil and I quote "No reproducing imps".
Darn. Although, it doesn't make a lot of sense. I can make a race on the lower end of the celestial power scale, but not one higher up?
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Rolepgeek

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Re: (Un)Holy Powers(OOC)
« Reply #1279 on: January 09, 2013, 11:19:59 pm »

It's so you can't wait 5 turns and suddenly have 50 Angels. Balance.
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Sincerely, Role P. Geek

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Optimize anyway.

GreatWyrmGold

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Re: (Un)Holy Powers(OOC)
« Reply #1280 on: January 09, 2013, 11:29:45 pm »

It's so you can't wait 5 turns and suddenly have 50 Angels. Balance.
Okay, fair enough.

So, my dragons can either be full-out angels or not notably powerful.
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Vgray

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Re: (Un)Holy Powers(OOC)
« Reply #1281 on: January 09, 2013, 11:34:36 pm »

It's so you can't wait 5 turns and suddenly have 50 Angels. Balance.
Okay, fair enough.

So, my dragons can either be full-out angels or not notably powerful.

Which sphere would you use for Dragon angels anyway?

Note to self, make fire imps that look like dragons.


I just thought of something.

Gman, you'll have to teach the goblins carpentry. You are a Fae of creation after all. I can teach them masonry.

Get to building those factories this turn if you can.
« Last Edit: January 10, 2013, 01:37:52 am by Vgray »
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Jbg97

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Re: (Un)Holy Powers(OOC)
« Reply #1282 on: January 10, 2013, 02:02:07 am »

So, LB's old city is going to be neutral ground, temples can be built to any god/devil/fae but they cannot claim the city. The Fairy Lords of Creation and Technology will be sort of the grandparents of everyone in the city, The Devil of Wealth will have a city of wealth nearby. The city of wealth will utilize the advancements from LB's old city to improve the lives and efficiency of its people and LB's old city will be kept sustained by the city of wealth's lucrative trade.

The mountains will go toward the Dwarves and the Dragons, the Eladrin don't really have their own territory so they'll just live where ever they want, the humans will have the main body of the world, and the Chaos Creatures will be split into thirds; 1/3 shall be sealed underground in large caverns, 1/3 shall be scattered across the world, and 1/3 shall claim all the Badlands of the world and make their own chaotic society.
Sound good?
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Vgray

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Re: (Un)Holy Powers(OOC)
« Reply #1283 on: January 10, 2013, 02:07:08 am »

So, LB's old city is going to be neutral ground, temples can be built to any god/devil/fae but they cannot claim the city. The Fairy Lords of Creation and Technology will be sort of the grandparents of everyone in the city, The Devil of Wealth will have a city of wealth nearby. The city of wealth will utilize the advancements from LB's old city to improve the lives and efficiency of its people and LB's old city will be kept sustained by the city of wealth's lucrative trade.

The mountains will go toward the Dwarves and the Dragons, the Eladrin don't really have their own territory so they'll just live where ever they want, the humans will have the main body of the world, and the Chaos Creatures will be split into thirds; 1/3 shall be sealed underground in large caverns, 1/3 shall be scattered across the world, and 1/3 shall claim all the Badlands of the world and make their own chaotic society.
Sound good?

I don't suppose you could send some Dwarfs to help build the city of Wealth?
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Jbg97

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Re: (Un)Holy Powers(OOC)
« Reply #1284 on: January 10, 2013, 02:11:20 am »

Sure, I'll see what Dwarves i can spare.
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

Vgray

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Re: (Un)Holy Powers(OOC)
« Reply #1285 on: January 10, 2013, 02:21:25 am »

Simply wonderful. Now all we need is an update...and some actions from you two to start building the city. Hint hint.
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gman8181

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Re: (Un)Holy Powers(OOC)
« Reply #1286 on: January 10, 2013, 12:24:00 pm »

Sorry, just got home and I have the flu.  I'll get to posting my turn now.

Edit: Actually, there's not a new turn and I'm pretty sure I already posted something for the current one.
« Last Edit: January 10, 2013, 12:38:55 pm by gman8181 »
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javierpwn

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Re: (Un)Holy Powers(OOC)
« Reply #1287 on: January 10, 2013, 12:35:42 pm »

I think it was due for a turn anyways
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Vgray

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Re: (Un)Holy Powers(OOC)
« Reply #1288 on: January 10, 2013, 05:03:05 pm »

For the record, the GM said we can add actions.
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GreatWyrmGold

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Re: (Un)Holy Powers(OOC)
« Reply #1289 on: January 10, 2013, 06:05:32 pm »

It's so you can't wait 5 turns and suddenly have 50 Angels. Balance.
Okay, fair enough.

So, my dragons can either be full-out angels or not notably powerful.
Which sphere would you use for Dragon angels anyway?
If they glowed, I could use light. Making them basically celestial cops uses justice, and making them embodiments of good would use morality. Besides, it's not like we have actions rigidly defined by our spheres...

Quote
Note to self, make fire imps that look like dragons.
Geez, I need to make dragons before all the good ones are taken.


Not now, though. I'm still saving...
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