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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 500384 times)

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2235 on: September 17, 2013, 03:11:26 pm »

Except when it's in constructions, it just looks like green constructions.
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Dorsidwarf

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2236 on: September 17, 2013, 03:25:29 pm »

One thing that bugs me: that one stone that looks like a green ". It looks just like vanilla bushes, or like random terrain tiles, it's very distracting.

We might want to do some kind of material overhaul, too (but not right now). For instance it's always seemed a bit odd that Meteoric iron is the baseline metal, since Meteors are pretty rare, especially compared to other Iron ores. Unless it's supposed to be a major component of the planet, but then it's not really Meteoric. If we had the standard, everyday materials (iron, copper, precious metals, 10 or so mundane kinds of stone), it would give some point of reference to our own, unique materials.
Rather than generic df stones, we should make up cool, fantasy/ye olde-esque ones. I liked it back before all the "blahblah-ites" we're introduced. Would be perfectly happy with just Rock, Black Rock, Whitestone, Greenstone, Shimmering rock, fire-rock, etc. I figured it made sense to have the science-like names in normal df, because it is dwarves, and dwarves know all about rock. But, since in DFFS, we have halflings and bug-people, less advanced names would really Fit the over setting better in my opinion.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2237 on: September 17, 2013, 03:33:19 pm »

People had names for all kinds of rock well into antiquity. Most of the rock names in DF existed well before modern science. For our game, I mean staple stones like Sandstone, Marble, Granite, Basalt, Slate, and Limestone. The kind of rocks commonly used by people in any era. Perhaps we can even have white AND black marble.

Then we have all the other more, obscure rocks replaced by our unique ones.
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Dorsidwarf

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2238 on: September 17, 2013, 03:38:55 pm »

People had names for all kinds of rock well into antiquity. Most of the rock names in DF existed well before modern science. For our game, I mean staple stones like Sandstone, Marble, Granite, Basalt, Slate, and Limestone. The kind of rocks commonly used by people in any era. Perhaps we can even have white AND black marble.

Then we have all the other more, obscure rocks replaced by our unique ones.

Oh, okay. I thought you meant the annoying science ones. Staple stones are cool.
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Poldon

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2239 on: September 17, 2013, 03:53:49 pm »

How do water grubs work exactly? If milked, water goes into a bucket. However, nobody will use this bucket to fill a pond (instead dumping it out at the workshop and going to get other water) and as far as I can tell nobody drinks out of it either, though I have not had a test without an external water source yet. The bucket also contains only a single unit of "water" instead of the usual "water(10)". How am I supposed to use the water for drinking?
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kero42

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2240 on: September 17, 2013, 04:12:21 pm »

How do water grubs work exactly? If milked, water goes into a bucket. However, nobody will use this bucket to fill a pond (instead dumping it out at the workshop and going to get other water) and as far as I can tell nobody drinks out of it either, though I have not had a test without an external water source yet. The bucket also contains only a single unit of "water" instead of the usual "water(10)". How am I supposed to use the water for drinking?

I was wondering this too. I have been embarking with water (the extract) barrels because I didn't want to use tarnish vodka (plus,despite the idea of tarnish stalks being cheap but rather shit in quality, they're rather expensive). But my people seem to prefer drinking out of the rivers instead. Also while I'm asking item related questions, I once accidently removed my formic luminum pickaxes, only to find I couldn't add them back again in the (n)ew screen, has this happend to anyone else, or is it just me? Finally, where do we get Honey dew from and what do we use it for?
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Something I find interesting and thought I should share: DF from scratch: http://www.bay12forums.com/smf/index.php?topic=127552.0

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2241 on: September 17, 2013, 05:17:39 pm »

Honeydew is supposed to be milked from Aphididae. You can brew it into Honeywine at a still.

The water grub water not being used is odd. The quantity is probably important for its usage, I'd think. I give people full permission to fiddle around with the water grub raws to make it work as intended; I have no time for experimentation right now :(
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
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Zanzetkuken The Great

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2242 on: September 17, 2013, 06:08:41 pm »

Code: [Select]
[CDI:MATERIAL:ETHER_ZTG:UNDIRECTED_VAPOR]
Where's ETHER_ZTG? If it's an INORGANIC, it needs that.

EDIT: It is. Bugfixing, unless there are complaints.

What are you wanting to bugfix?

...ZTG made a reaction allowing it to be made into those.

IT DOESN"T USE AERESIUM SPECIFICALLY AS A MATERIAL!  IT JUST USES ANY METAL BAR!
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2243 on: September 17, 2013, 06:10:19 pm »

What ZTG did specifically that made him mad was adding an attack multiplier vs spirits to Aeresium.
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Zanzetkuken The Great

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2244 on: September 17, 2013, 06:23:40 pm »

What ZTG did specifically that made him mad was adding an attack multiplier vs spirits to Aeresium.

Became a moot point after it didn't work.
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Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2245 on: September 17, 2013, 06:38:16 pm »

Code: [Select]
[CDI:MATERIAL:ETHER_ZTG:UNDIRECTED_VAPOR]
Where's ETHER_ZTG? If it's an INORGANIC, it needs that.

EDIT: It is. Bugfixing, unless there are complaints.

What are you wanting to bugfix?

...ZTG made a reaction allowing it to be made into those.

IT DOESN"T USE AERESIUM SPECIFICALLY AS A MATERIAL!  IT JUST USES ANY METAL BAR!

It says MATERIAL:ETHER_ZTG instead of MATERIAL:INORGANIC:ETHER_ZTG.

Zanzetkuken The Great

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2246 on: September 17, 2013, 06:40:22 pm »

It says MATERIAL:ETHER_ZTG instead of MATERIAL:INORGANIC:ETHER_ZTG.

Okay, you can do that.
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2247 on: September 17, 2013, 07:37:49 pm »

So... which wiki would be best for posting my guide to creature and syndrome classification?
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Zanzetkuken The Great

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2248 on: September 17, 2013, 07:46:22 pm »

So... which wiki would be best for posting my guide to creature and syndrome classification?

I would say to go with the Scratchwiki one.  It is more complete than the others.
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WillowLuman

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