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Author Topic: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!  (Read 227021 times)

LoSboccacc

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #225 on: August 31, 2014, 02:36:09 pm »

how is this game singleplayer?

enemy ship spawning and attacking you? how are enemy ship balanced?
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Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #226 on: August 31, 2014, 02:45:56 pm »

Well, they dont really attack, just go floating thru the region.
Asteroids on the other hand...
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Tarran

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #227 on: August 31, 2014, 03:24:31 pm »

The game's singleplayer at the moment has no real enemies. There's an option to enable "cargo ships" which sometimes spawns "military" ships, but they just fly around in the distance and then eventually disappear unless you go and attack them. Even then, they just fly in a straight line and only the turrets they might have will shoot at you. Other than that, you'll have to make your own enemies or get other players on a multiplayer server.

It's still an interesting sandbox though.
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Meta

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #228 on: October 09, 2014, 02:28:27 pm »

Thread necromancy ahoy!

This game is free to play this week-end on Steam, starting now. If like me you never played/tested this game, it may be the right time to do so ! :)
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Glloyd

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #229 on: October 09, 2014, 02:42:10 pm »

Do it! This game is actually insanely fun, if you've got someone else to play with. I've been playing this on and off for the last couple weeks with a friend of mine, we've put in about 20 hours just messing around. There's a surprising amount of content for an early access game in there. What would make this game perfect in my mind is more stuff to do in survival + proc gen infinite worlds. Also, a way to make yourself able to die in creative mode would be fun too, or at least a way to toggle infinite ammo in survival mode. If they had that, it would be a near perfect game.

Something we did recently was build a whole fleet of ships in creative mode, and assign a ton with turrets on them to enemy AI. Then we tried to take them down. We got utterly destroyed, but it was pretty awesome. Also, there's already a bunch of mods that add new parts and skyboxes and etc. to the game, so those are worth checking out through the steam workshop.

If it goes on sale, but it. It's worth it.

Here's some screenshots:

Spoiler: Warning, Large Images (click to show/hide)

KingofstarrySkies

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #230 on: October 09, 2014, 05:02:32 pm »

If my computer could run the damned thing without massive lag, I'd play more :c
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Glloyd

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #231 on: October 09, 2014, 05:30:06 pm »

Yeah, for all its awesomeness, it's a pretty CPU intensive game. Especially once you get into massive firefights like the ones in the picture. I was hosting though, so I was getting the brunt of the lag, and it wasn't too choppy except for during some big impacts. My friend said he was getting next to no lag, and I'm running it on a better computer, so take that as you will.

rabidgam3r

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #232 on: October 09, 2014, 06:40:09 pm »

Yeah, I saved up, bought it, and could barely run it.
Huge bummer, 'cause it looks really fun. Hoping I can get a better computer so I can play half the games in my library.
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Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #233 on: October 09, 2014, 06:55:51 pm »

Right, which of you has a server and feels like getting on TS?
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n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #234 on: October 09, 2014, 07:48:08 pm »

Feel free to use the B12 TS. (At least, that's what I'm hosting, AFAIK.)
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Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #235 on: October 09, 2014, 09:35:05 pm »

Everyone one there is still playing Archeage.

Bunch of nubs.
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ollobrains

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #236 on: October 09, 2014, 09:54:40 pm »

see if my system can run this
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n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #237 on: October 09, 2014, 10:37:04 pm »

They are, but what says you have to? Anyone can make a channel, and if I'm around I'll make it semi-permanent for anyone I recognize.
I've got another 15 slots that haven't been used. Pretty sure that'll accommodate any Space Engy game that actually occurs.
And, worst case, or best, depending on how you look at it, I can just start a 2nd server. I've got the cores to spare for it. (Assuming there's nothing weird from TS itself when running concurrently.)
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Anvilfolk

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #238 on: October 12, 2014, 10:22:15 am »

So I tried online survival but nobody was really playing with each other.

It also seems like it takes a long time to get anything done at all in Survival. Mining takes forever, etc. Am I missing something? I guess a mining ship with scoop of some sort is necessary, then focus on getting more refineries and assemblers?

Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #239 on: October 12, 2014, 10:41:16 am »

Yah, you need to get ships ASAP, otherwise it takes forever.

Unless you go with 10x inventory and speed...
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