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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 280479 times)

birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #165 on: March 31, 2014, 08:53:43 pm »

Actually, hate to change subject, but did any of you guys see some of the class changes? I know the changes to mages, shamans, and monks were some of the largest ones.
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Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #166 on: March 31, 2014, 08:54:27 pm »

We try to ignore that the class changes in 1.22 exist, to be honest. It's better for our collective sanity.

Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #167 on: March 31, 2014, 08:57:55 pm »

We try to ignore that the class changes in 1.22 exist, to be honest. It's better for our collective sanity.

The only class related change I really like in 1.22 was giving Fighters the Hero promote, with the different class skill for them.

Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #168 on: March 31, 2014, 09:09:47 pm »

I'd miss Forest Knight, to be honest, but then again there isn't actually a sprite for forest knights, and that would save a bit of trouble...

I do admit I like the Enchanter's Enchant skill better than the one in 1.20.
« Last Edit: March 31, 2014, 09:12:02 pm by Xanmyral »
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scapheap

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #169 on: April 01, 2014, 04:31:10 am »

I do like the theme of Samurai's Iaijutsu. Maybe if it was only +10 instead of +15...
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birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #170 on: April 01, 2014, 06:34:10 am »

The Hero change is rather nifty indeed. I think the Master Spy was given a handful of buffs as well, with the ability to figure out where enemies will be coming from. Knowledge is a powerful thing.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #171 on: April 01, 2014, 06:38:13 am »

Master Spy getting privileged info is cool, but it mostly depends on the GM :V
I guess the spy tree relies a lot on metagame.
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #172 on: April 01, 2014, 06:41:40 am »

The Hero change is rather nifty indeed. I think the Master Spy was given a handful of buffs as well, with the ability to figure out where enemies will be coming from. Knowledge is a powerful thing.

Most GMs give you a little forewarning anyway. It strikes me as another less than useful ability.

The spy in 1.22 has one new ability I think could be tweaked to be good.

Quote
Ambush
Passive Effect
If this unit moves into position for an attack from a starting
position on a piece of cover (Forest, Pillar, Fog of War, or the
like) outside the enemy's usual line of sight, the enemy cannot
counter attack.

If we take out that bit about line of sight, I think that'd be worthwhile.

birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #173 on: April 01, 2014, 06:48:27 am »

Indeed. The ambush would really make Spies useful with a bit of love, especially when coupled with other factors. The Master Spie's one 'almost' guaranteed crit would also be nice. I would love to try a spy next time I have the chance. They seem like fascinating little characters. I would probably go the archer spy route though, as bows have a bit more utility than swords it seems.

Also, now Mountain Warriors have a bit more Umph in their corner if they need it, which is nice to know.
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birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #174 on: April 01, 2014, 06:53:07 am »

Actually... Come to think of it, has Haspen ever used the Master Spy and the Mountain Warrior to add more Hue Hue's to the game?
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #175 on: April 01, 2014, 06:54:59 am »

Actually... Come to think of it, has Haspen ever used the Master Spy and the Mountain Warrior to add more Hue Hue's to the game?

He's never used mountains, let alone mountain warriors.

No Master Spies I remember either.

Haspen

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #176 on: April 01, 2014, 07:17:47 am »

Ernest's superclass was based on Master Spy.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #177 on: April 01, 2014, 07:20:17 am »

Ernest's superclass was based on Master Spy.

Really? I assumed it would have been based on assassin. Since, you know. Murder Blade.

Haspen

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #178 on: April 01, 2014, 07:22:13 am »

Ernest's superclass was based on Master Spy.

Really? I assumed it would have been based on assassin. Since, you know. Murder Blade.

Murder Blade was based on Hidden Blade.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #179 on: April 01, 2014, 07:30:04 am »

Oh Haspen... I am disappoint. :(

You can't achieve maximum Hue Hue like that!
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