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Author Topic: Enter Command (Ambiguous wording causes betrayals!)  (Read 6605 times)

~Neri

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Re: Enter Command (So much documentation to list histories...)
« Reply #75 on: September 04, 2014, 06:05:54 pm »

((As a note, I'm basically having my foundry build robots~ Probs should have been a lil clearer on that~))
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Zanzetkuken The Great

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Re: Enter Command (So much documentation to list histories...)
« Reply #76 on: September 04, 2014, 07:07:48 pm »

((As a note, I'm basically having my foundry build robots~ Probs should have been a lil clearer on that~))

(System is likely going to be similar to dark_portal.  Should note that factory.exe isn't open.)
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
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~Neri

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Re: Enter Command (So much documentation to list histories...)
« Reply #77 on: September 04, 2014, 09:45:55 pm »

((Oh Derp.))

Main
>Open Foundry.exe

Foundry.exe
>>Begin Construction Of Mobile Mechanical Units and Weaponry.
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PrivateNomad

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Re: Enter Command (So much documentation to list histories...)
« Reply #78 on: September 05, 2014, 05:41:58 am »

Hacker: >Kill NetHack player

CMD: >Launch Hacker2

Zanzetkuken The Great

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Re: Enter Command (So much documentation to list histories...)
« Reply #79 on: September 06, 2014, 06:50:15 pm »

Terminal 1
Tawarochir

Main Prompt History (Game 2 for Current Canon)

Code: (Area 1) [Select]
>Awakening unit from cryosleep...
>-Warning- All but three units deceased
>Summoner control removed...
>Beginning Nethack
>Defend Area from Lockdown
>Area can no longer be lockeddown except for emergency reasons.
>Remove command "Tawarochir" from repertoires of all mainframe computers
>Command does not exist on this terminal
>Others cannot be checked, as access is not available
>_

Nethack History

Code: (Nethack) [Select]
>South
>The clone has died of asphyxiation.
>Use another clone? (y/n)
>_
----------------------------------------------------
                 #######
                 ###.###
                 ##...##
                 #I...I#
                 ##...##
                 #.....#
          ##########X##########
          X...................X
          ##########X##########
                   #+#
####################+####################





Terminal 2
GentlemanRaptor

Main Prompt History

Code: (Area 2) [Select]
>area inventory
>Et Absorbuit Flumen-Class Transport Frigate Sine Paxillum
>Sector: Area 2
>Page 1
>3 Heavy Ion Cannons
>Clones from batches #51-100, batch #99 lost
>Area 2 Flag
>100 Plasma Pistols
>100 Laser Rifles
>_

Code: (clone army.exe) [Select]
>Status
>Area 6 Flag: Secure
>Shield Generator: Online
>Firewall: Secure
>Hull: 100%
>Area 1 access: Lockeddown
>Area 4 access: Lockeddown
>Area 6 access: Lockeddown
>Clones: 98 alive, batch 99 lost
------------------------------------------------------
>info clones
>Batches #51-98 and 100:
>Basic Clones
>Power Level: 5
>_



Terminal 3
Nunzillor

Main Prompt History

Code: (Area 3) [Select]
>Uploaded to brains
>list transport destination
>Authorization Required
>Please type code below
>alpine
>Code is not correct
>Exiting command
>extract hash used for previous command from ram
>Hash for command 'alpine': 7c9fb847d117531433435b68b61f91f6
>_



Terminal 4
flameboy99

Main Prompt History

Code: (Area 4) [Select]
>open facility.map
>File not found.
>scan area facility
>-Note- Access only granted to be able to scan area 4
>Scanning...
>Nothing abnormal detected.
>display facility4.info
>Opening facility4.info...
>Opened.
>_

Code: (facility4.info) [Select]
>Welcome to the stocks screen from Area 4
>Select a page number to display that page, or insert what you are specifically looking for
>----------------------------------------------------------------------------------------------------
>_



Terminal 5
Empiricist

Main Prompt History

Code: [Select]
>open facility.map
>File not found.
>_










Terminal 6
BlitzDungeoneer

Main Prompt History

Code: (Area 6) [Select]
>Opening dark_portal.exe...
>Done
>open holy/grail/war.exe
>Opening war.exe...
>Done
>begin fifth holy grail war
>Specify target on next line
>send PM area 8: Hello. Who are you, and would you be interested in an alliance?
>Message sent
>_

dark_portal.exe History

Code: (dark_portal.exe) [Select]
>Current Total Deployment Cost: (5/50)
>help
>---------------------------------------------------------------
>Deploy creatures from Dark Portal by typing deploy <creature>
>Each creature has a different deployment cost
>Max total deployment cost is 50
>Type info <creature> to get statistics of each creature
>Exit by typing exit
>----------------------------------------------------------------
>_

war.exe History

Code: (war.exe) [Select]
>Status
>Area 6 Flag: Secure
>Shield Generator: Online
>Firewall: Secure
>Hull: 100%
>Area 2 access: Lockeddown
>Area 5 access: Open
>Area 8 access: Lockeddown
>Controllable Turrets #26-30: All undamaged
------------------------------------------------------
>access area 5
>Area 5's firewall is online
>Control over functions is not able to be gained without either hacking it into disabled or destroying it with units
>_



Terminal 7
PrivateNomad

Terminal 7 Main Prompt History

Code: (Area 7) [Select]
>launch hacker.exe
>launching...
>launched.
>Launch Hacker2
>launching...
>launched.
>_




hacker.exe History

Code: (hacker.exe) [Select]
>Tawarochir
>Username acceptable
>Welcome, Tawarochir
>What is to be hacked?
>Kill NetHack player
>-Error-
>Process cannot be completed.
>Commander's Area's firewall has not been taken down to kill character
>Main terminal sector cannot be hacked for the safety of operators
>_

Code: (hacker2.exe) [Select]
>Input username below
>_











Terminal 8
Kevak

Terminal 8 Main Prompt History

Code: (Area 8) [Select]
>All parts of area 8 lockeddown
>Activate Foundry Complex
>Activating Area 8 Foundry Complex...
>Activated
>Launch foundry.exe to use
>Open Foundry.exe
>Launching...
>Launched
>A message for you has arrived.  Open mail.exe to access.
>_

Code: (Foundry.exe) [Select]
>Welcome to Foundry.exe
>Foundry: Active
>Ready to construct pieces to be assembled into items
>Begin Construction Of Mobile Mechanical Units and Weaponry.
>-Note-
>The foundry only produces component parts.  To fully construct requested items, the Assembly Factory needs to be online
>Continue with constructing components? (y/n)
>_





Terminal 9
Salsacookies

Code: [Select]
>Play a roguelike horror game.
>Launching Cthulu.exe...
>Launched.
>_







Code: [Select]
>Control over Clone #401 established
>Clone has awoken from cryosleep
>Power to all lights in area has been cut
>_
---------------------------------------------------------------------

 ###
##@##
 ...
  .



Away from Terminals

All operators feel something utterly massive impact somewhere within the direction of the areas each have been given to command...
« Last Edit: September 13, 2014, 05:08:37 pm by Zanzetkuken The Great »
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

GentlemanRaptor

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Re: Enter Command (Updates are growing massive in size...)
« Reply #80 on: September 06, 2014, 07:01:03 pm »

main:
>arm awoken clones with laser rifles

clonearmy:
>awaken all batches
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

flame99

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Re: Enter Command (Updates are growing massive in size...)
« Reply #81 on: September 06, 2014, 07:44:31 pm »

main:
view area_status
facility4.info
page(1)

"Has anybody figured out what the hell's going on? I think my console controls some kind of storeroom."
'
« Last Edit: September 06, 2014, 08:01:52 pm by flameboy99 »
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

Zanzetkuken The Great

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Re: Enter Command (Updates are growing massive in size...)
« Reply #82 on: September 06, 2014, 07:46:05 pm »

chat.exe (If I can give a command to it this turn)
Can anybody read this? Does anybody know what's going on? I think I might be in control of a storeroom of some sort.

(If you are wanting to talk with other players, just address them.  You are all within the same room.)
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

PrivateNomad

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Re: Enter Command (Updates are growing massive in size...)
« Reply #83 on: September 06, 2014, 07:49:58 pm »

Hacker 1: >Delete firewall
Hacker 2: >flameboy99
CMD: >Launch DDOS_attacker

flame99

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Re: Enter Command (Updates are growing massive in size...)
« Reply #84 on: September 06, 2014, 07:50:51 pm »

chat.exe (If I can give a command to it this turn)
Can anybody read this? Does anybody know what's going on? I think I might be in control of a storeroom of some sort.

(If you are wanting to talk with other players, just address them.  You are all within the same room.)
...Oh. Fixing my action, then.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

~Neri

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Re: Enter Command (Updates are growing massive in size...)
« Reply #85 on: September 06, 2014, 10:50:22 pm »

Main
>Launch Multitasker.exe.

Multitasker.exe
>Activate Assembly Factory.

Foundry.exe
>y

Spoken out loud. "Mine seems to control a sorta factory area. Anybody remember how we got here?"
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BlitzDungeoneer

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Re: Enter Command (Updates are growing massive in size...)
« Reply #86 on: September 06, 2014, 11:56:47 pm »

main
>view C/games
dark_portal
>info Phoenix
war
>attack firewall units: Saber-class.
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GentlemanRaptor

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Re: Enter Command (Updates are growing massive in size...)
« Reply #87 on: September 07, 2014, 06:43:28 am »

Spoken: That's a negative, chief. It's a transport frigate of some kind, though.
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

~Neri

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Re: Enter Command (Updates are growing massive in size...)
« Reply #88 on: September 07, 2014, 06:59:29 am »

You sure it's a frigate? That implies its mobile or was mobile... Can anybody get an external feed or access the engines? Alsos as a group, I think we should avoid infighting until we figure out what exactly is going on. No reason to waste resources only to discover the life support isn't working and not have the ability to repair and suffocate to death. Alsos if anybody can pull up a map, that would be a useful thing. I'm currently activating the foundry and assembly bay so if anybody has damage, I could probably build a repair bot of some sort, Also if we can get an external feed and there are nearby asteroids or pieces of debris, I can probably construct a mining or salvaging drone. And anybody else feel that? We may have had an impact. Can somebody try to get a visual feed well I build a couple combat drones to deal with any possible boarders? Odds are is we lost atmos over there so bots are going to be the best option. We should see if we can set up a group map system and map the darned ship.
« Last Edit: September 07, 2014, 07:02:43 am by Kevak »
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flame99

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Re: Enter Command (Updates are growing massive in size...)
« Reply #89 on: September 07, 2014, 10:37:11 am »

"No map in Area 4 here. I do have access to the stocks screen, so maybe I can check the life support systems remotely?

By the way, does anybody see a door around here, or at least a cryopod we came out of?"
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.
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