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Author Topic: Ship of the Line (Turn 8) - And then there was two  (Read 11100 times)

~Neri

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Re: Ship of the Line (Turn 1)
« Reply #45 on: April 21, 2014, 04:16:22 pm »

I'm gonna throw a fire at enemy if possible order also in there.
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WhitiusOpus

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Re: Ship of the Line (Turn 1)
« Reply #46 on: April 22, 2014, 09:41:12 am »

Move six hexes west towards the enemy, then one 60o turn towards northwest.

Fire ball shot at the green hexagon, if within range.

Skip final movement.



"Have at thee, lobsterbacks! My sword shall quench it's thirst on your blood, then mine own on your ale and women!"
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Quote from: The Froggy Ninja
Young Masches: Fetch yonder blade!
Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

darkpaladin109

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Re: Ship of the Line (Turn 1)
« Reply #47 on: April 22, 2014, 09:58:15 am »

I'm pretty sure I posted my next actions in the first PM, but I'l post an action here as well.
Move forward as much 5, make a 60 degree turn, and fire at any opposing ships.
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Kashyyk

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Re: Ship of the Line (Turn 1)
« Reply #48 on: April 22, 2014, 04:26:46 pm »

Turn 1, Part 2

Spoiler: Battlemap (click to show/hide)

The first cannons to fire are those of the HMS Sabre, upon the Audacity. Half of those rounds hit, crashing into the hull. (-2 Hull)

Almost immediately after, the S.S. Victory opens fire on The Heron. One shot going high, crashing through the rigging, and two more hitting the gundeck, breaking cannon and crew alike. (-1 Hull, -1 Cannon, -1 Sail, -1 Crew)

The KMS Rittertürnier quickly turned broadside to the opposing ship, but due to the skill of it's captain it managed to escape just out of range of the cannon.

The HMS Industrious quickly followed suit, firing chain shot at the Heron. Two of it's shots hit the mark, shredding through rigging and Sail, the third however hits the mast at such a shallow angle that it actually ricochets, causing the entire ship to shake, but dealing no damage. (-2 Sail)

Ship Stats:
Spoiler:  Base (click to show/hide)

Spoiler: Audacity (click to show/hide)
Spoiler: Heron, The (click to show/hide)
Spoiler:  HMS Industrious (click to show/hide)
Spoiler: HMS Sabre (click to show/hide)
Spoiler:  S.S. Victory (click to show/hide)

Initiative Order:

Cpt. Immaterial of the HMS Sabre (Fuschia Triangle)
Cpt. darkpaladin of the S.S. Victory (Red Chevron)
Cpt. Kevak of the Violet Wolf (Violet Wolfpaw)
Cpt. Remuthra of the S.S. Juke (Yellow Chicken)
Cpt. WhitiusOpius of the KMS Rittertürnier (Blue Cross)
Cpt. tooshort of the HMS Industrious (Orange Circle)
Cpt. BlitzDungeoneer of The Grand Line (Green Rectangle)
Cpt. TopHat of the Audacity (Purple Circle)
Cpt. playergamer of The Heron (Green Triangle)
Cpt. TamerVirus of The Not My Problem (Green Pentagon)

Now for Special Orders please!

Spoiler: Notes (click to show/hide)
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Remuthra

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Re: Ship of the Line (Turn 1)
« Reply #49 on: April 22, 2014, 04:28:01 pm »

((I'm going the wrong way.))

Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #50 on: April 22, 2014, 04:29:45 pm »

Turning to Port would've put you off the map. Unless you wanted to move forward then turn to Port?
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Remuthra

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Re: Ship of the Line (Turn 2)
« Reply #51 on: April 22, 2014, 04:31:35 pm »

No, I wanted to go off the map.

My Name is Immaterial

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Re: Ship of the Line (Turn 2)
« Reply #52 on: April 22, 2014, 04:33:24 pm »

Is ramming a thing?

Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #53 on: April 22, 2014, 04:35:11 pm »

There are monsters there. Your ship will be eaten and you will lose.

Is ramming a thing?

I intend to make it a thing. But not this game, if you are forced to collide with someone you just stop, dealing no damage to either ship. (Boarding will get included too)
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Remuthra

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Re: Ship of the Line (Turn 2)
« Reply #54 on: April 22, 2014, 04:35:59 pm »

I'll dodge the monsters. Running away is my specialty.

My Name is Immaterial

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Re: Ship of the Line (Turn 2)
« Reply #55 on: April 22, 2014, 04:36:29 pm »

Is ramming a thing?

I intend to make it a thing. But not this game, if you are forced to collide with someone you just stop, dealing no damage to either ship. (Boarding will get included too)
Curses!

Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #56 on: April 22, 2014, 04:38:59 pm »

I'll dodge the monsters. Running away is my specialty.

So you want to quit playing?
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Remuthra

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Re: Ship of the Line (Turn 2)
« Reply #57 on: April 22, 2014, 04:42:31 pm »

I'll dodge the monsters. Running away is my specialty.

So you want to quit playing?
No, I just want to hop the rails :P.

That said, Hail the Blues and sue for truce.

My Name is Immaterial

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Re: Ship of the Line (Turn 2)
« Reply #58 on: April 22, 2014, 04:45:16 pm »

The chicken makes much more sense now.

Remuthra

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Re: Ship of the Line (Turn 2)
« Reply #59 on: April 22, 2014, 04:46:58 pm »

S.S. Juke is the dodgiest ship around.

Bravely ran away...
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